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Temple of Elemental Evil Part Two

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The Temple of Elemental Evil adpack icon.jpg
Turbine point icon.png Requires access to adventure pack: The Temple of Elemental Evil

The lowest level of the Temple of Elemental Evil surely leads to the malefic force that controls it.

Temple of Elemental Evil Part Two
Heroic level: 7
Epic level: 30
Duration: long
Heroic XP:  ♣2,292Solo/Casual ♦4,068Normal ♥4,316Hard ♠4,564Elite
Epic XP:  ♣16,286Solo/Casual ♦27,850Normal ♥28,557Hard ♠29,263Elite
Takes place in: Lower Temple
Bestowed by: The Temple of Elemental Evil
NPC contact: Alatra the Gatekeeper
Quest acquired in: Hall of Heroes
Patron: The Gatekeepers
Base favor: 5
Free to Play: No
Extreme Challenge: No
Temple of Elemental Evil Part Two map
Second Map
Third Map
Fourth Map
Fifth Map
Loading screen

Overview

To enter this quest, complete the first part. You can then continue with part two directly from part one, or you can recall and enter later from the Hall of Heroes.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Reach the innermost depths of the Temple of Elemental Evil
  • Find the Commanders of the Greater Temple
  • Find one of the Node Portal Gems hidden within the Elemental Nodes
  • (Optional) Find the Air Node Portal Gem in the Fire Node Heroic: +6% Bonus.( ♣138 ♦244 ♥259 ♠274 ) / Epic: +6% Bonus.( ♣977 ♦1,671 ♥1,713 ♠1,756 )
  • (Optional) Find the Earth Node Portal Gem in the Water Node Heroic: +6% Bonus.( ♣138 ♦244 ♥259 ♠274 ) / Epic: +6% Bonus.( ♣977 ♦1,671 ♥1,713 ♠1,756 )
  • (Optional) Find the Fire Node Portal Gem in the Earth Node Heroic: +6% Bonus.( ♣138 ♦244 ♥259 ♠274 ) / Epic: +6% Bonus.( ♣977 ♦1,671 ♥1,713 ♠1,756 )
  • (Optional) Find the Water Node Portal Gem in the Air Node Heroic: +6% Bonus.( ♣138 ♦244 ♥259 ♠274 ) / Epic: +6% Bonus.( ♣977 ♦1,671 ♥1,713 ♠1,756 )
  • (Optional) Slay Cragmore the Adamant Heroic: +18% Bonus.( ♣413 ♦732 ♥777 ♠822 ) / Epic: +18% Bonus.( ♣2,931 ♦5,013 ♥5,140 ♠5,267 )
  • (Optional) Slay Dirgo Skysplitter Heroic: +18% Bonus.( ♣413 ♦732 ♥777 ♠822 ) / Epic: +18% Bonus.( ♣2,931 ♦5,013 ♥5,140 ♠5,267 )
  • (Optional) Slay Frall the Burning Heroic: +18% Bonus.( ♣413 ♦732 ♥777 ♠822 ) / Epic: +18% Bonus.( ♣2,931 ♦5,013 ♥5,140 ♠5,267 )
  • (Optional) Slay Hyrelgas the Green Dragon Heroic: +24% Bonus.( ♣550 ♦976 ♥1,036 ♠1,095 ) / Epic: +24% Bonus.( ♣3,909 ♦6,684 ♥6,854 ♠7,023 )
  • (Optional) Slay Jotun Rimeblade Heroic: +18% Bonus.( ♣413 ♦732 ♥777 ♠822 ) / Epic: +18% Bonus.( ♣2,931 ♦5,013 ♥5,140 ♠5,267 )
  • (Optional) Slay Periron the Red Dragon Heroic: +24% Bonus.( ♣550 ♦976 ♥1,036 ♠1,095 ) / Epic: +24% Bonus.( ♣3,909 ♦6,684 ♥6,854 ♠7,023 )
  • (Optional) Slay Senshock Heroic: +18% Bonus.( ♣413 ♦732 ♥777 ♠822 ) / Epic: +18% Bonus.( ♣2,931 ♦5,013 ♥5,140 ♠5,267 )
