| Newbie guide • In development • DDO Store (Coupons) • Social media |
|---|
| Classes • Crafting • Enhancements • Epic Destinies • Favor • Feats • Items Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells |
| Please create an account or log in to get the most updated information (this is up to 12 hours old), remove ads, access dark mode or the mobile friendly Timeless skin, and build a reputation to unlock more editing privileges. Please visit DDO wiki's Discord chat server if you need any help! |
Elemental (weapon)
Acid
Type: Prefix
Base price modifier: +1 or 2+X
Effect: * This weapon is sheathed in corrosive acid. An acid weapon deals an extra 1 to 6 points of acid damage on a successful hit. (Acid)
- or On Hit: 1 to 6 Acid damage. (Acid I)
- or On Hit: X to 4X Acid damage. (Acid II+)
Found on: Acid items, lootgen weapons
Eldritch
Type: Prefix
Base price modifier: 2+X
Effect: * or On Hit: 1 to 6 Force damage. (Eldritch I)
- or On Hit: X to 4X Force damage. (Eldritch II+)
Found on: Eldritch items, lootgen weapons
Flaming
Type: Prefix
Base price modifier: +1 or 2+X
Effect: * This weapon is sheathed in fire. A flaming weapon deals an extra 1 to 6 points of fire damage on a successful hit. (Flaming)
- or On Hit: 1 to 6 Fire damage. (Flaming I)
- or On Hit: X to 4X Fire damage. (Flaming II+)
Found on: Flaming items, lootgen weapons
Frost
Type: Prefix
Base price modifier: +1 or 2+X
Effect: * This weapon is sheathed in icy cold. A frost weapon deals an extra 1 to 6 points of cold damage on a successful hit. (Frost)
- or On Hit: 1 to 6 Frost damage. (Frost I)
- or On Hit: X to 4X Frost damage. (Frost II+)
Found on: Frost items, lootgen weapons
Shock
Type: Prefix
Base price modifier: +1 or 2+X
Effect: * This weapon is sheathed in crackling electricity. A shocking weapon deals an extra 1 to 6 points of electric damage on a successful hit. (Shock)
- or On Hit: 1 to 6 Electric damage. (Shock I)
- or On Hit: X to 4X Electric damage. (Shock II+)
Found on: Shock items, lootgen weapons, applied by the Tier 4 Half-Elf enhancement Power of the Storm
Shrieking
Type: Prefix
Base price modifier: 2+X
Effect: * Shrieking weapons emit a piercing screech whenever they are used to make a successful attack. This screech deals an additional 2 to 12 sonic damage. (Shrieking)
- or On Hit: 1 to 6 Sonic damage. (Shrieking I)
- or On Hit: X to 4X Sonic damage. (Shrieking II+)
Found on: Shrieking items, lootgen weapons
Solar
Type: Prefix
Base price modifier: 2+X
Effect: * On Hit: 1 to 6 Light damage. (Solar I)
- or On Hit: X to 4X Light damage. (Solar II+)
Found on: Solar items, lootgen weapons
Particle effect comparison
Mouse over the links above to see the differences.| Fire Touch |
Flaming |
Flaming Burst |
| Effect | Damage | Examples |
|---|---|---|
| Elemental Touch | 1 of matching Element per hit | Acid Touch, Cold Touch, Fire Touch, Shocking Touch |
| Elemental (weapon) | Either 1d6 of matching Element per hit (no suffix) / scaling xd4 of matching Element per hit (I, II, III, etc) | Acid (I/II/III etc), Frost, Flaming, Shock |
| Elemental Burst | 1d6 of matching Element per hit, plus 1d10 (x2 crit. mult) / 2d10 (x3)/3d10 (x4 or higher) on critical strike per hit. | Acid Burst, Icy Burst, Flaming Burst, Shocking Burst |
| Ring Burst | 1d6 of matching Element per hit, plus 1d10 (x2 crit. mult) / 2d10 (x3)/3d10 (x4 or higher) on critical strike per hit. Only functions for Handwraps and Unarmed. | Acid Burst, Icy Burst, Flaming Burst, Shocking Burst |
| Elemental Blast | 1d10/2d10/3d10 (x2/x3/x4+ mult) of matching Element per crit, plus 4d6 on Vorpal Strike (regular) or 4d10/6d10/8d10 (x2/x3/x4+ mult) of matching Element per crit, plus 6d6 on Vorpal Strike (greater) | (Greater) Acid Blast, Icy Blast, Flaming Blast, Shocking Blast |
| Elemental Area of Effect | 15d6 (regular) / 30d3 + 90 (greater) / 30d6 + 90 (legendary) of matching Element on Vorpal Strike to target and everything around it. | (Greater/Legendary) Acid Torrent, Freezing Gale, Fiery Detonation, Electric Storm |
| Alchemical Attunement | Weapon or Spell Procs that deal either a stacking DOT (Cold, Earth), or a large burst of elemental damage to a single target (Air, Fire) | Alchemical Air Attunement, Alchemical Earth Attunement, Alchemical Fire Attunement, Alchemical Water Attunement |


