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Doubleshot grants a character a chance to make an additional attack roll with their ranged weapon any time they make a ranged attack. The additional roll is made on the target of the initial attack. Doubleshot only applies to ranged attacks.

Doubleshot was introduced as part of the Update 19 combat changes. Many attack speed bonuses were converted to Doubleshot effects at that time.

Update 28 Patch 1 changes:

  • Manyshot and Ten Thousand Stars no longer reduce your doubleshot chance.
  • Repeating crossbows now have 1/3rd the chance for Doubleshot.
  • Doubleshot can now "wrap" and cause a third or fourth shot if it goes above 100%.

Sources of Doubleshot[edit]


Enhancement bonus[edit]

Class enhancements[edit]

  • Arcane Archer - Core ability 5 - Shadow Arrows: Arcane Archer Secondary Imbue Toggle: +5% Doubleshot chance with bows.
  • Arcane Archer - Core ability 6 - Master of Imbuement: Passive +20% Doubleshot chance.
  • Deepwood Stalker - Tier 4 ability - Killer: +5% morale bonus to Doubleshot chance per stack. Earn stacks by killing. 15s duration. The Killer buff can stack up to 2/3/4 times.
  • Deepwood Stalker - Tier 5 ability - Strikes Like Lightning: +20% Doubleshot.
  • Assassin - Tier 4 ability - Killer: same as DWS Killer
  • Mechanic - Tier 5 ability - Rapid Fire: Passive +3%/6%/10% Doubleshot
  • Kensei - Core ability 3 - Strike With No Thought: Passive +3% to 6% Doubleshot depending on how many Kensei core abilities you have.
  • Kensei - Core ability 6 - Alacrity: Passive +15% Doubleshot
  • Warchanter - Tier 4 ability - Reckless Chant: Passive +2%/4%/6% Music bonus to Doubleshot.

Race enhancements[edit]

  • Elf - Tier 4 ability - Skill: Passive +3% Doubleshot
  • Morninglord - Tier 4 ability - Skill: Passive +3% Doubleshot

Guild bonus[edit]

Epic Destinies[edit]