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Blown Deadline
The High Priest of the temple of Kol Korran in Sharn wants to meet with you this evening. Take the lift to the Korranath and find out what this esteemed personage wants from a lowly adventurer like you.
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Blown Deadline | |
Heroic level: | 16 |
Epic level: | 32 (considered Legendary) |
Duration: | Medium |
Heroic XP: | ♣3,084Solo/Casual ♦5,350Normal ♥5,560Hard ♠5,770Elite |
Epic XP: | ♣14,535Solo/Casual ♦24,823Normal ♥25,422Hard ♠26,020Elite |
Takes place in: | The Temple of Kol Korran* |
Bestowed by: | Dunwich Mornathan |
NPC contact: | Dunwich Mornathan |
Quest acquired in: | Sharn - Clifftop Tower District |
Patron: | Sharn City Council |
Base favor: | 6 |
Free to Play: | No |
Extreme Challenge: | No |
Overview
You arrive at the world-renowned Korranath, a temple dedicated to the god of wealth, located in the pulsing heart of Sharn. The main temple has just closed its doors for the evening. You wonder why Kol Korran's high priest wants to meet with you after hours. This dungeon is guest-narrated by Satine Phoenix of Maze Arcana.
Objectives
- Destroy Vaunt's secret factory
- (Optional) Read all of Vaunt's notes (5 total) — Bonus (10%): Heroic( ♣308 ♦535 ♥556 ♠577 ) Epic( ♣1,454 ♦2,482 ♥2,542 ♠2,602 )
- (Optional) Find evidence that incriminates Vaunt — Bonus (10%): Heroic( ♣308 ♦535 ♥556 ♠577 ) Epic( ♣1,454 ♦2,482 ♥2,542 ♠2,602 )
- (Optional) Defeat the Sea Lions — Bonus (10%): Heroic( ♣308 ♦535 ♥556 ♠577 ) Epic( ♣1,454 ♦2,482 ♥2,542 ♠2,602 )
- (Optional) Defeat the Otyugh — Bonus (10%): Heroic( ♣308 ♦535 ♥556 ♠577 ) Epic( ♣1,454 ♦2,482 ♥2,542 ♠2,602 )
- (Optional) Free the Enslaved Workers (12 total) — Bonus (20%): Heroic( ♣617 ♦1,070 ♥1,112 ♠1,154 ) Epic( ♣2,907 ♦4,965 ♥5,084 ♠5,204 )
What to Expect
- Collapsing floor
- Various elemental damage from sabotaged machinery (mainly acid, also fire and electricity)
- Acid pit
Known Traps
- Boobytraps laid by Trapsmiths, Disable Device (DC:59 on Heroic Elite)
Tips and Misc
- Acid resistance can be very important here. Fire and electricity also, for the second machinery room.
- The notes locations appear to be semi-random needs verification, the slaves are split 50/50 between two rooms.
- No combat at first, just talk to the high priest and go east to a waiting airship. Click on it to be teleported to the factory location.
- Once inside the factory, buff up and head east through a couple of empty rooms until you run into a dead-end room with some enemies. There's a lever on the wall, pulling it opens a secret door in the previous room, leading down.
- Descend deeper into the factory, killing factory security on each floor, until you reach the bottom.
- Clear vaunt staff. The main objective, "Destroy Vaunt's Factory", consists of sabotaging two rooms of machinery.
- Warning: Optional: Just ahead, past the first pair of doors (left/right), the floor will collapse, dropping anyone standing on it into a pit with sealions. To get out of the pit, you simply pull a lever - and the pit fills with acid! If(!) you survive this, a platform floats down on the south side, near the levers, to lift you to a ladder out. Stay on the rail if you want to avoid this. Once the pit is open, enemies can be lured into it and eventually perish from the acid.
- The first machine is behind the first door on the left (north) side of the main hallway. Pull 5 valves/levers until "the system breaks down". Acid will start spraying out as soon as the first levers/valves are operated.
- Optional: The first door on the right (south) contains half the slaves to free, and some of the notes.
- Optional: The second door to the left has no fighting, and contains a shrine, some collectables, some notes, and the "evidence" (on the floor behind a desk in the northmost room).
- Optional: The passage south off the end of the main hallway will also collapse, leading to the Otyugh and a chest. Getting out is (potentially) easier than the previous pit - a door opens on to the lower level of the second machinery room. If you haven't triggered the meltdown, that's safe, but if you have, it's a little harder to get up and clear (see below). At the end of this passage are the second half of the slaves and the rest of the notes.
- After the floor collapses, a force field will cover it up again, allowing passage over it but also preventing late-comers from joining the fight. Once the chest is opened, access can be gained via the hidden door in the last machinery room.
- The rest of the machinery objectives are together, at the end of the left (north) passage. Pull 4 levers on the central machine, then 5 additional valves and levers. Some start as locked, you have to pull in a certain order: going left to right works, except for the final two. The floor grate will become electrified, and flames and acid jets will shoot out as it "overloads and melts".
