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Housekeeping
Housekeeping is the 5th quest in The Lost Gatekeepers story arc![]() Completing everything in a story arc often yields a nice reward.. |
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These quests can be completed in any order. |
The Home of Memory • Heart of the Problem • Rosemary's Ballad • The Sacred Bounty • Housekeeping |
You've finally managed to enter this mysterious hut using the objects the Gatekeeper initiates gathered. But things inside the hut seem . . . strange.
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|
Housekeeping | |
Heroic level: | 3 |
Epic level: | 32 (considered Legendary) |
Duration: | medium |
Heroic XP: | ♣658Solo/Casual ♦1,188Normal ♥1,278Hard ♠1,369Elite |
Epic XP: | ♣7,352Solo/Casual ♦12,554Normal ♥12,853Hard ♠13,152Elite |
Takes place in: | The Hut from Beyond |
Bestowed by: | Millik Dar |
NPC contact: | Millik Dar |
Quest acquired in: | The Gatekeepers' Grove |
Patron: | The Gatekeepers |
Base favor: | 3 |
Purchase: | The Lost Gatekeepers or VIP |
Extreme Challenge: | No |
Overview
Millik Dar suspects that the Hut from Beyond that appeared in Stormreach Harbor is tied to the Gatekeepers intitiates' disappearance. Go to the hut to investigate.
- The quest entrance is in The Harbor, near the north-east trainers.
Spoiler Warning: Spoiler material below this point!
Objectives
- Defeat the Hags
- Interrupt the Hags' ritual
- Find a way out of the soul bag
- (Optional) Help all the initiates find solace — Bonus (120%): Heroic( ♣790 ♦1,426 ♥1,534 ♠1,643 ) Epic( ♣8,822 ♦15,065 ♥15,424 ♠15,782 )
- (Optional) Solve five puzzles in Foxpaw's mind — Bonus (34%): Heroic( ♣224 ♦404 ♥435 ♠465 ) Epic( ♣2,500 ♦4,268 ♥4,370 ♠4,472 )
- (Optional) Win the battle of wits — Bonus (4%): Heroic( ♣26 ♦48 ♥51 ♠55 ) Epic( ♣294 ♦502 ♥514 ♠526 )
- (Optional) Take both boons from the mirror puzzle — Bonus (14%): Heroic( ♣92 ♦166 ♥179 ♠192 ) Epic( ♣1,029 ♦1,758 ♥1,799 ♠1,841 )
Tips and Misc
When you first enter the hut, you don't need to buff or worry about combat until you're good and ready for it. Nothing happens until you actually approach the hags and their circle (as defined by the 4 wooden pillars in the hut). Then they begin a long explanation of the situation – over a minute long. Only once they are done with their speeches do you then fall into the "soul bag" – and you still have all the time you want to buff up while you choose your first combat challenge. The only caveat is that you cannot summon hires once you fall into the soul bag, so do that while the hags are still talking about you (how rude!).
To exit the soul bag, you must help at least one initiate. Each initiate helped will assist you in the final battle. Helping all four initiates awards 120% bonus XP and spawns a second end chest, which can also drop (some?) named loot. There is no bonus for helping more than one but less than all four.
In each case, there is a minor "end fight" with a mini-boss and company. Killing that mini-boss opens a portal back to the initiates, and also spawns a shrine there – although any other monsters still present and active may prevent you from using the shrine.
- Thel's mind contains a few waves of Undead (Anger Validation, Gratuitous Violence, Sheer Spite and Short Fuse) followed by a Hezrou, Anger (monster). To unlock this area, you must first defeat Thel in a battle of wits (Diplomacy, Bluff or being Warforged character).
- If you initially fail at his test, speak to him again and follow the options about his "anger". This will allow you to enter his mind and proceed normally.
- Of the four, Thel Shattertusk's is possibly the fastest, with no casters and a wide, flat combat area against simple undead. However, the mini-boss fight (against a Hezrou & company) might be harder than some others, especially on the highest difficulties
- Lily's mind contains some quite nasty offensive casters (Bitter Thought, Haunting Remorse, Miserable Failure and Repressed Memory) followed by the Jarilith Denial. Bring lightning resist.
- Capstone's mind is probably the fiddliest, and it's probably only worth doing if you're trying to save all the initiates. It has you navigating a kind of maze while fighting a range of monsters (Consistent Disappointment, Crippling Anxiety, Existential Horror, Gnawing Doubt, Oldest Memory, Unspoken Regret.) Killing all monsters on each floor lowers the magic barrier beneath. Don't worry if the second barrier doesn't collapse, the Existential Horrors are invisible to begin. The boss is an Umber Hulk, Depression.
- Foxpaw's mind is a little different. You must solve a set four puzzles (with an optional 5th for an XP bonus.) The monsters in this area are Aggressive Hyperbole, Chronic Worry, Hounding Idea and Relentless Obsession.
- Tips for the puzzles:
- The mirror puzzle is the first one and must be done to reach the others. Activate the lever in the southwest corner and manipulate the mirrors to power the crystal. Every properly turned mirror will spawn a few monsters at the next mirror. One of the mirrors is already oriented to cause a double pull (because it's already aiming at another mirror). Don't stand in the laser, it deals heavy untyped damage; this is made worse as the area is fairly tight.
- Tile puzzle (solution on this page).
- Five floor buttons, as seen in Tea Party. Run around in a circle, touching each button once. A Chronic Worry will spawn in the centre.
- Simon / Memory puzzle with locked runes. Activate the lever beside the runes and repeat the flashing pattern. Three sequences must be replicated; the first has 3 flashes and the last has 5.
- When all four puzzles are complete, jump off the edge of the platform to face the Dretch Bargaining. Or finish the fifth puzzle for the optional XP bonus, then jump.
