All adventure packs are free for a limited time! Until April 23, use the code DUNGEONCRAWL in the DDO Store to unlock a plethora of free quests!
More info: https://www.ddo.com/news/ddo-free-dungeoncrawl

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Restoration

From DDO wiki
Jump to navigation Jump to search
Sp restoration.png
Name: Restoration
School: Conjuration (Healing)
Level: Clr 4, FvS 4, Pal 4
Spell Point Cost: 25
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction.
Metamagic: Enlarge, Eschew, Quicken
Range: Standard
Target: Friend, Self
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Cooldown: 4 seconds
Description:

Cures all the following conditions: ability damage, restores a single negative level suffered, and eliminates fatigue or exhaustion suffered by the ally.

Notes:

Scrolls

Potions