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Sleep (spell)

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Sleep (spell) effects
Sleep.png
Name: Sleep
School: Enchantment (Compulsion) (Mind-affecting)
Primer: [[spells|]]
Spell Level: AotS 1, Brd 1, Sor/Wiz 1, Storm 1, Wlk 1, Wild 1
Special:
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction.
SLA:
Spell Point Cost: 10
Metamagic: Embolden, Enlarge, Eschew, Heighten, Quicken
Target: Foe, Positional
Range: Standard AOE
Duration: 20 seconds + 2 seconds per caster level (No maximum)
Saving Throw: Will save negates
DC:
Spell Resistance: Yes
Cooldown: 2 seconds (Wizard, Bard), 1.5 seconds (Sorcerer)

Description

Induces an area of effects magical slumber, sending creatures to sleep (which renders them helpless) until attacked. Ineffective on Elves, Undead, Constructs, Ooze or other creatures that do not sleep. A successful Will save negates this effect. Special spell DC = spell's save DC - creature's HD + your caster level.

Notes

Creatures affected by the Sleep spell are not affected by nearby noise as normally sleeping creatures are. Performing actions such as walking nearby without using the Skill Move Silently, breaking boxes, or fighting next to them will not awaken targets affected by this spell. A creature affected by this spell will be awoken if attacked in any way, including attacks which miss.

Scrolls[edit]

Wands[edit]

Clickies[edit]

Last Edited Item Type Enhancements ML Bind Quests
  • Update 48.2
  • 4 years, 2 months, and 31 days
  • BugTime
Vial of Slumberdust
Vial of Slumberdust.png
(edit)
Trinket 
  • SleepIcon tooltip.pngSleep
    Caster level: 1
    Charges: 3 (3/day)
    3 Charges (Recharged/Day:3)
1 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Seal of Shan-To-Kor, End reward
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Based on [[Category:Sleep clicky items]] ( t • e • h )