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Tainted Scholar enhancements

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Tainted Scholar enhancements[edit]

Tainted Scholar enhancement tree

Core abilities[edit]

Icon Enhancement Tainted Spellcasting.png
Tainted Spellcasting: Cooldown: 1 minute.

Activate for 10 Depravity: +25 Universal Spell Power, +2 bonus to all Spell DCs. Lasts 20 seconds.

You gain 1 Depravity each time you damage enemies with Eldritch Blast or spells (except with Positive Energy). You can gain 1 Depravity every 6.5 seconds. Each additional trained tainted Scholar Core enhancement reduces this cooldown by 1 second, to a minimum of 1.5 seconds. You can have up to 10 Depravity, which disappears on rest, death or entering public spaces. You build up depravity charges over time and you use those charges to activate the abilities in the tainted scholar tree.

Passive: Each point spent in Tainted Scholar provides +0.75 Universal Spell Power. Feather Fall is added to your known Warlock Spells at level 1.
AP Cost: 1 Ranks: 1 Progression: 0 Requires: Warlock Level 1
Icon Enhancement Tainted Lore.png
Tainted Lore:
  • +10% Spell Critical Damage
  • +1 Spell Penetration
  • +10 maximum Depravity
  • (Spell Critical damage also applies to criticals with Eldritch Blast)
  • Web is added to your known Warlock Spells at level 2
AP Cost: 1 Ranks: 1 Progression: 5 Requires: Tainted Spellcasting, Warlock Level 3
Icon Enhancement Stanch.png
Stanch: Activate for 7 Depravity: Gain temporary hitpoints equal to 50% of your maximum hitpoints. These last for 1 minute. You have -3% maximum hitpoints until you rest, which stacks up to 33 times.

+10 maximum Depravity

Crushing Despair is added to your known Warlock Spells at level 3.
AP Cost: 1 Ranks: 1 Progression: 10 Requires: Tainted Lore, Warlock Level 6
Icon Enhancement Tainted Lore.png
Tainted Lore:
  • +20% Spell Critical Damage
  • +1 Spell Penetration
  • +10 maximum Depravity
  • (Spell Critical damage also applies to criticals with Eldritch Blast)
  • Death Ward is added to your known Warlock Spells at level 4.
AP Cost: 1 Ranks: 1 Progression: 20 Requires: Stanch, Warlock Level 12
Icon Enhancement Blood Component.png
Blood Component:
  • Your eldritch Blast Shapes attack 10% faster.
  • +10 maximum Depravity
  • -25 Maximum HP
  • Greater Heroism is added to your known Warlock Spells at level 5.
AP Cost: 1 Ranks: 1 Progression: 30 Requires: Tainted Lore, Warlock Level 18
Icon Enhancement Heretical Lore.png
Heretical Lore:
  • Your Eldritch Blast deals +1d6 damage
  • +30% Spell Critical Damage
  • +4 Charisma
  • +1 Spell Penetration
  • +10 maximum Depravity
  • Energy Drain is added to your known Warlock Spells at level 6.
AP Cost: 1 Ranks: 1 Progression: 40 Requires: Blood Component, Warlock Level 20

Tier One[edit]

Requires Tainted Spellcasting, Warlock level 1

Icon Enhancement Planar Power.png
Planar Power: +[30/60/90] Spell Points.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Feigned Health.png
Feigned Health: When you cast spells on yourself or allies, you grant temporary hitpoints equal to [33/66/100]% of your Charisma. These last for three minutes.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Command.png
Command: Command.png (Metamagic: Quicken, Heighten, Enlarge. Spell Resistance: Yes)

Activate for [3/2/1] Depravity: An enemy is commanded to fall to the ground and lie prone. A successful will save negates this effect.

This is a Spell-Like Ability.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Strong Pact.png
Strong Pact: +1d4 Pact damage with Eldritch Blast
AP Cost: 2 Ranks: 1 Progression: 1 No requirements
Icon Enhancement Eldritch Focus.png
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires Warlock Level 2, 5 APs spent on tree

Icon Enhancement Utterdark Blast.png
Utterdark Blast: Eldritch Essence Stance: Your Eldritch Blast base damage is now Evil instead of Force.
(Evil Damage from spells is usually boosted by alignment-based Spell power, and normally deals full damage to enemies regardless of enemy alignment, though particular enemies may have special defenses.
AP Cost: 2 Ranks: 1 Progression: 5 No requirements
Icon Enhancement Eldritch Blast Shape Chain.png
Eldritch Blast Shape: Chain: Eldritch Blast Shape: Toggle on to turn your automatic attack into a ranged magical bolt dealing Eldritch Blast damage, which then jumps to two more nearby enemies. While active you have -1 Eldritch Blast Pact damage die, and this spell scales with 95% Spell power.
AP Cost: 2 Ranks: 1 Progression: 5 No requirements
Icon Enhancement Stunning Blast.png
Stunning Blast: Cooldown: 6 seconds.

Icon Enhancement Stunning Blast.png (Metamagic: Empower, Maximize, Quicken, Heighten, Enlarge. Spell resistance: No.

