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Physical Resistance Rating

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Physical Resistance Rating tooltip

Physical Resistance Rating is a form of damage mitigation that introduced with Update 14.

It provides a % resistance against physical damage (bludgeoning, slashing, and piercing), and is granted through multiple sources (items, feats, enhancements) and stacks with itself. Multiple effects granting an Enhancement bonus to Physical Resistance do not stack. Character sheets show the Physical Resistance Rating of the player next to the elemental resistances.

PRR is applied after damage reduction (If a player would take 20 damage before DR or PRR and has 72 PRR (33.48% reduction) and 10 DR, the PRR is applied to the damage that passes through the DR. The result is: (20 - 10) * 66.52% = 6.652. This is rounded down to 6 damage).

Contents

[edit] PRR and % reduction

[edit] Formula

  • (1 – (0.99^PRR)) × 0.65
  • 1 PRR takes 0.65% less damage than 0 PRR.
  • 2 PRR takes 0.65% less damage than 1 PRR and 1.29% less damage than 0 PRR.

[edit] Table

PRR Reduction
(A)
Damage taken
1 - (A)
0 0% 100%
10 6.22% 93.78%
20 11.84% 88.16%
30 16.92% 83.08%
40 21.52% 78.48%
50 25.67% 74.33%
60 29.43% 70.57%
70 32.84% 67.16%
80 35.91% 64.09%
90 38.69% 61.31%
100 41.21% 58.79%
PRR Reduction
(A)
Damage taken
1 - (A)
110 43.48% 56.52%
120 45.54% 54.46%
130 47.40% 52.60%
140 49.08% 50.92%
150 50.61% 49.39%
160 51.98% 48.02%
170 53.23% 46.77%
180 54.35% 45.65%
190 55.37% 44.63%
200 56.29% 43.71%
210 57.12% 42.88%
Damage reduction in graph format

[edit] Sources of PRR

[edit] Items

[edit] Feats

  • Shield Mastery increases the Physical Resistance Rating by 3 when using a buckler or small shield, 5 when using a large shield, or 10 when using a tower shield.
    • Improved Shield Mastery increases the Physical Resistance Rating by 5 when using a buckler or small shield, 10 when using a large shield, or 15 when using a tower shield. (Substitute the values of Shield Mastery, do not stack with it.)
  • Two Weapon Defense increases your Physical Resistance Rating by 5 when you wield two weapons (This bonus does not apply when fighting unarmed/with handwraps).

[edit] Monk Stances

[edit] Enhancements

[edit] Eldritch Knight enhancements

  • Improved Shield improves the Physical Resistance Rating by 3/6/10 while under the effects of the Shield spell.

[edit] Pale Master enhancements

  • Bone Armor improves the Physical Resistance Rating by 3/6/10 while under the effect of Shroud of the Zombie, Vampire, or Lich.

[edit] Sacred Defender enhancements

  • Sacred Defense Stance improves the Physical Resistance Rating by 10.
    • Improved Sacred Defense - Durable Defense improves the Physical Resistance Rating while under Sacred Defense Stance by 5/10/15.
  • Harbored in Light improves the Physical Resistance Rating by 10/15/25. (Currently bugged, and stacking with itself for a max of +50 PRR at tier 3)

[edit] Shintao enhancements

  • Iron Skin improves the Physical Resistance Rating while under Mountain Stance by 5/10/15.
  • Meditation of War improves the Physical Resistance Rating while under Mountain Stance by 10.

[edit] Stalwart Defender enhancements

  • Stalwart Defense stance improves the Physical Resistance Rating by 10.
    • Improved Stalwart Defense - Durable Defense improves the Physical Resistance Rating while on Stalwart Defense Stance by additional 5/10/15.

[edit] Tempest enhancements

  • Improved Parry improves the Physical Resistance Rating by 3/6/10 while dual-wielding.

[edit] Warchanter enhancements

  • Rough and Ready improves the Physical Resistance Rating by 2/4/6.

[edit] Epic Destinies

  • Legendary Shield Mastery, an Unyielding Sentinel's tier 2 ability, improves PRR by 5 per rank when wearing a shield. 3 ranks total, higher ranks require (Improved) Shield Mastery.
  • Heed No Pain, the Unyielding Sentinel's level 4 innate ability, improves PRR by 10 and grants 20 additional physical resistance while in Unbreakable stance.
  • Improved Combat Expertise, a Legendary Dreadnaught's tier 2 ability, improves PRR by 20 when Combat Expertise is active.
  • Sigil of Spell Warding, a Magister tier 1 ability, improves PRR by 15 while it is active and you are standing inside it.
  • Standing with Stone, a Grandmaster of Flowers tier 4 ability, improves PRR by 5 points per rank (3 ranks), if you have Monk levels and are in Mountain stance.

[edit] External Links

  • Summary of Combat Changes in MotU, by developer Eladrin - [1]
  • Sirgog calculates HP value per point of PRR - [2]
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