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Halfling enhancements

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Halfling enhancements

Halfling enhancements tree

Core abilities[edit]

Icon Enhancement Halfling Luck.png
Halfling Luck : +1 to all Saving Throws
AP Cost: 1 Level: 1 Progression: 0 No requirements
DexterityColored.png
Dexterity : +1 Dexterity
AP Cost: 2 Level: 2 Progression: 0 Requires: Halfling Luck
Icon Enhancement Halfling Luck.png
Halfling Luck: +1 to all Saving Throws
AP Cost: 1 Level: 4 Progression: 0 Requires: Halfling Dexterity
DexterityColored.png
Dexterity: +1 Dexterity
AP Cost: 2 Level: 8 Progression: 0 Requires: Halfling Luck
Icon Enhancement Halfling Luck.png
Halfling Luck: +1 to all Saving Throws
AP Cost: 1 Level: 16 Progression: 0 Requires: Halfling Dexterity

Tier One[edit]

Requires Halfling Luck

Icon Enhancement Jorasco Dragonmark Focus.png
Jorasco Dragonmark Focus: +1/+2/+3 dragonmark use per day, +1/+2/+3 Heal
AP Cost: 1 Ranks: 3 Progression: 1 Requires: Least Dragonmark of Healing
Icon Enhancement Stealthy.png
Stealthy: +1/+2/+3 Hide and Move Silently. Rank 3: Throw attacks you perform while sneaking deal +1[W] damage.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Acrobatic.png
Acrobatic: +1/+2/+3 Balance, Jump, and Tumble. +2/+4/+6 Armor Class while tumbling.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Halfling Cunning.png
Cunning: +1/+2/+3 Bluff skill and to hit while performing Sneak Attacks.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Bold.png
Bold: You overcome fear quickly - fear and shaken effects are removed from you after 12/6/3 seconds.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires 5 APs spent in tree

Icon Enhancement Lesser Dragonmark of Healing.png
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Jorasco Dragonmark Focus
Icon Enhancement Break Out The Leeches.png
Break Out The Leeches: Lesser Dragonmark Spell: Positive Energy Leeches. (Removes one negative level, one poison, and one disease from your living target once every 3 seconds. Duration is equal to your Heal skill. This ability shares a counter with Lesser Dragonmark of Healing)
AP Cost: 1 Ranks: 1 Progression: 5 Requires: Lesser Dragonmark of Healing
Icon Feat Mobility.png
Nimble Reaction: +1/+2/+3 Armor Maximum Dexterity Bonus and Maximum Dodge Bonus
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Acrobatic
Icon Enhancement Guile.png
Guile: +1 Sneak attack die
AP Cost: 1 Ranks: 1 Progression: 5 Requires: Cunning
Icon Enhancement Heroic Companion.png
Heroic Companion: Action Boost: Grants an ally +0.25/+0.5/+1[W], +2/+4/+6 to hit and saving throws, 0/+2%/+4% Dodge and 0/0/+10 Physical Resistance Rating. (Cooldown: 30 seconds)
AP Cost: 1 Ranks: 3 Progression: 5 No requirements

Tier Three[edit]

Requires 10 APs spent in tree

Icon Enhancement Greater Dragonmark of Healing.png
Greater Dragonmark of Healing: Greater Dragonmark Spell: Heal.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Lesser Dragonmark Focus
Icon Enhancement Skillful Thrower.png
Skillful Thrower: You can use your Dexterity modifier for damage with returning thrown weapons.
AP Cost: 2 Ranks: 1 Progression: 10 No requirements
Icon Enhancement Improved Dodge.png
Improved Dodge: +1%/+2%/+3% Dodge when wearing light or no armor.
AP Cost: 1 Ranks: 3 Progression: 10 Requires: Dodge, Nimble Reaction
Icon Enhancement Guile.png
Guile: +1 Sneak attack die
AP Cost: 1 Ranks: 1 Progression: 10 Requires: Guile

Tier Four[edit]

Requires 15 APs spent in tree

Icon Enhancement Master Thrower.png
Master Thrower: You gain a +1 Competence bonus to the Critical Threat Range of returning thrown weapons.
AP Cost: 1 Ranks: 1 Progression: 15 Requires: Skillful Thrower
Icon Enhancement Halfling Agility.png
Halfling Agility: Up to once per second when you are hit, you gain 1% dodge until you are missed. This effect can stack up to 5 times.
AP Cost: 2 Ranks: 1 Progression: 15 Requires: Improved Dodge
Icon Enhancement Guile.png
Halfling Guile: +1 Sneak attack die
AP Cost: 1 Ranks: 1 Progression: 15 Requires: Halfling Guile