- This room also has a shrine. It might be best to use this before everything starts to break loose.
- Once the machinery is sabotaged, fight your way back toward the tower. In the room at the bottom of the spiral ramp, you must defeat the construct boss "Lil' Babet" and some Security Constructs to conclude the adventure and get the end chest.
- Lil' Babet has DR/Adamantine.
Bonus XP
- Aggression bonus: 103 or more monsters killed +10% Bonus.( ♦535 ♥556 ♠577 )
- Mischief bonus: 3 or more breakables smashed +8% Bonus.( ♦428 ♥445 ♠462 )
- Vandal bonus: 10 or more breakables smashed +10% Bonus.( ♦535 ♥556 ♠577 )
- Ransack bonus: 12 or more breakables smashed +15% Bonus.( ♦803 ♥834 ♠866 )
Loot
- Chests: 2
- One for defeating The Maw, named Otyugh
- One end chest (contains named loot)
- NPC rewards: standard
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Legendary Wildheart | Docent |
|
29 | Bound to Account on Acquire![]() |
Blown Deadline, End Chest |
|
Legendary Flicker of the Crescent Moon | Sickle |
|
29 | Bound to Account on Acquire![]() |
Blown Deadline, End chest |
|
Wildheart | Docent |
|
15 | Bound to Account on Acquire![]() |
Blown Deadline, End chest |
|
Flicker of the Crescent Moon | Sickle |
|
15 | Bound to Account on Acquire![]() |
Blown Deadline, end chest |
|
Legendary Hallowed Castigators | Bracers |
|
29 | Bound to Account on Acquire![]() |
Blown Deadline, End Chest |
|
Hallowed Castigators | Bracers |
|
15 | Bound to Account on Acquire![]() |
Blown Deadline, End Chest |
|
Legendary Hammerfist | Gloves |
|
29 | Bound to Account on Acquire![]() |
Blown Deadline, end chest |
|
Hammerfist | Gloves |
|
15 | Bound to Account on Acquire![]() |
Blown Deadline, end chest |
|
Collective Sight | Goggles |
|
15 | Bound to Account on Acquire![]() |
Blown Deadline, End Chest |
|
Legendary Celestial Sapphire Ring | Ring |
|
29 | Bound to Account on Acquire![]() |
Blown Deadline, End Chest |
|
Celestial Sapphire Ring | Ring |
|
15 | Bound to Account on Acquire![]() |
Blown Deadline, End Chest |
|
Legendary Collective Sight | Goggles |
|
29 | Bound to Account on Acquire![]() |
Blown Deadline, End Chest |
Monsters
Name(picture) | CR | Type | Race |
---|---|---|---|
Auxiliary Support Construct (view) | ♠19Elite ●♦30Epic Normal | Construct | Golem |
Factory Worker Construct (view) | ♠24Elite ●♦33Epic Normal | Construct | Golem |
Lil' Babet (view) | ♠26Elite ●♦35Epic Normal | Construct | Golem |
Ravenous Sealion (view) | ♠24Elite ●♦33Epic Normal | Magical Beast | Missing! |
Security Canine (view) | ♦15Normal ♥17Hard ♠20Elite ●♦32Epic Normal ●♠57Epic Elite | Construct | Iron Defender |
Security Construct (view) | ♦16Normal ♥19Hard ♠23Elite ●♦32Epic Normal ●♥36Epic Hard ●♠57Epic Elite | Construct | Animated Object |
Shield Guardian (monster) (view) | ♦17Normal ♥20Hard ♠25Elite ●♦33Epic Normal | Construct | Golem |
The Maw (view) | ♠26Elite ●♦35Epic Normal | Aberration | Otyugh |
Trash Slime (view) | ♥17Hard ♠20Elite ●♦32Epic Normal | Ooze | Gray Ooze |
Vaunt Arcanist (view) | ♠23Elite ●♦32Epic Normal ●♠57Epic Elite | Humanoid | Human |
Vaunt Bulwark (view) | ♦17Normal ♠24Elite ●♦33Epic Normal ●♠59Epic Elite | Humanoid | Human |
Vaunt Guard (view) | ♦16Normal ♥19Hard ♠23Elite ●♦32Epic Normal ●♠57Epic Elite | Humanoid | Human |
Vaunt Magefire Cannon (view) | ♠23Elite ●♦33Epic Normal | Construct | Animated Object |
Vaunt Patrol (view) | ♦16Normal ♥17Hard ♠23Elite ●♦32Epic Normal ●♠57Epic Elite | Humanoid | Human |
Vaunt Spellbinder (view) | ♦16Normal ♠23Elite ●♦32Epic Normal ●♠57Epic Elite | Native Outsider | Tiefling |
Vaunt Trapsmith (view) | ♦17Normal ♥20Hard ♠24Elite ●♦32Epic Normal ●♠59Epic Elite | Humanoid | Human |
The Temple of Kol Korran quests
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