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Ancient Giant Relic
[edit] Ancient Giant Relics
Ancient Giant Relics can be obtained by completing Madstone Crater, The Maze of Madness or Trial by Fire. At the end of each quest, you have a chance to loot one of them. Madstone Crater offers a chance to loot one to three relics. As of Module 8, relics can be found in rare encounter chests in Ruins of Gianthold wilderness adventure area as well. It also is possible to get it on one of the chests available after slaying Aussiercaex in Prey on the Hunter.
- Nine Giant Relics are needed to gain access to Gianthold Tor and The Reaver's Fate.
- Five Giant Relics can also be used to repair various kinds of White Dragonscale Armor. This was reduced from ten Relics as of Module 5.
[edit] Giantcraft Armor
By turning in ten Giant Relics to Dragoncraft Apprentice Singefur in Gianthold, he will craft one of these for you.
All Giantcraft Armors share the following properties: +4 Enhancement Bonus+4 Enhancement Bonus: This armor has been magically enhanced and gains a +4 enhancement bonus to Armor Class., Haste GuardHaste: When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed., VengefulVengeful: When its wielder is hit in battle, this weapon has a 10% chance to cause him or her to become full of anger and go into a Rage., Relentless FuryRelentless Fury: While this item is equipped, any killing blows you strike against enemies may drive you into a furious rage, providing a 5% Enchantment damage bonus to you melee, ranged and unarmed attacks for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect., AdamantineAdamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
- Giantcraft Breastplate
- Giantcraft Leather Armor
- Giantcraft Plate Armor
- Giantcraft Robe
- Giantcraft Docent
[edit] Historical versions
No longer available from Update 17 but may still exist in game.
- Giantcrafted Chain Armor - +5 Chainmail: AdamantineAdamantine: Medium armor made from adamantine grants its wearer damage reduction of 2/-., Light FortificationLight Fortification: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally., Shield (spell)
- Giantcrafted Chain Shirt - +5 Chain shirt: AdamantineAdamantine: Light armor made from adamantine grants its wearer damage reduction of 1/-., Light FortificationLight Fortification: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally., Shield (spell)
- Giantcrafted Docent - +5 Docent: Moderate FortificationModerate Fortification: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 75% chance that the critical hit or sneak attack is negated and damage is instead rolled normally., Shield (spell)
- Giantcrafted Plate Armor - +5 Full plate: AdamantineAdamantine: Heavy armor made from adamantine grants its wearer damage reduction of 3/-., Light FortificationLight Fortification: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally., Shield (spell)
- Giantcrafted Robe - Robe: Armor Bonus +4Armor Bonus +4: This item surrounds the wearer with an invisible but tangible field of force, granting +4 armor bonus to AC, just as though he were wearing armor., Light FortificationLight Fortification: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally., Shield (spell)
- Item:Restored Giantcraft Breastplate
- Item:Restored Giantcraft Docent
- Item:Restored Giantcraft Leather Armor
- Item:Restored Giantcraft Plate Armor
- Item:Restored Giantcraft Robe

