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ToEE Crafting

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History
ToEE crafting was largely discontinued in Update 56. Base items and ingredients no longer drop. Players with legacy stocks can continue to craft.
If you can verify that the subject still exists, please edit this page and remove this template.
Overgrown Workbench

ToEE Crafting was a way of customizing weapons and armors that drop in the both versions of Heroic/Epic The Temple of Elemental Evil, introduced in Update 25.

Calling it "crafting" is rather a misnomer however. ToEE's elemental themed weapons and armors have 2 upgrade tiers, and a set bonus when both a weapon and armor are worn. There are no choices or customizing other than a choice of +2/+4 Mythic/Greater Mythic upgrade.

Crafting device[edit]

  • Overgrown Workbench
    • Located within the quest, in the Temple Grounds, right inside the main entrance
  • Important note: Since there actually are Heroic/Epic tier for these upgrades, depending on which version of the ToEE instance you are in, you get different version of the device and recipe listing. Everything is listed on this one page here for convenience.
  • Near the bench is Otis, a blacksmith that allows you to sell and repair while inside the quest.

Related items[edit]

Base weapons and armors[edit]

The various random chests in ToEE have a chance to drop base weapons, including almost all melee/ranged weapons and handwraps. There are no thrown weapons. Various armor/docents/robes drop only in the elemental nodes of part II.

All items are unbound and available in the level 7 version and the level 26 version.

ToEE base item generation mechanic
Type Common properties Element type, name prefix and properties
Fire Water Earth Air
Heroic
ML:7
Weapon
  • Smoldering - Fire VulnerabilityFire Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
  • Quenched - Cold VulnerabilityCold Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
  • Etched - Acid VulnerabilityAcid Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
  • Energized - Electric VulnerabilityElectric Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
Caster weapon
Armor
Epic
ML:26
Weapon
  • Epic Smoldering - Fire VulnerabilityFire Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
  • Epic Quenched - Cold VulnerabilityCold Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
  • Epic Etched - Acid VulnerabilityAcid Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
  • Epic Energized - Electric VulnerabilityElectric Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
Caster weapon
Armor

Armor basic stats[edit]

Heroic
Type Armor Bonus MDB ASF
Robe +3 None 0%
Docent +12 (Adamantine)
+5 (Mithral)
None 0%
Leather +7 13 10%
Scale +14 5 25%
Plate +16 3 35%
Epic
Type Armor Bonus MDB ASF
Robe +3 or +11 None 0%
Docent +24 (Adamantine)
+12 (Mithral)
None 0%
Leather +19 20 10%
Scale +30 11 25%
Plate +36 4 35%
  • Base armors drop from the chests in the elemental nodes of Part 2.

Ingredients[edit]

Name Bind status Obtained from Used for
Rusty Gilled Mushroom (Epic) Unbound Part One and Two random chests,
Part One small chests and end chest
All weapons/armors base upgrade
Yellow Parisol Mushroom (Epic) Part Two small chests, pyramid chest, NPC rescue chests and end chest All weapon 2nd upgrade
Fly Agaric Mushroom (Epic) BtA Part Two
respective elemental nodes
Fire weapon 2nd upgrade
Oyster Mushroom (Epic) Water weapon 2nd upgrade
Earth Star Mushroom (Epic) Earth weapon 2nd upgrade
Puffball Mushroom (Epic) Air weapon 2nd upgrade
Red Cage Mushroom (Epic) Part One random chest
Part Two random chest (entrance area left, locked)
Part Two Greater Temple chest
Mythic upgrade
Octopus Stinkhorn Mushroom (Epic) Part Two random chest Mythic upgrade
  • Note: There actually are Heroic/Epic tier for these crafting ingredients also. Epic versions have different icons.
  • Red Cage Mushroom drops from random chests in both Part One and Two. These chests can be recognized for dropping Wand of a Wonder also.

