Melee weapons
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- Armor Destroying (Armor Piercing + Destruction)
- Armor-Piercing
- Damage
(Acid, Cold, Electricity, Fire, Force, Light, Sonic, Negative, Poison, Evil, Good, Law, Chaos)
- Ghost Touch
- Melee Alacrity
- Metalline
- Sacred
- Seeker
- Silver Flame
- Songblade
- Spell Power
(Combustion, Corrosion, Devotion, Glaciation, Impulse, Magnetism, Nullification, Radiance, Reconstruction, Resonance)
- Unbalancing
- Vengeful
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- Abilities:
- Aligned
- Assassinate
- Bane
(Aberration, Animal, Construct, Dragon, Elemental, Giant, Dwarf, Elf, Goblinoid, Gnoll, Halfling, Human, Orc, Reptilian, Magical Beast, Monstrous Humanoid, Ooze, Chaotic Outsider, Evil Outsider, Lawful Outsider, Plant, Undead, Vermin, Unnatural, Incorporeal)
- Damage (Bludgeon, Piercing, Slashing)
- Deadly
- Diversion
- Doublestrike
- Eternal Faith
- Everbright
- Keen/Impact
- Incite
- Insightful Combat Mastery (except Two-handed melee weapon)
- Insightful Spell Power
(Combustion, Corrosion, Devotion, Glaciation, Impulse, Magnetism, Nullification, Radiance, Reconstruction, Resonance)
- Shatter
- Skills:
- Spell Lore (one type)
- Stunning
- Tendon Slice
- Vertigo
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