- (Optional) Jumping puzzle (solution on this page; easier solution in the solo walk-through video, page bottom). The hardest of the five puzzles. Unnecessary unless you're after the XP optional.
- When all four puzzles are complete, jump off the edge of the platform to face the Dretch Bargaining. Or finish the fifth puzzle for the optional XP bonus, then jump.
- This mini-boss may be the easiest of the four.
Once you help at least one NPC, a rip appears in the "floor" of the area between the four initiates. Clicking the rip will immediately send you back to the hags, and the end fight will begin immediately. Defeat the hags to conclude the quest.
- Tip: Prioritise killing the dark-haired hag, Condescending Cadence, as she will heal the other two.
NOTE: Some players have reported that the rip in the seam can be difficult to be clicked with a mouse. You can select and use the rip with the appropriate keyboard keys to escape the soul bag.
Bonus XP
- Discreet bonus: 37+ or fewer monsters killed +5% Bonus.( ♣33 ♦59 ♥64 ♠68 )
- Aggression bonus: 136 or more monsters killed +10% Bonus.( ♣66 ♦119 ♥128 ♠137 )
Loot
- Chests: Two
- One end chest with named loot
- Second optional end chest with named loot, if you help all NPCs before ripping the bag.
- NPC rewards: Standard
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Silver Blade of the Flame (edit) | Long Sword |
|
3 | Bound to Account![]() |
Housekeeping, End chest |
|
Spectre Striker (edit) | Dart |
|
3 | Bound to Account on Acquire![]() |
Housekeeping, Either End chest |
|
Book of Spirits (edit) | Trinket |
|
3 | Bound to Account on Acquire![]() |
Housekeeping, End chest |
|
Stone-forged Gauntlet (edit) | Gloves |
|
3 | Bound to Account on Acquire![]() |
Housekeeping, End chest |
|
Bone Figurine (edit) | Trinket |
|
3 | Bound to Account on Acquire![]() |
Housekeeping, End chest |
|
Legendary Spectre Striker (edit) | Dart |
|
29 | Bound to Account on Acquire![]() |
Housekeeping, Either End chest |
|
Legendary Stone-forged Gauntlet (edit) | Gloves |
|
29 | Bound to Account on Acquire![]() |
Housekeeping, End chest |
|
Legendary Silver Blade of the Flame (edit) | Long Sword |
|
29 | Bound to Account![]() |
Housekeeping, End chest |
|
Legendary Book of Spirits (edit) | Trinket |
|
29 | Bound to Account on Acquire![]() |
Housekeeping, End chest |
|
Legendary Bone Figurine (edit) | Trinket |
|
29 | Bound to Account on Acquire![]() |
Housekeeping, End chest |
Monsters
Name ( picture ) | CR | Type | Race |
---|---|---|---|
Aggressive Hyperbole ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥37Epic Hard | Giant | Ogre |
Anger (monster) ( view • edit ) | ♦4Normal ♥6Hard ♠9Elite ●♥38Epic Hard | Evil Outsider | Demon |
Anger Validation ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Undead | Zombie |
Angsty Agnes ( view • edit ) | ♦5Normal ♠10/12Elite ●♥39/40Epic Hard | Humanoid | Hag |
Bargaining ( view • edit ) | ♦4Normal ♥6Hard ♠9Elite ●♥38Epic Hard | Evil Outsider | Demon |
Bitter Thought ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Magical Beast | Spider |
Brutal Beatrice ( view • edit ) | ♦5Normal ♠10/12Elite ●♥39/40Epic Hard | Humanoid | Hag |
Chronic Worry ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Evil Outsider | Demon |
Condescending Cadence ( view • edit ) | ♦5Normal ♠10/12Elite ●♥39Epic Hard | Humanoid | Hag |
Consistent Disappointment ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Reptilian | Troglodyte |
Crippling Anxiety ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥37Epic Hard | Elemental | Earth Elemental |
Denial ( view • edit ) | ♦4Normal ♥6Hard ♠9Elite ●♥38Epic Hard | Evil Outsider | Demon |
Depression ( view • edit ) | ♦4Normal ♥6Hard ♠9Elite ●♥38Epic Hard | Aberration | Umber Hulk |
Existential Horror ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Undead | Shadow |
Gnawing Doubt ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Magical Beast | Hellhound |
Gratuitous Violence ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Undead | Spectre |
Haunting Remorse ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Undead | Wraith |
Hounding Idea ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Gnoll | Gnoll |
Miserable Failure ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥37Epic Hard | Monstrous Humanoid | Gargoyle |
Oldest Memory ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥37Epic Hard | Elemental | Earth Elemental |
Relentless Obsession ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Vermin | Scorpion |
Repressed Memory ( view • edit ) | ♦3Normal ♥4Hard ♠8Elite ●♥36Epic Hard | Aberration | Will o' Wisp |
Sheer Spite ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥37Epic Hard | Undead | Skeleton |
Short Fuse ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Undead | Wight |
Unspoken Regret (Fire Elemental) ( view • edit ) | ♦3Normal ♥5Hard ♠8Elite ●♥36Epic Hard | Elemental | Fire Elemental |
External Links
- The Lost Gatekeepers chain quests
- The Lost Gatekeepers quests
- Epic quests
- Medium quests
- The Hut from Beyond quests
- The Gatekeepers' Grove quests
- The Gatekeepers patron quests
- Pay to Play quests
- Quests with no traps
- Quests with collectables/none
- Quests by name
- Compendium:Level 3 (32 epic) quests
- Level 32 quests
- Level 3 quests
- Quests with 3 base favor reward
- Quests with maps
- Links to YouTube
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