- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- Sovereign VorpalSovereign Vorpal: Passive: +0.5[W] damage dice.
On Vorpal Hit: If your target has fewer than 3000 Hit Points, it is instantly slain. If the target has above 3000 Hit Points, it takes 300 damage.
- The Dragging of the Depths 9The Dragging of the Depths 9: Attuned to the dark depths of the waves below, this weapon is cold to the touch and unholy. Each hit drains life from your enemies, dealing 9d6 Evil damage, and when striking Good enemies, it also deals an additional 9d6 Cold damage.
- Maiming 9Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +9 damage.
- Weaken UndeadWeaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its fortification for the next 20 seconds. This effect does not stack with itself.
- Empty Red Augment Slot Red AugmentsColorless Augments
- ReturningReturning: This missile will return to you.
- Mythic Weapon Boost +2 or +4Mythic Weapon Boost +2 or +4: +2 or +4 Mythic bonus to Melee, Ranged, and Universal Spell Power.
(This is a rare enchantment that does not show up on all drops of this item.)