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The Shadow Crypt

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Nerezza's resting place is a twisted game of darkness and shadow. North becomes south, East becomes West, nothing is at seems.

The Necropolis, Part 2 adpack icon.jpg
DDO Point icon.png Requires access to adventure packIcon tooltip.png: The Necropolis, Part 2
The Shadow Crypt
Heroic level: 9
Epic level: None
Duration: Very Long
Heroic XP:  ♣6,690Icon tooltip.pngSolo/Casual ♦11,800Icon tooltip.pngNormal ♥12,450Icon tooltip.pngHard ♠13,100Icon tooltip.pngElite
Epic XP: N/A
Takes place in: The Shadow Crypt
Bestowed by: The Herald
NPC contact: The Herald
Quest acquired in: The Necropolis
Patron: The Silver Flame
Base favor: 7
Free to Play: No
Extreme Challenge: No
M shadow crypt.png
Loading screen

Overview

The Herald of the Emerald Claw requires your assistance in stopping Brother Nerezza and obtaining the Twisted Apocrypha. You must discover the treacherous path through the Shadow Crypt to defeat Brother Nerezza.

Flagging

Complete the first four quests of the Litany of the Dead Part 2 story arc in any order:


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Find and speak with Dame Calla
  • Acquire 2 Small Blue Gears
  • Acquire 2 Small Red Gears
  • Acquire 2 Small Green Gears
  • Acquire 2 Small Yellow Gears
  • Open the way to Nerezza
  • Defeat the Shadow Council (defeat 4)
  • Slay Brother Nerezza
  • Acquire The Twisted Apocrypha
  • (Optional) Slay Gloom — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Twilight — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Login Yapow — Bonus (0%): Heroic( ♣0 ♦0 ♥0 ♠0 )
  • (Optional) Slay Rhonita Hourd — Bonus (0%): Heroic( ♣0 ♦0 ♥0 ♠0 )
  • (Optional) Slay Callin Fornan — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Timoty Jorem — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Myriel Everborn — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Dontre Lebram — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Caligin — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Dusk — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Lurid — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • (Optional) Slay Murk — Bonus (10%): Heroic( ♣669 ♦1,180 ♥1,245 ♠1,310 )

What to Expect

  • Note: All optionals are rare spawns. You will generally only encounter 6-9 per instance.
  • Maze (random layout)
  • Spawning/respawning monsters
  • Randomly placed quest items (mandatory: 8 gears and optional: 4 gears)

Tips and Misc

Some form of underwater action item, or water breathing potions or spells, is strongly recommended, as one quarter of the rooms encountered are (similar) underwater mazes.

The "path" through this quest is very confusing and non-intuitive, with each room seemingly connected at random to other rooms. Read below to familiarize yourself with some of the strategies for successfully navigating the quest.

Dame Calla will give the party a 2-use/rest Dimension Door trinket, Death's Door. This can be used to return you to the start. Use it wisely. (This item drops on exiting the quest.)

Finding the gears

You will find five types of rooms, each in four different colors. Each room has a different solution - combat, maze, or puzzle. There is only one type for each color, 20 rooms altogether, but they are connected via "teleporting" exits/entry points - the layout is not something that can be represented with a standard map.

See Instance Paths for detailed information on paths and rooms.

There are 3 known configurations to this dungeon. Depending on the configuration you get, the directions you take from each room will land you in a different room. Each room has a chest that contains a gear. Your objective here is to collect two gears per color, that is 2 each of red, blue, green, and yellow. To open the "big chest" at the end you need to acquire one additional gear per color, 3 total of each.

A simple approach to finding all the gears is to just go the same direction every time you enter a room. Eventually most of the rooms will be explored. Be aware that although you may exit a room heading one way, say "east", you may enter the next oriented in any direction. Be aware of which way you exit the room on the map.

End Fight

Once you have located the gears you need, you have to find the end-fight.

To get to the end fight, you must find a "banner room", a room which has a pale transparent banner hanging over one of the actual exits (and beyond the archway leading to that exit). The banner in one of these rooms may be hard to spot - look carefully. Once you find any banner, take that exit and look for the next - it will be one of the exits in the next room. After several of these, you will be in a new hallway, and you will be on track for the end-fight.

***Low graphics quality can remove the banner, making it impossible to know which room it is.***

Tip to find the Banner Room. From the starting room (you can use the Dimension Door trinket), take the South Exit, then the East Exit, then the West Exit, and check the room that you arrive in. If the Banner isn't in that room, dimension door back to the start and then take the East Exit three times and check that room for the banner. Look carefully.

Nerezza will clone himself multiple times when hurt below a certain level. You need to either hurt him fast enough so that he doesn't get to clone, or use Firewall to hurt all the clones. If you can't hurt him before he clones, and you don't have access to the Firewall spell, have all your party members focus on the original Nerezza by keeping him targeted using the Tab key. It used to be that Nerezza still remained targeted after re-appearing, but that is no longer the case.

NOTE: That is still the case as of U31 Patch 2.

You can identify the clones by seeing how much damage they take - clones have half as many hit points as Nerezza.

Nerezza also has special DR:

Quote:
Originally Posted by DeadlyGazebo Source

Actually, Nerezza has his vampiric 10/silver, an additional 10/magic ... 2/adamantine. (12/silver, 12/magic, 6/adamantine on hard, 15/silver, 15/magic, and 9/adamantine on elite).

After the quest is complete, you can use the altar to perform an upgrade on your Silver Flame Nugget or Emerald Claw Nugget.

Bonus XP

  • Aggression bonus: 82 or more monsters killed +10% Bonus.( ♣669 ♦1,180 ♥1,245 ♠1,310 )
  • Conquest bonus: 284 or more monsters killed +25% Bonus.( ♣1,673 ♦2,950 ♥3,113 ♠3,275 )

Loot

  • Chests: 3 guaranteed, 1 optional "big chest"
  • Collectables: 5 (maybe more)
    • Crude Altar in the entrance
    • Moss in the Green Columns room
    • 2 Adventurers' Packs in the Blue Maze
    • Adventurer's Pack in the Yellow Water room
    • Shadow Scarab (in end chest)
  • NPC rewards: Random item

Named Chest Drop

Monsters

Name(picture) CR Type Race
Brother Nerezza(view)
Brother Nerezza.jpg
 ♠16Icon tooltip.pngElite Undead Vampire
Dread Wraith(view)
Dread Wraith.jpg
 ♠18Icon tooltip.pngElite ♦25Icon tooltip.pngEpic Normal Undead Wraith
Shadow Guard(view)
Shadow Guard.jpg
 ♦10Icon tooltip.pngNormal ♠15Icon tooltip.pngElite Undead Wraith
Shadow King(view)
Shadow King.jpg
 ♦10Icon tooltip.pngNormal ♠15Icon tooltip.pngElite Undead Wraith
Shadow Knight(view)
Shadow Knight.jpg
 ♦10Icon tooltip.pngNormal ♠15Icon tooltip.pngElite Undead Wraith
Shadow Lord(view)
Shadow Lord.jpg
 ♦10Icon tooltip.pngNormal ♠15Icon tooltip.pngElite Undead Wraith
Spectre of Calla(view)
Spectre of Calla.jpg
 ♠16Icon tooltip.pngElite Undead Spectre
Caligin(NoPic)
No pic.jpg
CRs missing! Magical Beast Spider
Callin Fornan(view)
Callin Fornan.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Wraith
Dontre Lebram(view)
Dontre Lebram.jpg
 ♠14Icon tooltip.pngElite Undead Spectre
Dusk (spider)(NoPic)
No pic.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Magical Beast Spider
Gloom(view)
Gloom.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Shadow
Login Yapow(view)
Login Yapow.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Shadow
Lurid(view)
Lurid.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Shadow
Murk(NoPic)
No pic.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Shadow
Rhonita Hourd(view)
Rhonita Hourd.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Shadow
Timoty Jorem(NoPic)
No pic.jpg
 ♦9Icon tooltip.pngNormal Undead Wraith
Twilight (monster)(NoPic)
No pic.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Shadow
Drifting Scourge Mage(NoPic)
No pic.jpg
 ♦9Icon tooltip.pngNormal Undead Spectre
Drifting Scourge(NoPic)
No pic.jpg
 ♦8Icon tooltip.pngNormal Undead Spectre
Dun Butcher(view)
Dun Butcher.jpg
 ♦8Icon tooltip.pngNormal ♠13Icon tooltip.pngElite Humanoid Human
Phase Spider(view)
Monster Phase Spider.jpg
 ♦7Icon tooltip.pngNormal ♠12Icon tooltip.pngElite Magical Beast Spider
Shadow (Mabar)(view)
Shadow (mabar).jpg
 ♦7Icon tooltip.pngNormal Undead Shadow
Shrouded Terror Mage(NoPic)
No pic.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Wraith
Shrouded Terror(NoPic)
No pic.jpg
 ♦7Icon tooltip.pngNormal ♠12Icon tooltip.pngElite Undead Wraith

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