Game mechanicsNewbie guideIn developmentDDO StoreIRC Chat/Discord

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavor


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

The Archons' Trial

From DDO wiki
Jump to: navigation, search
Trials of the Archons adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Trials of the Archons

The Archons of Shavarath would make formidable allies for the Gatekeepers. Yet the Celestials will only give their aid to those who prove themselves worthy.

The Archons' Trial
Heroic level: 13
Epic level: 30
Duration: long
Heroic XP:  ♣2,999Solo/Casual ♦5,233Normal ♥5,466Hard ♠5,700Elite
Epic XP:  ♣15,332Solo/Casual ♦26,220Normal ♥26,884Hard ♠27,550Elite
Takes place in: Citadel of the Dawn
Bestowed by: Jalena
NPC contact: Jalena
Quest acquired in: Amrath
Patron: The Gatekeepers
Base favor: 6
Free to Play: No
Extreme Challenge: No
The Archons' Trial map
Loading screen


The Archons wish to test whether you have what it takes to make a worthy ally. Travel to the Citadel of the Dawn and undergo the Archons' trials.

Spoiler Warning: Information below this point can be considered spoiler material!


Known Traps

  • Trial of Agility - Mechanic's path
    • First door OL:  ♦18-22Normal ♥-56Hard ♠34-40Elite
    • Trap: pierce RS:  ♦-31Normal ♥-37Hard
    • Trap: pierce S:  ♠90Epic Elite
    • Trap: pierce DD:  ♦-48Normal ♥(CF:40)Hard ♠(CF:47;F:55)Elite ♠(CF:99)Epic Elite
    • Trap: slash DD:  ♦-43Normal ♥-47Hard ♠(CF:46)Elite (slashing trap on stairs)
    • Trap: slash RS:  ♦-44Normal ♠(CF:46)Elite (slashing trap on stairs)
    • Trap: electric DD:  ♥(CF:38(1 roll))Hard (first electric trap)
    • Trap: electric RS:  ♦-23Normal ♥-45Hard (first electric trap)
    • Trap: electric RS: (2nd & 3rd electric trap)
    • Trap: electric DD:  ♦-41Normal ♥43-49Hard ♠(CF:49;F:54)Elite (2nd & 3rd electric trap)
    • Second door OL:  ♦26-33Normal ♥-36Hard ♠39+Elite
    • Third door OL:  ♦(F:32;S:33)Normal ♥35-37Hard
    • Trap: DD:  ♥-48Hard ♠-60Elite (electric floor)
    • Trap: RS:  ♥23+Hard (electric floor)
  • Trial of Intelligence
    • Trap: DD:  ♦(CS:49)Normal ♥-48Hard ♠-48Elite (electric floor)
    • Trap: RS:  ♠30-41Elite (electric floor)
1st Puzzle
2nd Puzzle
3rd Puzzle

Tips and Misc

  • The Mechanic's Path additionally contains several waves of monsters, while the alternate path does not.
  • After the Third Puzzle in the Test of Intelligence (see right), there is what looks like a 4th, an absurdly easy 1-piece puzzle - but it's not. If you "solve" it, two things happen - the floor becomes electrified, and simultaneously you have one more fight. Instead, or if you solve this trap-puzzle (and are told "You chose poorly..."), there is a tiny button on the left side of the exit gateway to the Test of Strength. This button does not register as an object when you use the q key, so you have to find it visually and use it via a mouse-click.
  • Evil weapons will help the end fight, which is against good Archons. On Elite difficulty, Rhi'enne the Planetar has extremely high DR/Evil.
The Entry to the Hall with Tile Puzzles

Bonus XP

  • Insidious Cunning bonus: 54 or less monsters killed +10% Bonus.( ♣300 ♦523 ♥547 ♠570 )
  • Aggression bonus: 142+ or more monsters killed +10% Bonus.( ♣300 ♦523 ♥547 ♠570 )
  • Tamper bonus: 3 or more traps disarmed +10% Bonus.( ♣300 ♦523 ♥547 ♠570 )
  • Neutralization bonus: 4 or more traps disarmed +20% Bonus.( ♣600 ♦1,047 ♥1,093 ♠1,140 )
  • Ingenious Debilitation bonus: 5 or more traps disarmed +30% Bonus.( ♣900 ♦1,570 ♥1,640 ♠1,710 )
  • Mischief bonus: 16 or more breakables smashed +8% Bonus.( ♣240 ♦419 ♥437 ♠456 )
  • Vandal bonus: 42 or more breakables smashed +10% Bonus.( ♣300 ♦523 ♥547 ♠570 )


  • Chests: 3
    • One in the Mechanic's path (behind at least one locked door; may also be locked itself); on a platform above the room with the first shrine, so may be possible to get there without a rogue.
    • One after the Trial of Endurance, on the upper platform after the locked portcullis.
    • One at the end, with named loot.
  • Collectables: 3 (may be others on the Mechanic's Path)
    • Rubble in the tar in the Trial of Agility
    • Rubble at the top of the stairs in the Trial of Endurance
    • Cabinet near the shrine after the Trial of Endurance
  • NPC rewards: Standard

Named Chest Drop


All items are ML 13 and Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire.


All items are ML 28 and Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire.