Game mechanicsNewbie guideIn developmentDDO StoreIRC Chat/Discord


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavor

FeatsGlossaryItemsMapsMonstersPlacesQuestsRacesSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Swashbuckler enhancements

From DDO wiki
Jump to: navigation, search
Class Artificer - Dog Barbarian Bard Cleric Druid - Wolf Favored Soul Fighter Monk
AT BE FB OS Rav SB SS WC DD RS War NW SH AoV War Ken StD Van HeM NiS Shi
Paladin Patron Ranger Rogue Sorcerer Warlock Wizard
KotC SaD Van Har AA DWS Tem Ass Mec TA Air Earth EK Fire Water ES SE TS AM EK PM
Free to Play Drow Dwarf Elf - AA Halfling Human
Premium Races Dragonborn Gnome Half-Elf - AA Half-Orc Warforged
Iconic Heroes Bladeforged Deep Gnome Morninglord - AA PDK Shadar-kai

Swashbuckler enhancements

Swashbuckler enhancements tree

Core abilities[edit]

Icon Confidence.png
Confidence: Passive: +1% Dodge, +1 Reflex Save, and +1 to the Max Dex Bonus of your Armor per Swashbuckler Core Ability you have.
AP Cost: 1 Ranks: 1 Progression: 0 Requires: Bard Level 1
Icon Swashbuckling.png
Swashbuckling: Stance: You gain 1% Doublestrike and Doubleshot as well as +1 to the Enhancement Bonus of the weapon in your main hand. Swashbuckling requires wielding a Finesseable or Thrown weapon in your main hand, wielding a Buckler or nothing in your off hand, and wearing Light Armor or no armor. (Druids cannot Swashbuckle while in animal forms.) (For Warforged and Bladeforged, you must be using either the Composite Plating or Mithral Body feats).

Passive: While Swashbuckling, the following weapons receive Competence bonuses to their critical profiles (critical threat range bonuses doubled with the appropriate Improved Critical feat, but not with keen or impact):

AP Cost: 1 Ranks: 1 Progression: 5 Requires: Bard Level 3, Confidence
Icon Uncanny Dodge.png
Uncanny Dodge: Uncanny Dodge: You gain the Uncanny Dodge feat. Passive: Swashbuckling grants an additional 1% Doublestrike, 1% Doubleshot, and +1 Attack Damage.
AP Cost: 1 Ranks: 1 Progression: 10 Requires: Bard Level 6, Swashbuckling
Icon Panache.png
Panache: Panache: While Swashbuckling, you have an additional 1% Doublestrike, 1% Doubleshot, +1 Attack Damage, +1 Reflex Saving Throw, and the weapon in your main hand gains an additional +1 to its Enhancement bonus.
AP Cost: 1 Ranks: 1 Progression: 20 Requires: Bard Level 12, Uncanny Dodge
Icon Roll with the Punches.png
Roll with the Punches: Roll with the Punches: While Swashbuckling, you gain +5 Insight Bonus to Character Dodge Cap, the Slippery Mind feat, +1% Doublestrike, 1% Doubleshot, and +1 Attack Damage.
AP Cost: 1 Ranks: 1 Progression: 30 Requires: Bard Level 18, Panache
Icon Evasive Maneuvers.png
Evasive Maneuvers: Evasive Maneuvers: +2 CHA, +2 DEX. While Swashbuckling, you gain the Evasion feat, +1% Doublestrike, 1% Doubleshot, +1 Attack Damage, and the weapon in your main hand gains an additional +1 to its Enhancement bonus.
AP Cost: 1 Ranks: 1 Progression: 40 Requires: Bard Level 20, Roll with the Punches

Tier One[edit]

Requires Confidence, Bard Level 1

Icon On Your Toes.png
On Your Toes: +(1/2/3)% Dodge
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Blow By Blow.png
Blow By Blow: Choose one:
  • Icon Blow By Blow.png Blow By Blow: Make a Melee attack with +(1/2/3) critical threat range that deals (+1/+2/+3)d6 extra Sonic damage, and reduces your threat with nearby enemies by (100/200/300). This Sonic damage scales with spell power.
  • Icon Blow By Blow (Ranged).png Blow By Blow (Ranged): Make a Ranged attack with +(1/2/3) critical threat range that deals (+1/+2/+3)d6 extra Sonic damage, and reduces your threat with nearby enemies by (100/200/300). This Sonic damage scales with spell power.
    • Bug: Blow By Blow sonic damage doesn't scale with spell power as it is claimed to.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Cutting Jibes.png
Insults: Select an Insult to lower respective saves

Choose one:

