Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Roll Call

From DDO wiki
Jump to: navigation, search

Investigate the Construct Maintenance area in the Cogs.

Masterminds of Sharn adpack icon.jpg
DDO Point icon.png Requires access to adventure packIcon tooltip.png: Masterminds of Sharn
Roll Call
Heroic level: 16
Epic level: 32
(considered Legendary)
Duration: short
Heroic XP:  ♣1,826Icon tooltip.pngSolo/Casual ♦3,166Icon tooltip.pngNormal ♥3,289Icon tooltip.pngHard ♠3,412Icon tooltip.pngElite
Epic XP:  ♣8,561Icon tooltip.pngSolo/Casual ♦14,618Icon tooltip.pngNormal ♥14,968Icon tooltip.pngHard ♠15,317Icon tooltip.pngElite
Takes place in: Alcorn's Forge - Construct Maintenance*
Bestowed by: Walk-up
NPC contact: None
Quest acquired in: The Cogs
Patron: Sharn City Council
Base favor: 5
Free to Play: No
Extreme Challenge: No
M Roll Call.png
Roll Call Left.png
Roll Call Right.png
Loading screen

Overview

You expected to find forge personnel hard at work in this wing. Instead you see an old woman, pacing back and forth while muttering to herself. This dungeon is guest-narrated by Satine Phoenix of Maze Arcana.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Speak with Aliyah Arthos
  • Find the Morgrave Students (4)
  • Find the last student
  • Defeat the Shield Guardian
  • Disable the Magic Barrier
  • Rescue Chance OR report him to the authorities
  • (Optional) Defeat Soot (Magma Brute) — Bonus (22%): Heroic( ♣402 ♦697 ♥724 ♠751 ) Epic( ♣1,883 ♦3,216 ♥3,293 ♠3,370 )
  • (Optional) Find out what happened to the power system — Bonus (22%): Heroic( ♣402 ♦697 ♥724 ♠751 ) Epic( ♣1,883 ♦3,216 ♥3,293 ♠3,370 )

What to Expect

Semi random maze through pipes of relative short pathways that connect small rooms with objectives.

Known Traps

(none)

Tips and Misc

  • The quest entrance can be reached from ground elevation. Start at the grate north and slightly east of the entrance shown on the Cogs map (appears as an orange circular spot just below a light tan circular spot) and head south up the metal grating ramp. The way is dark, but continue south until you see a crowd of people, then turn west and the quest entrance should be visible down a metal corridor.
  • The maze is confusing, but not complex - stick to one wall or the other ("left" worked fine), make every turn in that direction, and you'll find everything.
  • It is mandatory to kill all enemies in each of the rooms and then talk to the student there before it is possible to throw the lever in the room to advance.
  • There may appear to be "point of no return" drops - there are not. At the bottom there are levers that activate air jets to blow you back up the pipe.
  • Watch for the shrine; it may appear to be "beyond" some bars, but you can access it, and the steel doors lead to the final student.
Puzzle
  • The puzzle is a standard beam/mirror puzzle, but is on the ceiling. The colored gems near the mirrors correspond to the colors on the levers, "1 pull" = a 45o turn.

Start on the west wall and continue clock-wise:

  • West wall: Pull lever near the doors to start the beam
  • North wall: Yellow 3, Blue 3, White 5
  • South wall: Red 0, Gray 7


  • After the puzzle is complete, the door will still be locked (and unopenable); you must speak with Chance to open the door and then "free" him.
  • There appears to be no difference between letting him go and reporting him.

Bonus XP

  • Aggression bonus: > 61 or more monsters killed +10% Bonus.( ♣183 ♦317 ♥329 ♠341 )
  • Mischief bonus: 15 or more breakables smashed +8% Bonus.( ♣146 ♦253 ♥263 ♠273 )
  • Vandal bonus: 19 or more breakables smashed +10% Bonus.( ♣183 ♦317 ♥329 ♠341 )
  • Ransack bonus: 22-24 or more breakables smashed +15% Bonus.( ♣274 ♦475 ♥493 ♠512 )

Loot

  • Chests: 2-3
    • One for defeating Soot (optional)
    • One for one of the students (jump down the pipe in eastern part of the main chamber)
    • One end chest
  • Collectables: 3
  • NPC rewards: None

Named Chest Drop

Roll Call loot

Monsters

Name(picture) CR Type Race
Security Guardian(view)
Security Guardian.jpg
 ♦18Icon tooltip.pngNormal ♠23Icon tooltip.pngElite ♥39Icon tooltip.pngEpic Hard Construct Golem
Soot (Magma Brute)(NoPic)
No pic.jpg
 ♦17Icon tooltip.pngNormal ♥36Icon tooltip.pngEpic Hard Elemental Earth Elemental
Fire Elemental(view)
Fire Elemental.jpg
CRs missing! Elemental Fire Elemental
Magefire Cannon(view)
Magefire Cannon.jpg
 ♦18Icon tooltip.pngNormal ♥23Icon tooltip.pngHard ♠28Icon tooltip.pngElite ♦32Icon tooltip.pngEpic Normal ♥38Icon tooltip.pngEpic Hard ♠73Icon tooltip.pngEpic Elite Construct Animated Object
Rumbling Stones(view)
Rumbling Stones.jpg
 ♠20Icon tooltip.pngElite ♥32Icon tooltip.pngEpic Hard Elemental Earth Elemental
Security Canine(view)
Security Canine.jpg
 ♦15Icon tooltip.pngNormal ♠20Icon tooltip.pngElite ♠57Icon tooltip.pngEpic Elite Construct Iron Defender
Security Construct(view)
Security Construct.jpg
 ♦16Icon tooltip.pngNormal ♥19Icon tooltip.pngHard ♠23Icon tooltip.pngElite ♥36Icon tooltip.pngEpic Hard ♠57Icon tooltip.pngEpic Elite Construct Animated Object
Worker Construct(view)
Worker Construct.jpg
 ♦16Icon tooltip.pngNormal ♠20Icon tooltip.pngElite ♥36Icon tooltip.pngEpic Hard ♠57Icon tooltip.pngEpic Elite Construct Golem

The above was automatically compiled via DPL, 04:02:03 cache updated, time elapsed = 0.24859189987183 (please, do not keep reloading this page unless necessary, since it will not load from the cache, it will be re-generated from scratch every time, putting excessive additional load on the server).