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Purple Dragon Knight
Free | Premium | Iconic | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Dragonborn |
Drow |
Dwarf |
Elf |
Gnome |
Halfling |
Aasimar |
Eladrin |
Bladeforged |
Chaosmancer |
Deep Gnome |
Morninglord |
PDK |
Half-Elf |
Half-Orc |
Human |
Tiefling |
Warforged ‡Free with unlock |
Wood Elf |
Shifter |
Tabaxi |
Razorclaw |
Scoundrel |
Scourge |
Shadar-kai |
Trailblazer |
A stalwart Fighter, cut loose from active service, who can lead the charge with rallying battle-cry.
Overview[edit]
- Purple Dragon Knight is available from the DDO Store for 1,295 , Shadowfell Conspiracy Standard Pack (Standard Edition) and Shadowfell Conspiracy Complete Pack (Collector's Edition).
- As all Iconic Heroes, Purple Dragon Knights start at level 15 (1,050,000XP).
- PDK first level is Fighter. Then, they can either take a predefined path, or customize their fighter levels, or reject training and leave the Ball and Chain Garret with enough experience to train to level 15.
- PDK use a different body model compare to standard Human race.
Racial Traits[edit]
- +4 skill points at character creation
- +1 skill point at every level after level 1
- 1 bonus feat at level 1.
Iconic past life feats[edit]
- Passive: +3 Physical Resistance Rating (PRR) per stack of this Past Life.
- Group Action Boost: You and all allies within your aura gain +10%/15%/20% Action Boost bonus to movement speed and +1/+2/+3 Action Boost bonus to Saving Throws for twenty seconds. This ability can be used while feared, and dispel fear effects. Three uses per rest. While this ability is on cooldown you don't gain benefits from Iconic Past Life Stances.
Deities[edit]
- Amaunator (Heavy Mace): Favored by Amaunator → Child of Faith → Amaunator's Brilliance → Beloved of Amaunator → Damage Reduction: Silver
- Helm (Bastard Sword): Favored by Helm → Child of Faith → Ever Watchful → Beloved of Helm → Damage Reduction: Adamantine
- Silvanus (Maul): Favored by Silvanus → Child of Faith → Blessing of Silvanus → Beloved of Silvanus → Damage Reduction: Silver
Feats[edit]
Racial feats[edit]
Free Feat[edit]
Icon | Feat | Type | Description | Prerequisites |
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Human | Passive | You are considered human. You are treated as such by magical abilities and effects, and are able to use appropriate equipment. |
Enhancements[edit]
Core abilities[edit]
Human Versatility: Humans can select racial boosts that share cooldown with class action boost, but they grant extra uses per rest.
Choose one:
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AP Cost: 1 | Level: 1 | Progression: 0 | No requirements | |
AP Cost: 2 | Level: 2 | Progression: 1 | Requires: Human Versatility | |
Human Versatility: Humans can select racial boosts that share cooldown with class action boost, but they grant extra uses per rest.
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AP Cost: 1 | Level: 4 | Progression: 3 | Requires: Human Adaptability | |
Human Greater Adaptability: Select +1 to another ability score of your choice. (You may not select the same ability score as Human Adaptability.)
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AP Cost: 2 | Level: 8 | Progression: 4 | Requires: Human Versatility | |
Human Versatility: Humans can select racial boosts that share cooldown with class action boost, but they grant extra uses per rest.
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AP Cost: 1 | Level: 16 | Progression: 6 | Requires: Human Greater Adaptability |
Tier One[edit]
Requires Human Versatility
Cormyrean Knight Training: You now use Charisma or Strength, whichever is higher, for attack and damage with shortswords, longswords, bastard swords, and greatswords.
In addition, as long as your Charisma remains higher than your Strength and you are wielding one of the above weapons, you receive a bonus to the DCs of your Tactical Feats equal to 1/3 your Charisma modifier. | ||||
AP Cost: 2 | Ranks: 1 | Progression: 1 | No requirements | |
Skill Focus: Humans are versatile and can excel at virtually any skill.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Action Surge: Action Boosts also increase an ability score of your choice.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Improved Recovery: +20 Positive Healing Amplification
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AP Cost: 2 | Ranks: 1 | Progression: 1 | No requirements | |
Don't Count Me Out: Your range of unconsciousness extends by 5/10/20 hitpoints, and you gain a +3/+6/+10 bonus to Physical Resistance Rating while you are under 50% health.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements |
Tier Two[edit]
Requires 5 APs spent in tree
Purple Dragon Focus: Whenever you use an Action Boost, you gain 5/10/15 Temporary Hit Points.
