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|List of Crafted Epic Items by Adventure Pack:|
|Cannith Challenge||Devil Assault
|Phiarlan Carnival||Sands of Menechtarun||Sentinels of Stormreach||The Red Fens||The Vault of Night||Web of Chaos||Events & Festivals|
Select new, and old items can be upgraded into powerful Epic versions by collecting rare scrolls, seals, and shards. These Epic rewards can then be further customized with Augment Crystals, permanently adding new effects to your items.
 Creating Epic Items
First you find a normal version of the item, then you collect three objects in epic dungeons to upgrade the item at the Altar of Epic Rituals in The Twelve by putting the item, scroll, shard and seal together in the Altar of Epic Rituals.
If, say, you want an Epic Antique Greataxe, you'll need to get an Antique Greataxe, kill epic monsters to get a Scroll of the Antique Greataxe (or buy one on the Auction House), and loot chests for a Seal of the Antique Greataxe and a Shard of the Antique Greataxe. Once you have all of those, you can upgrade your Antique Greataxe to the epic version of the item.
Scrolls drop from monsters, are not bound, and can be freely traded. When the scroll is found, it is randomly assigned to a party memberU8. Seals and Shards items become Bound to Account upon acquire. These items may only be traded via the chest loot window. Scrolls, Seals, and Shards stack and count as "Ingredients".
Depending on the quest, Seals will drop from one or all chests in a quest/raid, whereas, Shards are only from quest/raid end chests. For Example: All the chests in Epic Chamber of Raiyum will have a chance to drop Seals, but Epic Partycrashers will only drop seals in the final "Epic chest".
All epic items created are minimum level 20, and most are Bound to Character. Exceptions to the latter are epic items created in Smuggler's Rest, and Tier 1-2 items from Epic Challenges. These exceptions are all Bound to Account; they also don't require a Scroll, Seal, or Shard to craft. Epic non-weapon items from Update 13 quests do require a Scroll, Seal and Shard, but are Bound to Account; epic weapons from these same quests are Bound to Character. Likewise. Tier 3 Epic Challenge items are Bound to Character.
 Augment Slots
Most epic items have at least one Augment Slot.
Note: As of Update 17, the old Augment system for epic items was replaced with the new Augment Slot system. However, existing epic slotted items and crystals are unchanged. See Epic Crafting/Augment Crystal Table for old version costs and effects.
 Clearing Augment Slots / Cleansing Ritual / Upgrading changed item
If you want to clear any Augment Slots that are filled, you can use the Cleansing Ritual. This is also the process you'll want to use if you have an old version that you want to upgrade to an updated version.
- To do so, place 50 Siberys Dragonshard Fragments and the item you want to cleanse into the Altar of Epic Rituals.
- Warning: This recipe essentially DESTROYS the item and creates a new blank copy. The new copy will be exactly the same as if you put a new base item, Epic Scroll, Seal and Shard in to do it.
- You will lose ALL added effects on the item, including:
- Filled Augments
- Eldritch Rituals
- Armor Kits applied to Armor
- Everything added after the point you got it
- Temporary Red Augment Crystals from Devil's Assault (Only semi-workaround)
- As they will clear by themselves after 100 hours, and allow you to change the Red Slot without losing other properties.
- Exclusive items and temporary Essence items
- Since internally this both creates and destroys the item at the same time, it can't function directly on Exclusive items, as the new copy would destroy itself since two can't exist in your inventory, while the old copy is still destroyed.
- Due to this Turbine implemented a workaround: For such items, the Ritual doesn't create a new item, but instead creates an "Essence" of that item, which will automatically go into your ingredients bag.
- You'll then need to take it out, and place it back into the Altar to turn that Essence into the new/cleared version of your epic item.
- Treasure of Crystal Cove items
- Update 1 - First implementation of Epic items
- Offered no mechanic of this kind. Original intention of the system was to force the players stick to what they've got in their Slots.
- Update 1 Patch 1 - Some of the Sand of Menechtarun epic items have their enchantment changed.
- The Cleansing Ritual is now implemented in order to allow upgrading old versions. Required a Scroll of Dispel Magic as an ingredient, but noted will be changed to 3 epic dungeon tokens in future.
- Update 3
- The Cleansing Ritual could now be performed for all epic items. Ingredient required for the Ritual was changed as promised to 3 Epic Dungeon Tokens. Also, "essence" workaround for Exclusive items was implemented.
- Update 14 / Menace of the Underdark
- First update in which which the seal/shard/scroll system was abandoned for epic items.
- 16 Patch 1 Hotfix 2
- Ingredient required for the Ritual changed to 50 Siberys Dragonshard Fragments.
- Update 17
 External Links
- Original thread on forums.ddo.com by SimVerg
- A Guide to Epic Upgrades and Augmentations
- Epic Shards/Seals: A guide to which ones drop where.