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Magical Training

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Magical Training

Description

This feat increases the maximum spell points by 80, increases the spell critical chance by 5% and grants Echoes of Power if the player's spell points pool drops below 12. Characters with this feat are considered proficient with orbs.

Notes

Magical Training is automatically granted the first time that a character gains a level in any of the following classes or archetypes: Acolyte of the Skin, Alchemist, Artificer, Blightcaster, Cleric, Dark Apostate, Dragon Disciple, Druid, Favored Soul, Sorcerer, Stormsinger, Warlock, Wild Mage or Wizard. Since Update 17, it can be taken directly as a feat by other characters with no restrictions, although doing so is obviously inadvisable if you plan to obtain it from another source later.

This feat can be gained via specific enhancement trees:

This feat can be gained via the first core ability in these Epic Destinies:

This feat is the prerequisite for using the Feydark Illusionist enhancements tree.