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Shield (spell)

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Name: Shield
School: Abjuration (Force)
Primer: [[spells|]]
Spell Level: AotS 1 , DrDi 1 , Sor/Wiz 1 , Wlk 1 , Wild 1
Special:
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
SLA:
Spell Point Cost: 10
Metamagic: Extend, Quicken
Target: Self
Range: Personal
Duration: 1 minute per caster level (Min 5)
Saving Throw:
DC:
Spell Resistance:
Cooldown: 2 seconds (Wiz), 1.5 seconds (Sor)
Augmentation: Arcane • Arcane 1

Description

Grants a +4 shield bonus to Armor Class, and protection from Magic Missiles, Chain Missiles and Force Missiles.

Notes

  • The Armor Class Bonus does not apply if the caster equips an actual shield with a greater bonus.
  • This spell reduces Grazing Hit damage by 10%.
  • Minimum duration is 5 minutes.

Scrolls[edit]

Wands[edit]

Other Sources[edit]

Enhancements and Destines[edit]

Clicky Named items[edit]

Randomly generated Clickies can also drop as quest rewards* in a few older chains, end-rewards from older chains (such as Water Works), and, very rarely, from chests in some quests. They can also occasionally be found for sale in the Three Finger Thad's Guildship amenity. Since these are randomly generated from a wide list of spell effects, the chances for a Shield clicky are appropriately small.

(* Notably Stand Your Ground and The Bookbinder Rescue)


Item Type Enhancements ML Bind Quests
Protective Gloves
(edit)
Gloves
  • ShieldShield
    Caster level: 1
    Charges: 1 (1/day)
    1 Charges (Recharged/Day:1)
1 Bound to Character on Acquire Necromancer's Doom, Chest behind locked door
Mystic Belt
(edit)
Belt
  • ShieldShield
    Caster level: 1
    Charges: 2 (2/day)
    2 Charges (Recharged/Day:2)
  • Wisdom +5 Wisdom +5: This item makes the wearer more in tune with her surroundings, granting a +5 Enhancement bonus to Wisdom.
  • Yellow Augment Slot
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
9 Bound to Character on Equip Bring Me the Head of Ghola-Fan!, Treasure Room End Chest
Goggles of Shielding
(edit)
Goggles 5 Bound to Character on Equip, Exclusive The Bloody Crypt, End Chest
Giantcrafted Chain Armor
(edit)
Chainmail
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to Armor Class.
  • AdamantineAdamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Medium armor made from adamantine grants its wearer damage reduction of 2/-.
  • Fortification +25%Fortification +25%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
  • ShieldShield
    Caster level: 1
    Charges: 3 (3/day)
    3 Charges (Recharged/Day:3)
10 Bound to Character on Acquire Giantcraft Armor, Turn in 10 Ancient Giant Relics
Giantcrafted Chain Shirt
(edit)
Chain Shirt
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to Armor Class.
  • AdamantineAdamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Light armor and shields made from adamantine grant their user damage reduction of 1/-.
  • Fortification +25%Fortification +25%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
  • ShieldShield
    Caster level: 1
    Charges: 3 (3/day)
    3 Charges (Recharged/Day:3)
10 Bound to Character on Acquire Giantcraft Armor, Turn in 10 Ancient Giant Relics
Giantcrafted Docent
(edit)
Docent 10 Bound to Character on Acquire Giantcraft Armor, Turn in 10 Ancient Giant Relics
Giantcrafted Plate Armor
(edit)
Full Plate
  • ShieldShield
    Caster level: 1
    Charges: 3 (3/day)
    3 Charges (Recharged/Day:3)
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to Armor Class.
  • AdamantineAdamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Heavy armor made from adamantine grants its wearer damage reduction of 3/-.
  • Fortification +25%Fortification +25%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
10 Bound to Character on Acquire Giantcraft Armor, Turn in 10 Ancient Giant Relics
Giantcrafted Robe
(edit)
Robe
  • ShieldShield
    Caster level: 1
    Charges: 3 (3/day)
    3 Charges (Recharged/Day:3)
  • Armor Bonus +4Armor Bonus +4: This item surrounds the wearer with an invisible but tangible field of force, granting +4 armor bonus to AC, just as though he were wearing armor.
  • Fortification +25%Fortification +25%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
10 Bound to Character on Acquire Giantcraft Armor, Turn in 10 Ancient Giant Relics
Sapphire Studded Buckles
(edit)
Belt 6 Bound to Account on Acquire, Exclusive Kind of a Big Deal, End Chest
Epic Sapphire Studded Buckles
(edit)
Belt 21 Bound to Account on Acquire, Exclusive Kind of a Big Deal, End Chest

Based on Shield clicky items ( t • e • h )