From DDO wiki
[edit] Class Features
Alignment: Any
Hit die: d6
- Skill points at 1st level: (8 + Intelligence modifier) x4
- Skill points at each additional level: 8 + Intelligence modifier
[edit] Advancement Table
[edit] Level 1
[edit] Level 2
- Evasion (passive): This feat allows the character to avoid even magical and unusual attacks with great agility. If they make a successful reflex saving throw against an attack that normally deals half damage on a successful save, they will instead take no damage. A helpless character does not gain the benefit of evasion. Evasion can only be used if the character is wearing light or no armor and is not heavily encumbered.
[edit] Level 3
[edit] Level 4
- Uncanny dodge (active): When activated, provides a 15 second boost of +4 to Armor Class and +4 to Reflex saves. In addition, according to the official knowledge base, uncanny dodge allows you to retain your dexterity bonus to AC (if any) when you are caught flat-footed or struck by an invisible attacker. However, you still lose your dexterity bonus to AC when immobilized.
[edit] Level 5
[edit] Level 6
[edit] Level 7
[edit] Level 8
[edit] Level 9
[edit] Level 10
[edit] Level 11
[edit] Level 12
[edit] Level 13
[edit] Level 15
[edit] Level 16
[edit] Level 17
[edit] Level 18
[edit] Level 19
[edit] DC lists
Check our work-in-progress traps and locks DC list
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