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Unbreakable/sandbox
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Unbreakable: Passive bonuses: +5 sacred bonus to natural armor. You gain the Diehard feat.
Sentinel Stance: (Cooldown 20 seconds) You gain DR 10/epic. | ||||
EDP Cost: 0 | Ranks: Automatic | Progression: 4 | No requirements |
Unbreakable | |
Epic Destiny Enhancement | |
PrerequisitePermanent conditions that must be met before an ability can be acquired. For instance, the Dodge feat lists Dexterity 13+. Temporary conditions are listed under Conditions.: |
4 AP in tree, Perform: |
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Epic DestinyUnrecognized term: Epic Destiny: |
Unyielding Sentinel |
EDPThe number of Epic Destiny Points (EDP) needed to acquire each rank of the enhancement, usually 1 or 2. /RanksThe number of ranks of an enhancement that can be acquired,usually 1 to 3.: |
Automatic |
UsageEvery ability has one or more usage modes. A passive ability functions continuously without any conscious effort. An active ability requires conscious effort to invoke. A toggled ability, such as a Stance, requires conscious effort to activate, but then remains active until consciously untoggled (or character dies, etc.). Note that an ability which enhances an active or toggled ability, but does not, itself, need to be independently activated, is passive. An ability may have both a passive component and an active or toggled component. The field is hidden when easily predictable, such as for a spell (which is always active).: |
Passive / Toggled |
GrantsIf the ability imparts some other ability (other than proficiency), that is indicated here. For example, the Barbarian's Die Hard enhancement provides the Diehard feat.: |
Diehard |
Description
Passive bonuses: +5 sacred bonus to natural armor. You gain the Diehard feat.
Sentinel Stance: (Cooldown 20 seconds) You gain DR 10/epic.