The Seal of Shan-to-Kor is a story arc given out in the southeastern area of the Marketplace by Wayfinder Dael (just past the Rusty Nail), which is part of the "great story" of Stormreach and its struggles with the giants of Xen'drik.
The quest consists of three quests and one side-quest (The Sacred Helm) which is accessible from The Steam Tunnels entered in the southeast corner of The Marketplace.
Fortification +25%Fortification +25%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
Armor Bonus +3Armor Bonus +3: This item surrounds the wearer with an invisible but tangible field of force, granting +3 armor bonus to AC, just as though he were wearing armor.
DeceptionDeception: This weapon is hard to focus upon and thus provides a +3 enhancement bonus to Bluff checks. In addition, Deception weapons have a small chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
Lesser Vermin BaneLesser Vermin Bane: A bane weapon excels at attacking one type or subtype of creature. Against Vermins, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
Lesser Elemental BaneLesser Elemental Bane: A bane weapon excels at attacking one type or subtype of creature. Against Elementals, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
Axeblock IIAxeblock II: Passive: Reduces physical damage taken by 4, except from Bludgeoning or Piercing weapons. (Damage Reduction: 4/Pierce, Bludgeon)
Axeblock IIAxeblock II: Passive: Reduces physical damage taken by 4, except from Bludgeoning or Piercing weapons. (Damage Reduction: 4/Pierce, Bludgeon)
Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.