  • Icon Appalling Diatribe.png Appalling Diatribe: Activate to reduce the Reflex saves of nearby enemies by 3. (Costs 16/12/8 Spell Points, 20/15/10 Second Cooldown)
  • Icon Cutting Jibes.png Cutting Jibes: Activate to reduce the Will saves of nearby enemies by 3. (Costs 16/12/8 Spell Points, 20/15/10 Second Cooldown)
  • Icon Scathing Words.png Scathing Words: Activate to reduce the Fortitude saves of nearby enemies by 3. (Costs 16/12/8 Spell Points, 20/15/10 Second Cooldown)
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Tavern Shanties.png
Tavern Shanties: +(1/2/3) Bard Songs
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Limber Up.png
Limber Up: +(1/2/3) to Balance, Swim, and Tumble. 3rd Rank: When you Tumble, you gain +3 to saves against traps for 6 seconds. 12 second cooldown.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires Bard Level 2, 5 APs spent in tree

Icon En Pointe.png
En Pointe: Melee Attack: Make two attacks with + 1/1.5/2 [W], +4/8/12 critical threat range, but -1 Critical Multiplier. Costs 10 Spell Points to activate.
AP Cost: 1 Ranks: 3 Progression: 5 No requirements
DeflectArrowIcon.png
Deflect Arrows: You gain the benefits of the Deflect Arrows feat, knocking aside one incoming projectile that would have struck you every 6 seconds. (Antireq Tempest Deflect Arrows)
AP Cost: 2 Ranks: 1 Progression: 5 No requirements
Icon Fast Movement.png
Fast Movement: you run 1% faster for each of your Bard levels.
AP Cost: 2 Ranks: 1 Progression: 5 No requirements
Icon Sword Dance.png
Sword Dance: While Swashbuckling, when enemies miss you in combat, you deal 1d10/1d12/1d20 Sonic Damage. This Sonic damage scales with spell power.
AP Cost: 2 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Double Strike Boost.png
Action Boost: Choose One: (Cooldown: 30 seconds.)
  • Icon Action Boost Double Shot.png Double Shot Boost Activate to gain +10/20/30% Action Boost bonus to Doubleshot for 20 seconds. Usable 5 times per rest.
    (Bug reported to have been fixed. DDO Forums)
  • Icon Enhancement Double Strike Boost.png Double Strike Boost: Activate to gain +10/20/30% Action Boost bonus to Doublestrike for 20 seconds. Usable 5 times per rest.
AP Cost: 2 Ranks: 3 Progression: 5 No requirements

Tier Three[edit]

Requires Bard Level 3, 10 APs spent in tree

Icon Elegant Footwork.png
Elegant Footwork: When enemies miss you while Swashbuckling, they have a 20% chance to be knocked down with no save. Cooldown: 12 seconds.
AP Cost: 2 Ranks: 1 Progression: 10 No requirements
Icon Dashing Scoundrel.png
Swashbuckling Style: Choose One:
  • Icon Arcane Marauder.png Arcane Marauder: Passive: You can now Swashbuckle with an Orb in your off hand. (Does not count as a Buckler for Buckler-specific abilities).
  • Icon Enhancement Cannoneer.png Cannoneer: Passive: You can now Swashbuckle with a Rune Arm in your off hand. (Does not count as a Buckler for Buckler-specific abilities).
  • Icon Dashing Scoundrel.png Dashing Scoundrel: Passive: While Swashbuckling with nothing in your off hand, you gain +1 Attack Damage per 5 Character levels and 10% Doublestrike/Doubleshot.
    Bug: Dashing Scoundrel gives 6 damage regardless of level.
  • Icon Skirmisher.png Skirmisher: Passive: While Swashbuckling with a Buckler in your off hand, you gain 10% Dodge, and you may use a Buckler and still benefit from the Single Weapon Fighting line of feats.
    • Does not require Swashbuckling. It may be used with non finesse weapon.[Unverified"Does not require Swashbuckling. It may be used with non finesse weapon." has not been verified in-game. Please verify it!] Tested in Game with Bastard Sword and Buckler, SWF attack speed and Shield Mastery bonuses were maintained. The swashbuckling bonuses (+10 Dodge) are not applied.
    • Allows you to benefit from both Single Weapon Fighting and Shield Mastery simultaneously. (Melee Power does not stack, both feat chains grant Combat Style bonus).
    • While using Different Tack your buckler also gets selected modifier to damage (CHA/DEX/INT)
AP Cost: 1 Ranks: 1 Progression: 10 Requires: -/-/Magical Training (or the Spellsinger enhancement equivalent)/Rune Arm Use
Icon Resonant Arms.png
Resonant Arms: While Swashbuckling, the Finesseable or Thrown weapon in your main hand deals an additional 2d6/4d6/6d6 Sonic Damage on critical hits. This Sonic damage scales with spell power.
minor bug: Resonant Arms gives 2d6 instead of the claimed 1d6 on the first tier.
AP Cost: 2 Ranks: 3 Progression: 10 No requirements
Icon Swift Strikes.png
Different Tack: Choose One:
  • Icon Smooth Flourishes.png Smooth Flourishes: You get Charisma to Damage with weapon attacks while Single Weapon Fighting.
  • Icon Swift Strikes.png Swift Strikes: You get Dexterity to Damage with weapon attacks while Single Weapon Fighting.
  • Icon Two Steps Ahead.png Two Steps Ahead: You get Intelligence to Damage with weapon attacks while Single Weapon Fighting.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Single Weapon Fighting
DexCha.png
Charisma or Dexterity: Choose One:
  • CharismaColored.png +1 Charisma
  • DexterityColored.png +1 Dexterity
AP Cost: 2 Ranks: 1 Progression: 10 No requirements

