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In development

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Here we list all references to upcoming changes, some are specific to particular updates, others are general.

  • When adding content always remember to link to the quoted text in order to verify the findings.
  • Brief information is placed in the Annual Quarterly Release Schedule.
  • Quotes are placed in the Next Release Information.
  • Next release is updated after each update becomes public.

Release schedule[edit]

  • Each year contains four updates: Spring, Summer, Autumn & Winter.
  • Specific and confirmed information should be placed here with links.
  • Another expansion in discussion stage, possibly in late 2017,
Originally Posted by (executive producer) Severlin Source
We are planning out the future of DDO in years, and discussing the possibility of an expansion near the end of 2017. Cool things are coming.

Annual schedule: 2016[edit]

  • Update 30: February 29, 2016
  • Update 31: May 10, 2016
  • Update 32: September 13, 2016
  • Update 33: October 20, 2016
  • Update 34: January 2017
Originally Posted by Cordovan (Contribs • Message• Cordovan) Source
We want to give everyone a heads up that we're pushing U34 into January so we can (hopefully) include Reaper difficulty with it, along with a few other things. We're still targeting some kind of patch for December, which will probably have a few bug fixes in it. We're also targeting an updated Reaper preview for Lamannia soonish.

Future updates[edit]

Update 34[edit]

Update 34




  • Some of above might be delayed until Update 35

Elevenithist Anniversary[edit]

  • 11th Anniversary (Elevenithist Anniversary - Kobolds Take Over) - Dragon themed, moved from Update 35 to come out the week of February 21 (later in the week)

Update 35[edit]

Update 35
  • Dragonborn (might be slightly delayed)
  • Anniversary challenge available again
  • New raid and two dungeons


Update 36[edit]

Update 36

Ravenloft expansion[edit]

Ambition: Before Halloween 2017

Update 37[edit]

Update 37

Update 38[edit]

Update 38

Developer quotes[edit]

DDO Producer's Letter - September 2016

I hope you've been enjoying Against the Slave Lords, checking out our new Cannith Crafting update, and helping us celebrate a decade of DDO! I'm writing today to talk about our plans for the rest of the year and beyond.

Our goal is to release two updates before the end of the year. One of the updates will be larger, the other smaller, and combined they'll bring several things that players have long asked for to DDO. Since we are currently working on two updates, it isn't clear yet what will be in each update. We'll release things when they are ready, so if something isn't ready in time for next month, we'll see if we can finalize it for the following update in December.

Here's the list of Things We’re Working On:

~ Updated Night Revels event: First up, we’re working on an update to The Night Revels, our Halloween-themed event which debuted last year. We’re planning to add a couple of new quests along with a handful of new items that will focus on cosmetic fun. We’re expecting the updated Night Revels to debut later in October.

~ A new Questing hub: We've long wanted to help people figure out where to go and what to do when they come back to DDO from some time away, and this hub will help both them as well as anyone who'd like to get to quest entrances more quickly. We don't have a name for this new system yet, and we'll be talking a lot more about it in the coming weeks.

~ World Character Transfers: We've heard from many of you that our process to transfer characters from one world to another needs to be more intuitive and take less time. Our new launcher-based system will send a character or characters from one world to another in seconds, and players will be able to pay for their transfers directly with Turbine Points. We think you'll like this transfer system, which is already in place in our sister game Lord of the Rings Online. Expect to see it debut by the end of the year.

~ Deity feats: We’ll be adding new Deities that players can follow, and new feats that can be unlocked by players who find favor with their deity of choice.

~ A new free dungeon: We’re expecting to release a new free dungeon in December that we think fans of A Study in Sable will enjoy. This quest sends adventurers to a popular type of pen and paper location that hasn’t had much representation in DDO. I’d say more, but I don’t want to spoil it.

~ Character Bank Storage: We’re working to take the user interface used for your Shared Account Bank and Crafting Storage and bring it to your personal character bank. Besides an improved look and functionality, this change will allow us to offer additional character bank storage space in the future.

~ Monks and Favored Soul updates: Continuing our class work, you can expect an overhaul of handwraps in addition to updated enhancement trees for both classes.

Looking beyond 2016, we know many of you have been hearing the rumors and teases about Ravenloft, so let's talk Strahd. We're 100% interested in bringing Ravenloft to DDO, and are working through the process to make it happen. We don't have an exact time frame in mind, although our current plan has it coming to DDO sometime towards the end of 2017. We can't wait to bring one of the most popular and classic adventures in Dungeons & Dragons history to the game.

We’re also planning for our 11th anniversary in late February! We’re hoping to debut a new playable race for the anniversary along with some new adventuring. We’ve been asking you whether you’d like to play a kobold or dragonborn, and while the final decision hasn’t been made, it looks like many of you would enjoy the dragonborn, so we’ll see what the anniversary brings.

It remains an honor to be your Executive Producer, and I'll be back later this year to look ahead to 2017. Until next time, may the loot gods smile on you.

~ (executive producer) Sev

Source: DDO Forums

Strahd von Zarovich on Wikipedia

7 Sept 2016 Tree trimming and Wolf training[edit]

Originally Posted by SteelStar (Contribs • Message• SteelStar) Source on September 7, 2016
Some interesting opinions there! Let's break that down:

Wolf/Tree build fixes are coming. The timing has less to do with the severity or priority and more to do with the complexity. Yes, there is time to fix Warlock before broken Druid abilities. It takes less time to repair a crack than rebuild an entire wall.

Planned Warlock changes are based primarily on data collection and testing. Warlocks aren't the most powerful damage-dealers in the game right now, but neither are Paladins or Barbarians. For that matter, we really haven't been hearing that "Melee players are upset that their OP Paladins and Barbarians aren't miles ahead of all the Casters anymore" at all. Even if we had, it would not be the sole deciding factor.

Endgame is not the only measure that counts. The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.


Hope everyone is having a fine morning.

7 Sept 2016 Warlock Balance[edit]

Originally Posted by SteelStar (Contribs • Message• SteelStar) Source on September 7, 2016
Relatively small, targeted balance adjustments to Warlock (especially Enlightened Spirit) are in the works for sometime after U32.

6 Sept 2016 Livestream / Podcast[edit]

Originally Posted by Community Manager Cordovan (Contribs • Message• Cordovan) Source
We are very interested in bringing Ravenloft to DDO, it's not so much a matter of if, as it is when, So it is a plan that we are absolutely pursuing at this point, to go into Ravenloft. Stay tuned for More information
Originally Posted by Community Manager Cordovan (Contribs • Message• Cordovan) Source
There can always be things, that lead to changes in our scheduled and that sort of thing, but we are very much interested into going into Ravenloft, at the very least it will be brought up in a producer's letter, that we are working on it currently

Development archive[edit]

28 May 2016 — Producer's Letter

See Producer letter/May 2016