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Half-Orc enhancements

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Class Artificer - Dog Barbarian Bard Cleric Druid - Wolf Favored Soul Fighter Monk
AT BE FB OS Rav SB SS WC DD RS War NW SH AoV War Ken StD Van HeM NiS Shi
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Iconic Heroes Bladeforged Deep Gnome Morninglord - AA PDK Shadar-kai

Half-Orc enhancements

Half-Orc enhancements tree

Core abilities[edit]

Icon Enhancement Orcish Fury.png
Orcish Fury: When below 80% health, you gain a +2 morale bonus to strength.
AP Cost: 1 Level: 1 Progression: 0 No requirements
StrengthColored.png
Orcish Strength: +1 Strength
AP Cost: 2 Level: 4 Progression: 0 Requires: Orcish Fury
Icon Enhancement Orcish Fury.png
Orcish Fury: When below 60% health, you gain a +4 morale bonus to strength.
AP Cost: 1 Level: 7 Progression: 0 Requires: Orcish Strength
StrengthColored.png
Orcish Strength: +1 Strength
AP Cost: 2 Level: 11 Progression: 0 Requires: Orcish Fury
Icon Enhancement Orcish Fury.png
Orcish Fury: When below 40% health, you gain a +8 morale bonus to strength.
AP Cost: 1 Level: 16 Progression: 0 Requires: Orcish Strength

Tier One[edit]

Requires Orcish Fury

Icon Enhancement Tharashk Dragonmark Focus.png
Tharashk Dragonmark Focus: +[1/2/3] dragonmark use per day, +[1/2/3] Search
AP Cost: 1 Ranks: 3 Progression: 1 Requires: Least Dragonmark of Finding
Icon Enhancement Mighty Sundering.png
Mighty Sundering: +[1/2/3] to Sunder DC's.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Brutal Fighting.png
Brute Force: Your attacks or spells make enemies more likely to attack you.

Choose one:

  • Icon Enhancement Brutal Fighting.png Brutal Fighting: Activate this ability to cause your melee attacks to generate [25/50/75]% more hate, making enemies more likely to attack you.
  • Icon Enhancement Brutal Spellcasting.png Brutal Spellcasting: Your damaging spells generate [25/50/75]% more hate than they normally would, making enemies more likely to attack you.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Orcish Weapon Training.png
Orcish Weapon Training: +1 to hit and damage when using one-handed Melee weapons, and +2 with two-handed Melee weapons.
AP Cost: 2 Ranks: 1 Progression: 1 No requirements
Icon Enhancement Stubborn.png
Stubborn: You gain +[1/2/3] bonus to Will saving throws.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires 5 APs spent in tree

Icon Enhancement Lesser Dragonmark of Finding.png
Lesser Dragonmark of Finding: Lesser Dragonmark Spell: Knock (Skill = Character Level + Charisma Modifier). Also allows you to use your Least Dragonmark of Finding an extra time per rest.
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Least Dragonmark of Finding, Tharashk Dragonmark Focus
Icon Enhancement Lock Bash.png
Lock Bash: Attempt to pick a lock - with your fists. This ability operates as an Open Lock check using your Intimidate skill + Strength modifier. Thieves' Tools are not required, nor do they modify this check. (Cooldown 6 seconds) Bug: Lock Bash uses Charisma, not Strength.
AP Cost: 1 Ranks: 1 Progression: 5 No requirements
Icon Enhancement Extra Action Boost.png
Extra Action Boost: Half-Orcs keep fighting long after other races tire. You can use each of your action boosts 1/2/3 additional times per rest.
AP Cost: 2 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Orcish Weapon Training.png
Orcish Weapon Training: +1 to hit and damage when using one-handed Melee weapons, and +2 with two-handed Melee weapons.
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Orcish Weapon Training
Icon Enhancement Orcish Rage.png
Orcish Rage: Action Boost: You become enraged, and gain gain +40 Melee Power and a +2 Primal Bonus to Strength. Using this ability prevents spellcasting and uncenters you. This Action Boost shares a cooldown with other Action Boosts. (Cooldown: 30 seconds)
AP Cost: 2 Ranks: 1 Progression: 5 No requirements

Tier Three[edit]

Requires 10 APs spent in tree

Icon Enhancement Greater Dragonmark of Finding.png
Greater Dragonmark of Finding: Greater Dragonmark Spell: Treasure Finding. Activate this ability to harness the bloodline of House Tharashk to cast Treasure Finding once per rest. Also allows you to use your Least and Lesser Marks of Finding an extra time per rest. Treasure Finding lets you target an unopened chest and twist fate for a chance at better rewards for the entire party. Chests can only be improved in this way once time, and there is a chance of failure based on your Charisma. (There is no special drawback on failure.) (Cooldown: 15 seconds)
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Lesser Dragonmark of Finding
Icon Feat Two Handed Fighting.png
Great Weapon Aptitude: Glancing blows produced by your two-handed weapon attacks have a [2/4/6]% increased chance of producing magical weapon effects such as flaming.
AP Cost: 1 Ranks: 3 Progression: 10 Requires: Two Handed Fighting
Icon Enhancement Improved Power Attack.png
Improved Power Attack: Your Power Attack feat does 1/2/3 additional point of bonus damage but also has an additional -1/-2/-3 to your attack bonus.
Note: Stacks with Barbarian Power Attack. Damage is doubled when Two Handed Fighting.
AP Cost: 1 Ranks: 3 Progression: 10 Requires: Power Attack
Icon Enhancement Orcish Weapon Training.png
Orcish Weapon Training: +1 to hit and damage when using one-handed Melee weapons, and +2 with two-handed Melee weapons.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Orcish Weapon Training

Tier Four[edit]

Requires 15 APs spent in tree

Icon Enhancement Raging Crush.png
Raging Crush: Melee Attack: +4[W] attack. Attack is considered an automatic critical.(Cooldown: 30 seconds)
AP Cost: 1 Ranks: 1 Progression: 15 Requires: Brute Fighting
Icon Enhancement Orc Brutality.png
Brutality: When using a two handed weapon, you deal an additional 20% damage to helpless opponents.
AP Cost: 1 Ranks: 1 Progression: 15 Requires: Orcish Weapon Training
Icon Enhancement Orcish Weapon Training.png
Orcish Weapon Training: +1 to hit and damage when using one-handed Melee weapons, and +2 with two-handed Melee weapons.
AP Cost: 2 Ranks: 1 Progression: 15 Requires: Orcish Weapon Training
Icon Enhancement Orc Power Rage.png
Power Rage: When raging, you gain an additional +1/+2/+3 Strength, but also get an additional -1/-2/-3 penalty to AC.
AP Cost: 1 Ranks: 3 Progression: 15 No requirements