Recipes[edit]

Name Applied to Cost Added properties
Heroic Epic
Fire melee weapon base upgrade
(fully upgraded example)
Base weapons Rusty Gilled Mushrooms 200
  • MaimingMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
  • Fiery Detonation Fiery Detonation: This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 15d6 fire damage.A successful Fortitude save (DC 39) reduces this by half.
  • Greater MaimingGreater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
  • Greater Fiery DetonationGreater Fiery Detonation: This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 30d3 + 90 fire damage.A successful Fortitude save (DC 90) reduces this by half.
Water melee weapon base upgrade
  • MaimingMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
  • Freezing Gale Freezing Gale: This weapon is imbued with a frigid wrath. On an attack roll of 20 which is confirmed as a critical hit this freezing power will be released, dealing damage to the target and all enemies near it for 15d6 cold damage. A successful Will save (DC 39) reduces this by half.
  • Greater MaimingGreater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
  • Greater Freezing GaleGreater Freezing Gale: This weapon is imbued with a frigid wrath. On an attack roll of 20 which is confirmed as a critical hit this freezing power will be released, dealing damage to the target and all enemies near it for 30d3 + 90 cold damage. A successful Will save (DC 90) reduces this by half.
Earth melee weapon base upgrade
  • MaimingMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
  • Acid Torrent Acid Torrent: This weapon is imbued with a vitriolic wrath. On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 15d6 acid damage. A successful Reflex save (DC 39) reduces this by half.
  • Greater MaimingGreater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
  • Greater Acid TorrentGreater Acid Torrent: This weapon is imbued with a vitriolic wrath. On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 30d3 + 90 acid damage. A successful Reflex save (DC 90) reduces this by half.
Air melee weapon base upgrade
  • MaimingMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
  • Electric Storm Electric Storm: This weapon is imbued with an electrifying wrath. On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 15d6 electric damage. A successful Reflex save (DC 39) reduces this by half.
  • Greater MaimingGreater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
  • Greater Electric StormGreater Electric Storm: This weapon is imbued with an electrifying wrath. On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 30d3 + 90 electric damage. A successful Reflex save (DC 90) reduces this by half.
Fire melee weapon 2nd upgrade T1 weapons Fly Agaric Mushrooms 50, Yellow Parisol Mushrooms 100
Water melee weapon 2nd upgrade Oyster Mushrooms 50, Yellow Parisol Mushrooms 100
Earth melee weapon 2nd upgrade Earth Star Mushrooms 50, Yellow Parisol Mushrooms 100
Air melee weapon 2nd upgrade Puffball Mushrooms 50, Yellow Parisol Mushrooms 100
Fire caster weapon base upgrade Base caster weapons Rusty Gilled Mushrooms 200
Water caster weapon base upgrade
Earth caster weapon base upgrade
Air caster weapon base upgrade
Fire caster weapon 2nd upgrade T1 caster weapons Fly Agaric Mushrooms 50, Yellow Parisol Mushrooms 100
Water caster weapon 2nd upgrade Oyster Mushrooms 50, Yellow Parisol Mushrooms 100
Earth caster weapon 2nd upgrade Earth Star Mushrooms 50, Yellow Parisol Mushrooms 100
Air caster weapon 2nd upgrade Puffball Mushrooms 50, Yellow Parisol Mushrooms 100
Fire ranged weapon base upgrade Base ranged weapons Rusty Gilled Mushrooms 200
  • Seeker +4 Seeker +4: Provides a +4 Enhancement bonus to confirm critical hits, and a +4 Enhancement bonus to critical hit damage (before multipliers are applied).
  • CripplingCrippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
    Note: Real slowdown is only 25%
Water ranged weapon base upgrade
Earth ranged weapon base upgrade
Air ranged weapon base upgrade
Fire ranged weapon 2nd upgrade T1 ranged weapons Fly Agaric Mushrooms 50, Yellow Parisol Mushrooms 100
Water ranged weapon 2nd upgrade Oyster Mushrooms 50, Yellow Parisol Mushrooms 100
Earth ranged weapon 2nd upgrade Earth Star Mushrooms 50, Yellow Parisol Mushrooms 100
Air ranged weapon 2nd upgrade Puffball Mushrooms 50, Yellow Parisol Mushrooms 100
ToEE weapon Mythic upgrade T2 weapons Red Cage Mushrooms 1
ToEE weapon Greater Mythic upgrade T2 weapons Octopus Stinkhorn Mushrooms 1
Armor base upgrade Base armor Rusty Gilled Mushrooms 200
Armor Mythic upgrade T1 crafted armor Red Cage Mushrooms 1
Armor Greater Mythic upgrade Octopus Stinkhorn Mushrooms 1

External links[edit]

Gallery[edit]