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements | |
Purple Dragon Aura: Your presence is reassuring to your allies. All nearby allies get +2 unique bonus to their Will/+Fortitude/+Reflex saving throws (Competence bonus according to combat log).
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AP Cost: 1 | Ranks: 3 | Progression: 5 | Requires: Purple Dragon Focus | |
Action Surge: Action Boosts also increase an ability score of your choice.
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AP Cost: 1 | Ranks: 3 | Progression: 5 | Requires: Action Surge (Tier 1) | |
Fighting Style: Humans are adept at many different fighting styles.
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AP Cost: 1 | Ranks: 3 | Progression: 5 | Requires: Varies |
Tier Three[edit]
Requires 10 APs spent in tree
Rallying Cry: Action Boost: You and all allies within your aura gain +10%/+15%/+20% Action Boost bonus to movement speed and +1/+2/+3 Action Boost bonus to Saving Throws for twenty seconds. This ability can be used while feared, and dispels fear effects. (Cooldown: 30 seconds)
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AP Cost: 2 | Ranks: 3 | Progression: 10 | Requires: Purple Dragon Focus | |
Shield Deflection: Grants use of the Shield Deflection feat.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements | |
Action Surge: Action Boosts also increase an ability score of your choice.
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AP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: Action Surge (Tier 2) | |
Improved Recovery: +20 Positive Healing Amplification
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AP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: Improved Recovery (Tier 1) | |
AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements |
Tier Four[edit]
Requires 15 APs spent in tree
Final Stand: Action Boost: You and all allies within your aura gain Temporary Hit Points equal to your Intimidate score for twenty seconds. If you are below 50% Health when you use this ability, you gain a +20 Morale bonus to Physical Resistance Rating for twenty seconds (Cooldown: 30 seconds)
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AP Cost: 2 | Ranks: 1 | Progression: 15 | Requires: Rallying Cry | |
For Cormyr!: Once per rest, you can heal to full. If you are below 50% health when this ability is used, you and all nearby allies gain a Morale bonus to weapon damage equal to your Charisma modifier for one minute.
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AP Cost: 2 | Ranks: 1 | Progression: 15 | Requires: Final Stand | |
Action Surge: Action Boosts also increase an ability score of your choice.
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AP Cost: 1 | Ranks: 3 | Progression: 15 | Requires: Action Surge (Tier 3) | |
Improved Recovery: +20 Positive Healing Amplification
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AP Cost: 2 | Ranks: 1 | Progression: 15 | Requires: Improved Recovery (Tier 3) | |
Greater Heroism: Spell Like Ability: Cast the Greater Heroism spell. This ability shares a common pool of uses per rest with the Heroism ability. Effects that grant extra Action Boost uses give you additional uses per rest of this ability.
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AP Cost: 2 | Ranks: 1 | Progression: 15 | Requires: Heroism |
Starter equipment[edit]
Upon reaching level 15, you receive a container item called Purple Knight Equipment. Double click in your inventory to open it and receive the following;
- (Total Ability Modifiers = Str +6, Con +6. Cha +7)
Item | Race | Type | Enhancements |
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Knight's Girdle | Purple Dragon Knight | Belt |
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Knight's Sabatons | Purple Dragon Knight | Boots |
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Knight's Vambraces | Purple Dragon Knight | Bracers |
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Knight's Cloak | Purple Dragon Knight | Cloak |
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Knight's Gauntlets | Purple Dragon Knight | Gloves |
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Cormyrian Spectacles | Purple Dragon Knight | Goggles |
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Purple Dragon Knight's Armor | Purple Dragon Knight | Heavy Armor |
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Knight's Helm | Purple Dragon Knight | Helm |
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Blockade | Purple Dragon Knight | Large shield |
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Knight's Blade | Purple Dragon Knight | Long Sword |
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Knight's Gorget | Purple Dragon Knight | Necklace |
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Oathring | Purple Dragon Knight | Ring |
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Seal of the Purple Dragon | Purple Dragon Knight | Ring |
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Momento of War | Purple Dragon Knight | Trinket |
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Items are Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire, minimum level 15 and Race Absolutely Required: Purple Dragon Knight (except armor and shield, which are only BTCoA and ML:15).
See also[edit]
- Purple Dragon Knights, the patron