Tier Four[edit]

Requires Bard Level 4, 20 APs spent in tree

Icon Enhancement Critical Damage.png
On the Mark: Passive +1/2/3 to attack rolls to confirm critical hits and damage on critical hits (before weapon multipliers)
AP Cost: 2 Ranks: 3 Progression: 20 No requirements
Icon Slap in the Face.png
Swashbuckling Style II: Improve your Swashbuckling Style:
  • Icon Loud & Clear.png Loud & Clear: Passive: While Swashbuckling with an Orb in your off hand, +20 Sonic Spell Power.
    Bug: Loud and Clear is turned off if you toggle swashbuckling off/on and sometimes on logout. To fix un-equip and re-equip your orb. You will see a buff icon if it's working.
  • Icon Low Blow.png Low Blow: While Swashbuckling and wielding a Buckler in your off hand, activate to perform a shield bash with +2 Critical Threat Range and Multiplier. On hit, knock down affected enemy for three seconds (Perform + d20 saves for the Knockdown). Costs 10 Spell Points.
  • Icon Enhancement Music Box.png Music Box: Passive: While Swashbuckling with a Rune Arm in your off hand, your Rune Arm Weapon Imbue deals an additional 1d6 Sonic damage.
  • Icon Slap in the Face.png Slap in the Face: While Swashbuckling and wielding nothing in your off hand, activate to deal 1 Bludgeon damage. Damaged enemies can't cast spells for 6 seconds and are stunned for three seconds (Perform + d20 saves for the Stun). 18 second cooldown. Costs 10 Spell Points.
AP Cost: 1 Ranks: 1 Progression: 20 Requires: Swashbuckling Style
Icon Battering Barrage.png
AP Cost: 2 Ranks: 2 Progression: 20 No requirements
Icon Wind at my Back.png
Wind at my Back: +1 to the Enhancement Bonus of your equipped Throwing Weapons, plus an additional +1 for every five Bard levels.
AP Cost: 2 Ranks: 1 Progression: 20 No requirements
DexCha.png
Charisma or Dexterity: Choose One:
  • CharismaColored.png +1 Charisma
  • DexterityColored.png +1 Dexterity
AP Cost: 2 Ranks: 1 Progression: 20 No requirements

Tier Five[edit]

Requires Bard Level 5, Character Level 12, 30 APs spent in tree

Icon Thread the Needle.png
Thread the Needle: While Swashbuckling, +5 Damage while the Precision feat is active.
AP Cost: 2 Ranks: 1 Progression: 30 Requires: Precision
Icon Second Skin.png
Second Skin: While Swashbuckling, +2/4/6 to your Reflex Saves and +2/4/6 to the Max Dex Bonus of your Armor.
AP Cost: 2 Ranks: 3 Progression: 30 No requirements
Icon Exploit Weaknesses.png
Exploit Weaknesses: While Swashbuckling, every time you damage an enemy but do not critically hit, you gain a stacking +1 Insight Bonus to Critical Threat Range until you successfully critically hit.
AP Cost: 2 Ranks: 1 Progression: 30 No requirements
Icon Coup de Grace.png
Coup de Grace: Multiselector, Melee or Ranged Attack: Make an attack with +3[W]. If it strikes any Fascinated, Sleeping, Dancing, Dazed, Tripped, Mesmerized, Paralyzed, Petrified, or Stunned enemy, it must make a Fortitude save (d20 + your Perform skill) or die instantly. (20 second cooldown)
AP Cost: 1 Ranks: 1 Progression: 30 No requirements