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Epic Destinies

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ARCANE

Draconic Incarnation

Fatesinger

Magus of the Eclipse

Machro­technic
DIVINE

Divine Crusader

Exalted Angel

Unyielding Sentinel
MARTIAL

Grandmaster of Flowers

Legendary Dreadnought

Shadow­dancer
PRIMAL

Fury of the Wild

Primal Avatar

Shiradi Champion

As your character advances in epic experience and level, it gains Destiny Points (aka DP) which you can spend in epic destiny trees. Similar to heroic enhancements, epic destinies offer a huge variety of options to face the challenges at levels 20+.

Epic Destinies (ED) were introduced in Update 14 (as the progression system for epic levels) and overhauled in Update 51 (preparing for the introduction of legendary levels). If you were familiar with the old system, see here.

TIP: To view and compare the Epic Destinies on one page, read Update 51 Release Notes. Note that this does not include changes from subsequent updates, including the fairly major overhaul in Update 66.

Access to epic destinies[edit]

The first 12 epic destinies are available for free. If you purchased ED before Update 51, you receive a compensation. Destinies introduced later, starting with Machrotechnic in Update 60, are not free (such destinies are highlighted in Light Salmon above.)

To modify your destinies, the default keyboard command is CTRL-E. Alternatively, you can talk to the epic trainer, Fatespinner, or select Epic Destinies from the main menu. You can also assign a keyboard shortcut to access your EDs.

To drag your ED active abilities to hotbar, find them on your Character Sheet under the Destinies tab.

Epic initiation[edit]

When reaching epic levels for the first time, you are directed to the Fatespinner and a new public area called Junction of the Spheres, accessible from her dialog. This area contains NPCs that correspond to each destiny. Speak to those NPCs to unlock the destiny for this character permanently. This NPC will give you a description of the play styles that the tree supports, as well as serve a small part in a new, lightweight tutorial. You only need to do it once per character.

Available destiny trees[edit]

ED trees are grouped in 4 spheres:

Destiny spheres have no immediate impact on your character. They become important when selecting Epic Past Life Feats, as you can activate one epic destiny past life stance per sphere.

Destiny Points[edit]

Your character gains 4 Destiny Points per level. You can receive additional DP from various sources, such as past lives or rare magical tomes.

  • Epic levels: 4 per level, up to a total of 40 DP.
  • Legendary levels: 4 per level. Currently, 4 levels are available, giving a total of 56DP earnable from leveling up (40 epic + 16 legendary.) This is expected to rise to a total of 64 with the next level cap increase (expected for 2026) and eventually to 80DP when the level cap reaches 40.
  • Tome of Destiny - several types of these tomes exist that directly grant extra DP. Presently 3 different types are available.
  • Epic Completionist feat - 1 DP for every 12 past lives (up to 4 DP for 48 PLs)
  • Up to 20 DP from Fate Points, per the next section

Fate Points[edit]

Fate Points (FP) serve as additional source of Destiny Points, with every 3 Fate Points a character earns converting into a single Destiny Point. You also gain +2 hit points and +1 spell point per FP. Fate points become active at level 20.

  • 39 FP for unlocking all trees (3 per tree.)
  • Epic Past Life Feats: 3 feats for 1 FP (up to 18 FP for all 54 feats). There are inconsistent reports of a bug where some characters with Epic Completionist Feats from before Update 51 gain an extra Fate Point from owning those feats (see DDO Forums ARCHIVE ME!.) It is unclear if this still applies; currently it applies no extra bonus to Destiny Points that cannot be attained by other characters, as the standard maximum for Fate Points is a multiple of three.
  • Up to 3 FP from Tome of Fate.

Destiny Points from Past Lives[edit]

Epic Past Life Feats contribute to DP both directly (via Epic Completionist Feats) and via Fate Points. The total Destiny Points granted by a given number of lives is summarised in the table below.

