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Gnome enhancements

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Gnome enhancements

Gnome enhancements tree

Core abilities[edit]

Icon Enhancement Gnomish Perseverance.png
Gnomish Perseverance : +1 Dodge, +1 Use Magic Device
AP Cost: 1 Level: 1 Progression: 0 No requirements
IntelligenceColored.png
Intelligence: +1 Intelligence
AP Cost: 2 Level: 2 Progression: 0 Requires: Gnomish Perseverance
Icon Enhancement Gnomish Perseverance 2.png
Gnomish Perseverance: +1 Dodge, +1 Use Magic Device
AP Cost: 1 Level: 4 Progression: 0 Requires: Intelligence
IntelligenceColored.png
Intelligence: +1 Intelligence
AP Cost: 2 Level: 8 Progression: 0 Requires: Gnomish Perseverance
Icon Enhancement Scroll Retain Essence.png
Scrolls: Retain Essence: You gain a 15% racial bonus to your odds of retaining a copy of a Scroll when using it.
+2 Dodge, +1 Use Magic Device
AP Cost: 1 Level: 16 Progression: 0 Requires: Intelligence

Tier One[edit]

Requires Gnomish Perseverance

Icon Enhancement Sivis Dragonmark Focus.png
Sivis Dragonmark Focus: +1/+2/+3 dragonmark use per day, +1/+2/+3 Use Magic Device
AP Cost: 1 Ranks: 3 Progression: 1 Requires: Least Dragonmark of Scribing
Icon Enhancement Gnome Wand and Scroll Mastery.png
Wand and Scroll Mastery: +25%/+50%/+75% effectiveness from your wands, scrolls, and other items that cast spells, and +1/+2/+3 to the save DC of your offensive wands. Taking Wand and Scroll Mastery in one enhancement tree will block its availability in other enhancement trees.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Keen Insight.png
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Awareness.png
Stealth or Awareness: Choose one:
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Gnomish Weapon Training.png
Gnomish Weapon Training: +1 to hit and damage with light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows.
AP Cost: 1 Ranks: 1 Progression: 1 No requirements

Tier Two[edit]

Requires 5 APs spent in tree

Icon Enhancement Lesser Dragonmark of Scribing.png
Lesser Dragonmark of Scribing: Lesser Dragonmark Spell: Illusory Mark of Flame. This spell works acts as the Symbol of Flame spell, but with Illusion as its school and Will as its saving throw.
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Sivis Dragonmark Focus
Icon Enhancement Against the Giants.png
Against the Giants: Gnomes have passed their tactics for eluding Giants down over generations.
+2/+4/+6 to Saving Throws and Armor Class against Giants.
AP Cost: 1 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Color Spray.png
Color Spray: Activation Cost: 10/5/2 Spell Points. Cooldown: 8 seconds.

PrismaticSpray.png Metamagic: Quicken, Heighten, Enlarge, Embolden. Spell Resistance: No

Enemies are sprayed with illusions of color, and must make a Will save or be Dazed, Blinded, and/or Silenced. The target must make a saving throw for each effect.
AP Cost: 1 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Blur.png
Permanent Blur: You gain a permanent Blur effect.
AP Cost: 1 Ranks: 1 Progression: 5 No requirements
Icon Enhancement Gnomish Weapon Training 2.png
Gnomish Weapon Training: +1 to hit and damage with light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows.
AP Cost: 1 Ranks: 1 Progression: 1 Requires: Gnomish Weapon Training (Tier 1)

Tier Three[edit]

Requires 10 APs spent in tree

Icon Enhancement Greater Dragonmark of Scribing.png
Greater Dragonmark of Scribing: Greater Dragonmark Spell: Illusory Symbol of Stunning. This spell works acts as the Symbol of Stunning spell, but with Illusion as its school and Will as its saving throw.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Lesser Dragonmark Focus
Icon Enhancement Nimble Reaction.png
Nimble Reaction: +1/+2/+3 Armor Maximum Dexterity Bonus and Maximum Dodge Bonus.
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Gnome Spell Focus Illusion.png
Racial Spell Focus: Illusion: +1/+2/+3 to Illusion DCs
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Gnomish Weapon Training 3.png
Gnomish Weapon Training: +2 to hit and damage with light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows.
AP Cost: 2 Ranks: 1 Progression: 1 Requires: Gnomish Weapon Training (Tier 2)

Tier Four[edit]

Requires 15 APs spent in tree

Icon Feat Favored Enemy Reptilian.png
Gnomish Favored Enemy: Gnomes have a history of racial enmity with several kinds of creatures. Choose a Favored Enemy feat for one of these: Gnoll or Reptilian
AP Cost: 2 Ranks: 1 Progression: 15 No requirements
Icon Enhancement Gnomish Weapon Training 4.png
Gnomish Weapon Training: +2 to hit and damage with light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows.
+1 Competence Bonus to Critical Threat Range with the same weapons.
AP Cost: 2 Ranks: 1 Progression: 1 Requires: Gnomish Weapon Training (Tier 3)