| Items | Crafting | Collectables | Quests | Challenges | Maps | Monsters | Places | Favor Races | Classes | Enhancements | Epic Destinies | Feats | Skills | Spells | Glossary We are testing a new skin! Let us know what you think.
|
| Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat if you need any help! |
Henshin Mystic enhancements
| Artificer | Barbarian | Bard | Cleric | Druid | Favored Soul | Fighter | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BaE | Dog | FrB | Spe | Vir | War | RaS | NaW | SeH | Wolf | AoV | Ken | StD | ||||||||
| Monk | Paladin | Ranger | Rogue | Sorcerer | Wizard | |||||||||||||||
| NiS | ShM | DoS | HoD | KoC | ArA | DeS | Tem | Ass | Mec | ThA | AiS | EaS | FiS | WaS | Arc | PaM | ||||
| Drow | Dwarf | Elf | Halfling | Half-Elf | Half-Orc | Human | Warforged | Capstones | Faith | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| KDH | ArA | PDH | JDH | ArA | Dilettante | TDH | CDH | DDH | ODH | TDH | |||||
The Henshin Mystic is an announced but yet unreleased Monk Prestige Enhancement path.
Henshin Mystics use high Wisdom skills for utilizing more elemental and Stunning Fist attacks. They follow the Path of Harmonious Balance but concentrate their training on special ki attacks rather than stronger general attacks.
Two items in the game are intended for this yet-to-be-released Prestige path: Oremi's Ring and Oremi's Necklace.
[edit] See Also
- DDO Compendium's entry on the Henshin Mystic.
- Speculation on the enhancement path can be found here on the DDO forums.
| This page is based on information gathered on Lamannia preview server, it might not be verified on live servers |
| If you know any information on this page to be in error, please fix it by clicking the edit link above |
| If you can verify that all the information on this page is correct, please edit this page and remove this template |
Bottom Row:
Nothing
Tier 1
Elemental Words 1 (1 AP) Select one of: All-Consuming Flames, Porous Soul, Static Charge, Winter's Touch
Staff Training 1 (1 AP) +1 to hit and damage with quarterstaves
Mystic Training (3 Ranks, 1 AP) +1/+2/+3 to the DCs of your Monk finishing moves.
Negotiator (3 Ranks, 1 AP) +1/+2/+3 Bluff, Diplomacy, and Haggle. Rank 3 Only: The cooldown for Bluff, Diplomacy, and Intimidate are reduced by 10%
Animal Forms (2 AP) Select one of: Way of the Clever Monkey/Elegant Crane/Faithful Hound/Patient Tortoise/Tenacious Badger*. Automatically scale at Monk levels 3, 9 and 15.
Tenacious Badger was slightly changed. 'Like a badger, you are most dangerous when grievously injured. You gain +1 to your Intimidate skill, and whenever you are below 50% health, your passive ki regen is increased by 1 and you deal 4% additional damage. Your patience has suffered however, and you generate ki slower when meditating. At Monk levels 3,9, and 15 the skill bonus increases by 1 and the damage bonus increases by 2%
Tier 2:
Elemental Words 2 (1 AP, Requires: Elemental Words 1) Select one of: All-Consuming Flames, Porous Soul, Static Charge, Winter's Touch
Staff Training 2 (1 AP, Requires: Staff Training 1) +1 to hit and +2 damage with quarterstaves
Quick Strike (3 Ranks, 2 AP) Melee Quarterstaff Attack (20 Second Cooldown) Deals +1/+2/+3[W] damage. You gain a 5/15/25% Morale Bonus to Double Strike for 10 seconds.
Elemental Ki Strikes (2 AP) - Select one of: Eagle-Claw Attack*, Unbalancing Strike, Fist of Iron*, Breaking Wind* Eagle Claw Attack: Fire Ki Melee Attack: +2[W] and applies two stacks of the Improved Destruction effect. Fist of Iron: Earth Ki Melee Attack: +3[W], +1 Critical Threat Range and Multiplier Breaking Wind: Air Ki Melee Attack: +1[W] and your enemy deals 2% less physical damage for 30 seconds. Stacks up to 5 times.
Contemplation (3 Ranks, 1 AP) +1 Concentration and Will Saves. Rank 3 Only: +1 Passive Ki Regeneration
Tier 3
Elemental Words 3 (1 AP, Requires: Elemental Words 2) Select one of: All-Consuming Flames, Porous Soul, Static Charge, Winter's Touch
Staff Training 3 (1 AP, Requires: Staff Training 2) +1 to hit and +2 damage with quarterstaves
Lighting the Candle (3 Ranks,2 AP) - Centered Weapon Stance Two Handed Weapons gain 'On Hit:1d4/6/8 Fire damage and On Critical: 1/2/3d10 Force damage. One Handed (wraps) gain 'On Hit: 1d2/3/4 Fire damage and on Critical 1/2/3d6 Force damage. Your Ki generation on hit is reduced by 1.
Embrace the Void (3 Ranks, 1 AP) Gain 1/2/3 Meditation use per rest, and regenrate ki faster while meditating. While you are meditating, you generate a protective shield which can absorb up to 25/50/100 damage, and is refreshed every 3 seconds.
Stat Enhancement 1 (2 AP)
Tier 4
Elemental Words 4 (1 AP, Requires: Elemental Words 3) Select one of: All-Consuming Flames, Porous Soul, Static Charge, Winter's Touch
Staff Training 4 (1 AP, Requires: Staff Training 3) +1 to hit and +2 damage with quarterstaves
Focus (1 AP, Requires: Embrace the Void Rank 1) While you are meditating, you bring the world around you into focus. The field of focus lasts for 30 seconds fromthe start of your meditation, and gains power every 3 seconds ofyour meditation. Each tier of power grants an additional 5 Insight bonus to universal spell power, +1% Insight bonus to hit, and a +2% insight bonus to weapon damage to all allies within it.
Stat Enhancement 2 (2 AP, Requires: Stat Enhancement 1)
Tier 5
Void Strike (2 AP, Requires: Elemental Words 4) Void Ki Melee Attack: You have learned to make Attacks backed by pure ki energy. On Hit: 10d6 Force damage. On Vorpal: Your enemy is erased from existence.
Staff Specialization (2 AP) +1 Critical Threat Range and Multiliplier to Quarterstaves