DP from Epic Past Lives
Past Lives DP (Fate) DP (Lives) Total DP
0-8 +0 +0 +0
9-11 +1 +0 +1
12-17 +1 +1 +2
18-23 +2 +1 +3
24-26 +2 +2 +4
27-35 +3 +2 +5
36-44 +4 +3 +7
45-47 +5 +3 +8
48-53 +5 +4 +9
54 +6 +4 +10

Destiny Point totals[edit]

Fixed Destiny Points
Source Fate Points DP
Epic Destiny trees 39 13
Tome of Fate +3 3 1
Tome of Destiny x3 - 3
Subtotal 17
Epic Past Lives 18 6
Epic Completionist -1 4
Total 27

Notes:

1) Discounting the possible +1 from the bug detailed in the Fate Points section.
Maximum total Destiny Points
Character Level Epic levels DP for level Minimum (no tomes, Machrotechnic, past lives) Including tomes and Machrotechnic Maximum (with past lives)
20 0 0 12 17 27
30 10 40 52 57 67
34 14 56 68 73 83

More concisely:

Concise Destiny Points
Character Level Minimum (no tomes, machrotechnic, past lives) Maximum (with all)
20 12 27
30 52 67
34 68 83

Spending DP[edit]

You can spend DP in up to three ED trees simultaneously. All characters can choose from the full set of epic trees, regardless of your heroic race or class.

Similar to heroic enhancement trees, epic trees have core abilities and tiered abilities. Higher cores and tiers have a DP and minimum level requirement.

As with heroic enhancement trees, you can't take Tier 5 enhancements in more than one tree.

Ability Minimum level Minimum DP
Core 1 20 0
Core 2 23 5
Core 3 26 10
Core 4 32 20
Core 5-6 35+ TBD
Ability Minimum level Minimum DP
Tier 1 20 0
Tier 2 20 5
Tier 3 23 10
Tier 4 26 20
Tier 5 30 30

ED concepts[edit]

Stacking
The abilities in different trees usually stack. A couple of exceptions exist in caster trees - bonuses to Spell DCs from core enhancements won't stack, and you can't select the spell threat reductions in Exalted Angel and Magus of the Eclipse at the same time.
Epic mantles
Each ED tree has a mantle ability. While your character can take mantle abilities from different trees, you can have only one mantle active at a time.
Epic strikes
Each ED tree has one or more abilities designated as epic strikes. While your character can take epic strikes from different trees, all strikes share a cooldown.
Epic moments
In Tier 5 of each tree you will find an Epic Moment. Epic Moments are powerful abilities with a long cooldown. They can represent a significant amount of lategame power.

Epic Destiny Cores[edit]

Each Epic Destiny gives various bonuses per core:

HP SP Spell DCs Melee Power Ranged Power Universal Acid Chaos Cold Electric Fire Force Light / Alignment Negative Poison Positive Repair / Rust Sonic Special
Draconic* 50 1 5 5 5 5 5 5 5
Magus of the Eclipse 50 1 5 5 5 5 1 Spell Pen
Exalted Angel 50 1 5 5 5 5
Primal Avatar** 50 1 5 5/3 5/3 5/3 5/3 5/3 5/3 5/3 5/3 5/3
Fatesinger 15 25 1 5 5 5 5 5
Machrotechnic 15 25 1 5 5 5 5 5 5
Shadowdancer 15 25 1 5 5 5 5 1 Sneak Die
Shiradi Champion 15 25 1 5 5 5 5
Unyielding Sentinel 35 20 5
Divine Crusader 25 5 5
Grandmaster of Flowers 25 5 5 1 Spell Resist
Legendary Dreadnought 25 5 5
Fury of the Wild 25 5 5

{*} You choose 1 element to gain a spell power bonus.

{**} You choose 2 of 3 sets of 3 spell powers to gain a bonus. The second choice gains 3 per core instead of 5.

Comparison to old system[edit]

See Epic Destinies (Historical) for the state of Epic Destinies prior to Update 51.


If you were familiar with the ED system before Update 51, this section should help you understand the new system.

  • You no longer gain full ED power at level 20. You gain DP as you level and buy abilities in the trees gradually.
  • ED tree tiers are now level-gated.
  • Twists are gone (but you can spend points in up to 3 trees).
  • Karma: You no longer need to worry about Karma. You can select any epic past life once you reach level 30.
  • Magister is gone; there's a new tree Magus of the Eclipse.
  • You no longer need to level up your trees. Epic Destiny XP is gone and no longer a requirement for epic feats.
  • The original twelve trees are available for a fresh level 20 first-life character; no more unlocking. (Further Epic Destinies released after Update 51, such as Update 60's Machrotechnic, must be purchased.)
  • New concepts: epic mantles and epic strikes (see above)