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Category:Handwraps

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Handwraps are used by Monks to augment their unarmed damage. This category lists the unique handwraps found in-game.

Item Enchantments ML Damage and Type Bind Quests Unusual Characteristics
+1 Starter Handwraps 2 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire The Voyage
Adamantine Knuckles (level 12) 12 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Cabal for One, Feast or Famine, End chest (Heroic Normal)
Adamantine Knuckles (level 13) 13 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Cabal for One, Feast or Famine, End chest (Hard)
Adamantine Knuckles (level 14) 14 2.5[1d6] +4 Bludgeon, Magic Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Cabal for One, Feast or Famine, End chest (Elite)
  • Critical Profile: 18-20 / x2
Adamantine Knuckles (level 23) 23 3[1d6] +6 Bludgeon, Magic Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Return to Cabal for One, Feast or Famine, End chest (Epic Normal)
  • Bludgeoning
Adamantine Knuckles (level 24) 24 3[1d6] + 7 Bludgeon, Magic Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Return to Cabal for One, Feast or Famine, End chest (Epic Hard)
  • Critical Profile: 18-20 / x2
Adamantine Knuckles (level 25) 25 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Return to Cabal for One, and Feast or Famine End chest (Epic Elite)
  • Critical Profile: 18-20 / x2
Alchemical Handwraps 12 2[1d6] +5 Bludgeon, Magic UnboundUnbound: This item is Unbound, and may take permanent damage. The Master Artificer, Either End chest
Antipode, Fist of the Horizon 23 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Caught in the Web, End Chest
  • Critical Profile: 18-20 / x2
Calomel Studded Handwraps (Level 4) 4 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Vaults of the Artificers, Crafted from various challenge ingredients
Calomel Studded Handwraps (level 12)
  • See the item description page for details.
12 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Vaults of the Artificers, Crafted from various challenge ingredients
Calomel Studded Handwraps (level 16)
  • See the item description page for details.
16 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Vaults of the Artificers, Crafted from various challenge ingredients
Calomel Studded Handwraps (level 8)
  • See the item description page for details.
8 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Vaults of the Artificers, Crafted from various challenge ingredients
Caustic Handwraps 7 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Crippling Stonedust Wraps 12 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Cauldron of Sora Katra, Stonedust Handwraps + Gnollish War Bow + Mark of Tzaryan Rrac
Devotion (Handwraps) 6 Unarmed Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Delera's Tomb
Devout Handwraps 8 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Shadow Crypt, Optional "big chest"
Electrified Handwraps 7 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Energized Handwraps 7 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Epic Calomel Studded Handwraps
  • See the item description page for details.
20 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Vaults of the Artificers, Crafted from various challenge ingredients, or upgrade from lvl16 version
Epic Doused Handwraps 26 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Epic Electrified Handwraps 26 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Epic Energized Handwraps 26 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Epic Etched Handwraps 26 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Epic Locked and Loaded

Additional optional enchantment:

28 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Tavern Brawl (quest), End chest
Epic Quenched Handwraps 26 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Epic Scorched Handwraps 26 Handwrap UnboundUnbound: This item is Unbound, and may take permanent damage. Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
Epic Scraps of Enlightenment 28 6.5[1d6] + 12 Bludgeon, Good, Magic Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Archons' Trial, End chest
Eternal Rest 2 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Catacombs
Fanged Wraps 6 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Assault on Splinterskull
Fernian Wraps 8 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Abandoned Excavation
Grave Wrappings
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • EntropicEntropic: An entropic weapon crackles with a sinister energy that seeks to unmake anything it contacts. When it strikes a target, they take an extra 2 to 12 points of untyped damage.
  • Soul EatingSoul Eating: On a Vorpal strike, the dark energy that inhabits this weapon will tear at the soul of your foe, inflicting 1d3 negative levels to your target. The Soul Eating weapon will feed this stolen life back to you in the form of 35 temporary hit points that last for one minute or until depleted by incoming damage.
  • Improved DestructionImproved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 second duration. Stacks up to 15 times.) This effect may trigger once every second.
  • Stunning +10Stunning +10: Gives +10 to the DC of any Stunning Blow attempts made with that weapon. This weapon also has a 3% chance on-hit to make DC 33 fortitude check to stun the monster.
  • Taint of EvilTaint of Evil: Good aligned characters equipping this item suffer a temporary negative level until the item is removed.
20 2 [1d6] +6 Bludgeon, Magic Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip or Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire The Unquiet Graves, End chest ;
Menace of the Underdark: The Darkening, Quest chain end reward
Green Steel Handwraps 12 1.50 [1d6] + 5 Bludgeon, Evil, Magic Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Altar of Fecundity, Manufactured Ingredient Recipes
Ivy Wraps (Level 15) 15 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Druid's Curse, Aghilde the Bog Hag chest (Heroic Normal)
Ivy Wraps (Level 16) 16 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Druid's Curse, Aghilde the Bog Hag chest (Heroic Hard)
Ivy Wraps (Level 17) 17 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Druid's Curse, Aghilde the Bog Hag chest (Heroic Elite)
Ivy Wraps (Level 22)
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • HemorrhagingHemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
  • Lesser VampirismLesser Vampirism: This weapon drains a tiny portion of the targets life force whenever it does damage. Provides 1 hp of healing per hit.
  • ToxicToxic: This weapon oozes with magical poisons from a dozen esoteric sources. Occasionally, these toxins will erupt on your target, unleashing a vile fog that will dissolve your foes with acid, and will additionally deal constitution damage to enemies whom are not immune to poison. Weak foes may be killed outright by this Toxic Cloud.
  • SpikedSpiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
22 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Druid's Curse, Aghilde the Bog Hag chest (Epic Normal)
Ivy Wraps (Level 23)
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • HemorrhagingHemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
  • VampirismVampirism: This weapon provides 1d3 hitpoints of positive energy-typed healing every time you damage an enemy. For Warforged, this weapon provides 1d3 repair energy for healing instead of positive energy.
  • ToxicToxic: This weapon oozes with magical poisons from a dozen esoteric sources. Occasionally, these toxins will erupt on your target, unleashing a vile fog that will dissolve your foes with acid, and will additionally deal constitution damage to enemies whom are not immune to poison. Weak foes may be killed outright by this Toxic Cloud.
  • SpikedSpiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
23 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Druid's Curse, Aghilde the Bog Hag chest (Epic Hard)
Ivy Wraps (Level 24)
  • +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
  • PhlebotomizingPhlebotomizing: This weapon is wickedly sharp and will do an additional 3 to 24 damage to targets that are vulnerable to bleeding.
  • VampirismVampirism: This weapon provides 1d3 hitpoints of positive energy-typed healing every time you damage an enemy. For Warforged, this weapon provides 1d3 repair energy for healing instead of positive energy.
  • ToxicToxic: This weapon oozes with magical poisons from a dozen esoteric sources. Occasionally, these toxins will erupt on your target, unleashing a vile fog that will dissolve your foes with acid, and will additionally deal constitution damage to enemies whom are not immune to poison. Weak foes may be killed outright by this Toxic Cloud.
  • SpikedSpiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
24 2[1d6] +7 Pierce, Bludgeon, Magic Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Druid's Curse, Aghilde the Bog Hag chest (Epic Elite)
Legendary Green Steel Handwraps 26 5[1d6] + 14 Bludgeon, Evil, Magic Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Altar of Fecundity, Manufactured Ingredient Recipes
  • Bludgeoning
Locked and Loaded

Additional optional enchantment:

14 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Tavern Brawl (quest), End chest
Maiming Stonedust Wraps
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Path of the Guarding StonePath of the Guarding Stone: While wearing this item and in mountain stance, there is a chance you will be protected by a Stoneskin spell when enemies strike you.
  • Stunning +6Stunning +6: Gives +6 to the DC of any Stunning Blow attempts made with that weapon. This weapon also has a 3% chance on-hit to make DC 29 fortitude check to stun the monster.
  • Stone PrisonStone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a Critical hit it will attempt to turn the target to stone,as the Flesh to Stone Spell, A successful Fortitude save (DC 27) negates this effect.
  • MaimingMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
12 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Cauldron of Sora Katra, Stonedust Handwraps + Hooked Blade + Mark of Tzaryan Rrac
Min's Handwraps
  • Minor FlamingMinor Flaming: This weapon is sheathed in fire. A flaming weapon deals an extra 1 to 4 points of fire damage on a successful hit.
1 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire The Collaborator
Scorching Wraps
  • +2 Enhancement Bonus+2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls.
  • Flaming BurstFlaming Burst: This weapon is sheathed in fire. The weapon deals an extra 1 to 6 fire damage each hit. In addition, critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
  • SpikedSpiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
  • BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding.
4 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Three-Barrel Cove (heroic), Scorchtusk's Chest (Rare Encounter)
Scraps of Enlightenment 13 2.50[1d6] + 5 Bludgeon, Good, Magic Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Archons' Trial, End chest
Skin of the Mockery 8 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Cult of the Six
Soren's Handwraps
  • Acid TouchAcid Touch: This weapon gives off the faint smell of acid. An acid touch weapon deals an additional +1 point of acid damage on a successful hit.
  • StarterStarter: Starter equipment cannot be traded, sold or crafted upon.
1 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Grotto
Stonedust Handwraps 10 [1d6] +4 Bludgeon, Magic Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Eyes of Stone, Coin Lords or End chest
Storm's Harness 29 5[1d6] + 13 Bludgeon, Magic Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Legendary Tempest's Spine, Raid chest
Thaarak Wraps
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Phantasmal KillerPhantasmal Killer
    Caster level: 18
    Charges: 3 (3/day)
    3 Charges (Recharged/Day:3)
  • Acid BurstAcid Burst: This weapon is sheathed in corrosive acid. The weapon deals an extra 1 to 6 acid damage each hit. In addition, critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
  • Acid BlastAcid Blast: An acid blast weapon is sheathed in corrosive acid. Critical hits with this weapon deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 4 to 24 more acid damage.
  • Thaarak CorrosionThaarak Corrosion: Like a Thaarak Hound's vitriolic breath, this weapon is corrosive and can damage enemies over time. Occasionally, it applies a lasting effect to its targets that deals 2 to 8 acid damage every second for six seconds. If the effect is reapplied before it has a chance to wear off, the duration will reset and stack up to three times.
  • NightmaresNightmares: This weapon terrorizes your foes, applying a mind thrust effect on successful hits (dealing 5 to 40 force damage, Will vs. Enchantments negates) and exposing your foes to their greatest fears on vorpal hits, acting as a Phantasmal Killer spell.
  • Inherent (10) Acid ResistanceInherent (10) Acid Resistance: This property absorbs the first 10 stacking points of acid damage per attack that the wearer would normally take.
18 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Hound of Xoriat, Elite or Hard Side Chest
Thunder and Lightning (Level 18) 18 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest (Heroic Hard)
Thunder and Lightning (Level 19) 19 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest (Heroic Elite)
Thunder and Lightning (Level 26) 26 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest ;
The Secret of the Storm Horns, Quest chain end reward (Epic)
Thunder and Lightning (Level 27) 27 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest
Thunder and Lightning (Level 28) 28 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest
Thunder-Forged Handwraps 22 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Magma Forge, Crafted from various ingredients
Unstable Handwraps
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level.
  • Axiomatic BurstAxiomatic Burst: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of chaotic alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Chaotic characters wielding this weapon suffer a negative level.
  • Lawful Outsider BaneLawful Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Lawful Outsiders, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
  • Chaotic Outsider BaneChaotic Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Chaotic Outsiders, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
  • Mind TurbulenceMind Turbulence: This property fills your mind with chaos, disrupting your thoughts and causing a -10 Concentration penalty.
16 Handwrap Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Reign of Madness
Vampiric Stonedust Wraps 12 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Cauldron of Sora Katra, Stonedust Handwraps + Staff of the Shadow + Mark of Tzaryan Rrac
Vengeful Stonedust Wraps 12 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Cauldron of Sora Katra, Stonedust Handwraps + Ogrish War Axe + Mark of Tzaryan Rrac
Weeping Handwraps 2 Handwrap Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Captives, Captain Guldag's chest
Wraps of Endless Light (Level 12)
  • +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls.
  • Undead BaneUndead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
  • BrillianceBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
  • Light BringerLight Bringer: A weapon of light bringing is the bane of all undead. Vorpal Effect: On an attack roll of 20 which is confirmed as a critical hit this weapon will destroy an undead outright. Powerful undead may resist this vorpal effect until sufficiently wounded but will take 100 points of damage on a confirmed vorpal strike instead of being destroyed.
12 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Mabar Endless Night Festival, Upgrade of Wraps of Endless Light (Level 8)
Wraps of Endless Light (Level 16)
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Greater Undead BaneGreater Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • BrillianceBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
  • Light BringerLight Bringer: A weapon of light bringing is the bane of all undead. Vorpal Effect: On an attack roll of 20 which is confirmed as a critical hit this weapon will destroy an undead outright. Powerful undead may resist this vorpal effect until sufficiently wounded but will take 100 points of damage on a confirmed vorpal strike instead of being destroyed.
16 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Mabar Endless Night Festival, Upgrade of Wraps of Endless Light (Level 12)
Wraps of Endless Light (Level 20)
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • Greater Undead BaneGreater Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • BrillianceBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
  • Light BringerLight Bringer: A weapon of light bringing is the bane of all undead. Vorpal Effect: On an attack roll of 20 which is confirmed as a critical hit this weapon will destroy an undead outright. Powerful undead may resist this vorpal effect until sufficiently wounded but will take 100 points of damage on a confirmed vorpal strike instead of being destroyed.
  • Radiant BlastRadiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light.
20 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Mabar Endless Night Festival, Upgrade of Wraps of Endless Light (Level 16)
Wraps of Endless Light (Level 24)
  • +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
  • Greater Undead BaneGreater Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • CoruscatingCoruscating: This weapon shines with an inner light. A coruscating weapon deals an extra 2 to 12 points of light damage on a successful hit.
  • Light BringerLight Bringer: A weapon of light bringing is the bane of all undead. Vorpal Effect: On an attack roll of 20 which is confirmed as a critical hit this weapon will destroy an undead outright. Powerful undead may resist this vorpal effect until sufficiently wounded but will take 100 points of damage on a confirmed vorpal strike instead of being destroyed.
  • Greater SunburstGreater Sunburst: This weapon blazes with the eternal fury at the heart of the sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
  • Hidden effect: +1[W]
24 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Mabar Endless Night Festival, Wraps of Endless Light (Level 20)
Wraps of Endless Light (Level 4) 4 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Mabar Endless Night Festival, Crafted from 500 Motes of Night
Wraps of Endless Light (Level 8) 8 Handwrap Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Mabar Endless Night Festival, Upgrade of Wraps of Endless Light (Level 4)

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Subcategories

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Pages in category "Handwraps"

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