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Dragonborn enhancements

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Class Artificer - Dog Barbarian Bard Cleric Druid - Wolf Favored Soul Fighter Monk
AT BE FB OS Rav SB SS WC DD RS War NW SH AoV War Ken StD Van HeM NiS Shi
Paladin Patron Ranger Rogue Sorcerer Warlock Wizard
KotC SaD Van Har Vis AA DWS Tem Ass Mec TA Air Earth EK Fire Water ES SE TS AM EK PM
Free to Play Drow Dwarf Elf - AA Halfling Human
Premium Races Aasimar Dragonborn Gnome Half-Elf - AA Half-Orc Warforged
Iconic Heroes Bladeforged Deep Gnome Morninglord - AA PDK Scourge Shadar-kai

Dragonborn enhancements

Dragonborn enhancements tree

Core abilities[edit]

Icon Enhancement Hardy.png
Hardy: +1 Fortitude
AP Cost: 1 Level: 1 Progression: 0 No requirements
Str or Cha.gif
Strength or Charisma: +1 Strength or Charisma
AP Cost: 2 Level: 4 Progression: 1 Requires: Hardy
Icon Enhancement Hardy.png
Hardy: +1 Fortitude
AP Cost: 1 Level: 7 Progression: 3 Requires: Strength or Charisma
Str or Cha.gif
Strength or Charisma: +1 Strength or Charisma
AP Cost: 2 Level: 11 Progression: 4 Requires: Hardy
Icon Enhancement Hardy.png
Hardy: +1 Fortitude
AP Cost: 1 Level: 16 Progression: 6 Requires: Strength or Charisma

Tier One[edit]

Requires Hardy

Icon Enhancement Resilience.png
Resilience: +10 Maximum Hit Points
AP Cost: 2 Ranks: 1 Progression: 1 No requirements
Icon Enhancement Hard Scales.png
Hard Scales: +2/+4/+6 Natural Armor, stacking
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Brutal Fighting.png
Brutality: Choose one:

Icon Enhancement Brutal Spellcasting.png Brutal Spellcasting: Your damaging spells generate 25%/50%/75% more hate than they normally would, making enemies more likely to attack you.

Icon Enhancement Brutal Fighting.png Brute Fighting: Your melee attacks generate 25%/50%/75% more hate than they normally would, making enemies more likely to attack you.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Draconic Visage.png
Draconic Visage: +1/+2/+3 Intimidate, Spellcraft, and Haggle
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Conditioning.png
Undaunted: +1/+2/+3 Fortitude
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires 5 APs spent in tree

Icon Enhancement Resilience.png
Resilience: +10 Maximum Hit Points and +10 Healing Amplification
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Resilience
Icon Enhancement Hard Scales.png
Harder Scales: +2/+4/+6 PRR
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Hard Scales
File:Dragon Breath.png
Dragon Breath: Active Ability: (Cooldown 25s) Cone that deals 1d6 + 3 [red fire/white cold/black acid/blue electric] damage per caster level (reflex save for half). Counts as Evocation spell; gets full Metamagic feats, No SR, DC 10 + CHA mod + Evocation bonuses + Breath Weapon bonuses. Scales with 50% of spell power.
AP Cost: 2 Ranks: 1 Progression: 5 No requirements
Icon Enhancement Extra Action Boost.png
Extra Action Boost: Dragonborn keep fighting long after other races tire. You can use each of your action boosts 1/2/3 additional time per rest.
AP Cost: 2 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Arcanum.png
Arcanum: +25/50/100 Spell Points and +1/+2/+3 Spell Penetration.
AP Cost: 2 Ranks: 3 Progression: 5 No requirements

Tier Three[edit]

Requires 10 APs spent in tree

Icon Enhancement Resilience.png
Resilience: +10 Maximum Hit Points
AP Cost: 2 Ranks: 1 Progression: 10 No requirements
Dragon Heritage.gif
Dragon Heritage: +[10/20/30] spell power with the element associated with selected Draconic Ancestry.
AP Cost: 1 Ranks: 3 Progression: 10 Requires: Dragon Breath, Power in Breath
File:Power in Breath.png
Power in Breath: +1/+2/+3 DC's of Breath Attacks
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
File:Draconic Knowledge.png
Draconic Knowledge: +1 Caster Level and +2 Max Caster Level with the element spell associated with selected Draconic Ancestry.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Dragon Breath, Power in Breath

Tier Four[edit]

Requires 15 APs spent in tree

Icon Enhancement Resilience.png
Resilience: +10 Maximum Hit Points and +10 Healing Amplification
AP Cost: 2 Ranks: 1 Progression: 15 Requires: Resilience
Icon Enhancement Memory of Flight.png
Memory of Flight: Phantasmal killer (5 SP, cooldown 15 sec) Activate: Memories of flight lie within you. You are able to leap through the air to bring the fight to your enemies or traverse chasms that make normal adventure balk.
AP Cost: 2 Ranks: 1 Progression: 15 No requirements
Icon Enhancement Evocation Focus.png
True Power: +1/+2/+3 to Evocation DC's
AP Cost: 1 Ranks: 3 Progression: 15 Requires: Power in Breath
File:Augmented Breath.png
Augmented Breath: Select from:
  • Constricting Breath: 20% chance that enemies will be slowed by 50% when affected by your Breath Attacks.
  • Dazing Breath: 5% chance that enemies will be Dazed when affected by your Breath Attacks.
  • Lulling Breath: 10% chance that enemies will fall asleep when affected by your Breath Attacks.
  • Relentless Breath: 8% chance that enemies will be knocked down when affected by your Breath Attacks.
AP Cost: 2 Ranks: 1 Progression: 15 Requires: Draconic Knowledge