Intelligence

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Intelligence is one of the six basic stats of DDO.

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Intelligence (INT)

Intelligence determines how well your Player Character learns and reasons. This ability is important for wizards or artificers as it affects how many spell points they have, how hard their spells are to resist, and how powerful their spells can be. It's also important for any character who wants to have a wide assortment of skills.

You apply your Player Character’s Intelligence modifier to:

At first level (character creation), the number of skill points given is equal to (Class modifier2: Clerics, Favored Souls, Fighters, Paladins, Sorcerers and Wizards
4: Barbarians and Monks
6: Bards and Rangers
8: Rogues
+ Intelligence modifier) * 4. At each further level gained in a class, a character receives a number of skill points equal to Class modifier2: Clerics, Favored Souls, Fighters, Paladins, Sorcerers and Wizards
4: Barbarians and Monks
6: Bards and Rangers
8: Rogues
+ Intelligence modifier (with a minimum of 1 skill point).


Note: Even if your Player Character's race starts with 6 Intelligence (Half-Orc), and your Player Character's class gets 2 base skill points per level (Cleric, Favored Soul, Fighter, Paladin, Sorcerer, or Wizard), your Player Character will still get 1 skill point each level.

[edit] Raising Intelligence Scores

You can raise your Intelligence score from different sources, among them:

  • Base
    • During character creation, you can add up to 10 points to your basic Intelligence score, which means:
    • At the 4th, 8th, 12th, 16th, 20th and 24th levels, you are allowed to raise a single ability by 1 point.
  • Other
    • Lich form bonus -- This Pale Master enhancement adds +2 bonus to intelligence when in Lich form. This is an untyped bonus, thus fully stacking.
    • Competence bonus -- The Inspire Excellence epic bard song grants a +2 competence bonus to all ability scores.
    • Profane bonus
      • Litany of the Dead trinket from the Ascension Chamber Warded Chest provides a bonus of +1 to all abilities, including Intelligence.
      • Consuming White, Black, Red, Blue and Green Abishai Gingerbread Cookie from the Jester of Festivult event at the same time gives you a +4 profane bonus to Intelligence, Wisdom, and Charisma for 10 minutes.

[edit] Changes that influence the number of skill points gained:

As noted above, you can get raises for your Intelligence score from different sources. However, only some of these changes will influence the number of skill points that the character will generate at each new level. The only sources of skill point gain are:

  • At Character Creation
  • Level-ups (maximum raise by 6 points) -- On 4th, 8th, 12th, 16th, 20th, and 24th level, you are allowed to raise a single ability by 1 point. If you invest in Intelligence and the ability score moves to an even number, the change will raise the number of skill points gained on that level and every level thereafter.
  • Tomes (maximum raise by 5 points at the moment) -- Tome of Clear Thought or Supreme Tome of +1-5 will raise the Intelligence score by the appropriate value. If the ability score moves to the next even number or further, the change will raise the number of skill points gained on the next level and every level thereafter. (For reincarnated characters, tome benefits are applied before assigning skills.)

Skill points are not awarded retroactively; it will function only for the levels then on.

[edit] Theoretical maximum

Actual theoretical maximum for Intelligence is 80:

  • 20 Drow
  • +6 Level-up
  • +5 Tome
  • +3 Wizard
  • +2 Capstone
  • +2 Completionist
  • +8 Enhancement
  • +3 Insight
  • +1 Exceptional
  • +2 Ship
  • +4 Profane
  • +3 Alchemical
  • +2 Competence
  • +2 Epic Feat
  • +2 Yugoloth
  • +2 Lich
  • +2 DDO Store Pot
  • +10 Royalty
  • +3 Twists
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