Activate for [6/4/2] Depravity: Attacks an enemy with an Eldritch Blast that stuns your target into helplessness for 12 seconds on a failed Fortitude saving throw vs. DC (10 + Warlock Level + Charisma Modifier). This damage scales with 150% spell power.
AP Cost: 1 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Strong Pact.png
Strong Pact: +1d4 Pact damage with Eldritch Blast
AP Cost: 2 Ranks: 1 Progression: 1 Requires: Strong Pact (Tier 1)
Icon Enhancement Warlock Wand and Scroll Mastery.png
Wand and Scroll Mastery: +[25/50/75]% to the effectiveness of your wands, scrolls, and other items that cast spells, and +[1/2/3] to the DCs of your offensive wands. Taking Wand and Scroll Mastery in one enhancement tree will block its availability in other enhancement trees.
AP Cost: 1 Ranks: 3 Progression: 5 No requirements

Tier Three[edit]

Requires Warlock Level 3, 10 APs spent on tree

Icon Enhancement Faltering Blast.png
Faltering Blast: Eldritch Essence Stance: Your Eldritch Blast attacks have a 10% chance to slow enemy movement speed by 50% for 6 seconds. This doesn't affect bosses.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Utterdark Blast
Icon Enhancement Efficient Heighten.png
Efficient Heighten: Using the Heighten Spell Metamagic costs you [1/2] less Spell Points per heightened level.
AP Cost: 2 Ranks: 2 Progression: 10 No requirements
Icon Enhancement Confusion.png
Confusion: Cooldown: [12/9/6] seconds.

CharmMonster.png (Metamagic: Quicken, Heighten, Enlarge. Spell Resistance: Yes. Activate for [3/2/1] Depravity: Target non-boss monster becomes Confused on a failed Will Saving throw.

Confused monsters attack and are attacked by both monster characters and player characters.

Spell-Like Ability: This ability benefits from your Metamagic Feats (such as Quicken Spell) without paying the normal additional spell point cost. This is an Enchantment SLA.

Note: Works on undead. Confused enemies may only auto-attack.
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Strong Pact.png
Strong Pact: +1d4 Pact damage with Eldritch Blast
AP Cost: 2 Ranks: 1 Progression: 1 Requires: Strong Pact (Tier 2)
Int or Cha.gif
Charisma or Intelligence: Choose one:
  • IntelligenceColored.png +1 Intelligence
  • CharismaColored.png +1 Charisma
AP Cost: 2 Ranks: 1 Progression: 10 No requirements

Tier Four[edit]

Requires Warlock Level 4, 20 APs spent on tree

Icon Enhancement Penetrating Blast.png
Penetrating Blast: Eldritch Essence Stance: Your Eldritch Blast base damage is now Pierce instead of Force. You gain +1d6 base Eldritch Blast damage.
AP Cost: 2 Ranks: 1 Progression: 20 Requires: Faltering Blast
Icon Enhancement Enervating Shadow.png
Enervating Shadow: Eldritch Blast Shape Stance: This makes your basic attack seek out enemies, and inflicts a negative level 10% of the time. Your Eldritch Blast damage scales with 130% spell power.
AP Cost: 2 Ranks: 1 Progression: 20 No requirements
Icon Enhancement Bewitching Blast.png
Bewitching Blast: Your Eldritch Blast has a [3/6/10]% chance to confuse non-boss monsters for 6 seconds.
AP Cost: 1 Ranks: 3 Progression: 20 Requires: Confusion
Icon Enhancement Strong Pact.png
Strong Pact: +1d4 Pact damage with Eldritch Blast
AP Cost: 2 Ranks: 1 Progression: 1 Requires: Strong Pact (Tier 3)
Int or Cha.gif
Intelligence or Charisma: Choose one:
  • IntelligenceColored.png +1 Intelligence
  • CharismaColored.png +1 Charisma
AP Cost: 2 Ranks: 1 Progression: 20 Requires: Intelligence or Charisma (Tier 3)

Tier Five[edit]

Requires Warlock Level 5, Character Level 12, 30 APs spent in tree

Icon Enhancement Eldritch Power.png
Eldritch Power: Your Eldritch Blast deals +1d6 damage.
AP Cost: 2 Ranks: 1 Progression: 30 No requirements
Icon Enhancement Eldritch Ball.png
Eldritch Ball: Cooldown: 6 seconds.

Icon Feat Warlock.png (Metamagic: Empower, Maximize, Quicken, Heighten, Enlarge. Spell Resistance: No)

Activate for [12/8/4] Depravity: Project your terror at a distance, exploding in an area, dealing Eldritch Blast damage and effects to nearby enemies. The damage scales with 150% spell power.
AP Cost: 1 Ranks: 3 Progression: 30 No requirements
Icon Enhancement Mass Confusion.png
Mass Confusion: Cooldown: 30 seconds.

CharmMonsterMass.png (Metamagic: Quicken, Heighten, Enlarge. Spell Resistance: Yes)

Activate for [12/8/4] Depravity: A group of non-boss monsters each become confused on a failed Will saving throw.

Spell-Like Ability: This ability benefits from your Metamagic feats (such as Quicken Spell) without paying the normal additional spell point cost.

This is an Enchantment SLA.
AP Cost: 1 Ranks: 3 Progression: 30 Requires: Bewitching Blast
Icon Enhancement Primary Enchantment Focus.png
Spell Focus: Select one:
  • Icon Enhancement Primary Conjuration Focus.png Spell Focus: Conjuration: You gain +2 bonus to your spell DCs of this spell school.
  • Icon Enhancement Primary Enchantment Focus.png Spell Focus: Enchantment: You gain +2 bonus to your spell DCs of this spell school.
  • Icon Enhancement Primary Evocation Focus.png Spell Focus: Evocation: You gain +2 bonus to your spell DCs of this spell school.
  • Icon Enhancement Primary Illusion Focus.png Spell Focus: Illusion: You gain +2 bonus to your spell DCs of this spell school.
  • Icon Enhancement Primary Transmutation Focus.png Spell Focus: Transmutation: You gain +2 bonus to your spell DCs of this spell school.
AP Cost: 3 Ranks: 1 Progression: 30 No requirements
Icon Enhancement Planar Focus.png
Planar Focus: +1 to all Spell DCs
AP Cost: 2 Ranks: 1 Progression: 30 No requirements