Magnetism (history)

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History
History shield-book-sword.png
This page is about a mechanic that no longer exists in-game.  It has been replaced by Spell Power.
If you can verify that the mechanic still exists, please edit this page and remove this template.

[edit] Magnetism

Effect: Increase the amount of damage of your Electricity spells by +10% per tier. I-IX number written on it indicates maximum spell level affected.

For example, the Plume of Adherence improves the amount of damage by +50% and affects all level 6 or lower spells since it hasMagnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. written on it.

See the weapon enchantments page for other spell boost enchantments.


Lesser (10%) Standard (20%) Improved (30%) Greater (40%) Superior (50%)
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power. Magnetism +0Magnetism +0: Provides a +0 Equipment bonus to wearer's Electricity Spell Power.
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