Game mechanicsNewbie guideIn developmentDDO StoreIRC Chat/Discord


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavor

FeatsGlossaryItemsMapsMonstersPlacesQuestsRacesSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Power Attack

From DDO wiki
Jump to: navigation, search

Icon Feat Power Attack.png
Power Attack

Description

This feat exchanges part of your attack bonus for extra melee damage. It reduces your hit bonus by 5, or your Base Attack Bonus, whichever is lower. Then your successful attacks will have their damage increased by the same amount. Two-handed weapons get twice that damage bonus. (Unarmed strikes count as one-handed.) Typically, this means one-handed weapons get +5 and two-handed get +10 to damage.

This feat is a stance. It may be toggled on and left active indefinitely. When deactivated, there is a 10 second cooldown before it can be used again.

Notes

  • Fighters, Paladins, and Humans can use an Attack Boost enhancement to partially negate the to-hit penalty from Power Attack.
  • Another method of gaining an attack bonus: let another character has drawn the monster's aggression, then move behind it and attack to gain a +2 flanking bonus.
  • Power Attack is particularly good for killing slimes, oozes, and puddings. Those monsters damage your weapon on every hit. Power Attack means you'll need fewer hits to kill it, saving repair costs. In fact, with a high Strength and Power Attack, you can destroy most slimes by punching, for zero weapon damage.
  • A Fighter may select this feat as one of his fighter bonus feats.
  • A Monk may select this feat as one of his martial arts feats.