  • (Optional) Slay Supreme Commander Hedrack Heroic: +18% Bonus.( ♣413 ♦732 ♥777 ♠822 ) / Epic: +18% Bonus.( ♣2,931 ♦5,013 ♥5,140 ♠5,267 )
  • (Optional) Slay Tempest Heroic: +18% Bonus.( ♣413 ♦732 ♥777 ♠822 ) / Epic: +18% Bonus.( ♣2,931 ♦5,013 ♥5,140 ♠5,267 )
  • (Optional) Slay Vyman the White Dragon Heroic: +24% Bonus.( ♣550 ♦976 ♥1,036 ♠1,095 ) / Epic: +24% Bonus.( ♣3,909 ♦6,684 ♥6,854 ♠7,023 )
  • (Optional) Defeat 10 enemies in the Temple Heroic: +3% Bonus.( ♣69 ♦122 ♥129 ♠137 ) / Epic: +3% Bonus.( ♣489 ♦836 ♥857 ♠878 )
  • (Optional) Defeat 25 total enemies in the Temple Heroic: +7% Bonus.( ♣160 ♦285 ♥302 ♠319 ) / Epic: +7% Bonus.( ♣1,140 ♦1,950 ♥1,999 ♠2,048 )
  • (Optional) Defeat 50 total enemies in the Temple Heroic: +15% Bonus.( ♣344 ♦610 ♥647 ♠685 ) / Epic: +15% Bonus.( ♣2,443 ♦4,178 ♥4,284 ♠4,389 )
  • (Optional) Defeat 100 total enemies in the Temple Heroic: +35% Bonus.( ♣802 ♦1,424 ♥1,511 ♠1,597 ) / Epic: +35% Bonus.( ♣5,700 ♦9,748 ♥9,995 ♠10,242 )
  • (Optional) Defeat 200 total enemies in the Temple Heroic: +60% Bonus.( ♣1,375 ♦2,441 ♥2,590 ♠2,738 ) / Epic: +60% Bonus.( ♣9,772 ♦16,710 ♥17,134 ♠17,558 )
  • (Optional) Defeat 400 total enemies in the Temple Heroic: +120% Bonus.( ♣2,750 ♦4,882 ♥5,179 ♠5,477 ) / Epic: +120% Bonus.( ♣19,543 ♦33,420 ♥34,268 ♠35,116 )
  • (Optional) Defeat 750 total enemies in the Temple Heroic: +230% Bonus.( ♣5,272 ♦9,356 ♥9,927 ♠10,497 ) / Epic: +230% Bonus.( ♣37,458 ♦64,055 ♥65,681 ♠67,305 )
  • (Optional) Defeat 1500 total enemies in the Temple Heroic: +340% Bonus.( ♣7,793 ♦13,831 ♥14,674 ♠15,518 ) / Epic: +340% Bonus.( ♣55,372 ♦94,690 ♥97,094 ♠99,494 )
  • (Optional) Defeat 3000 total enemies in the Temple Heroic: +400% Bonus.( ♣9,168 ♦16,272 ♥17,264 ♠18,256 ) / Epic: +400% Bonus.( ♣65,144 ♦111,400 ♥114,228 ♠117,052 )
  • (Optional) Rescue Ashrem from the Elemental Node Heroic: +12% Bonus.( ♣275 ♦488 ♥518 ♠548 ) / Epic: +12% Bonus.( ♣1,954 ♦3,342 ♥3,427 ♠3,512 )
  • (Optional) Rescue Darley from the Elemental Node Heroic: +12% Bonus.( ♣275 ♦488 ♥518 ♠548 ) / Epic: +12% Bonus.( ♣1,954 ♦3,342 ♥3,427 ♠3,512 )
  • (Optional) Rescue Grank from the Elemental Node Heroic: +12% Bonus.( ♣275 ♦488 ♥518 ♠548 ) / Epic: +12% Bonus.( ♣1,954 ♦3,342 ♥3,427 ♠3,512 )
  • (Optional) Rescue Jaer from the Elemental Node Heroic: +12% Bonus.( ♣275 ♦488 ♥518 ♠548 ) / Epic: +12% Bonus.( ♣1,954 ♦3,342 ♥3,427 ♠3,512 )
  • (Optional) Rescue Sargen from the Elemental Node Heroic: +12% Bonus.( ♣275 ♦488 ♥518 ♠548 ) / Epic: +12% Bonus.( ♣1,954 ♦3,342 ♥3,427 ♠3,512 )
  • (Optional) Rescue Taki from the Elemental Node Heroic: +12% Bonus.( ♣275 ♦488 ♥518 ♠548 ) / Epic: +12% Bonus.( ♣1,954 ♦3,342 ♥3,427 ♠3,512 )
  • (Optional) Find all of the Part Two Audio Commentaries (16) Heroic: +42% Bonus.( ♣963 ♦1,709 ♥1,813 ♠1,917 ) / Epic: +42% Bonus.( ♣6,840 ♦11,697 ♥11,994 ♠12,290 )

What to Expect

  • Large spawns, instant dungeon alert. (Reduced in U25 Patch 1, now much rarer, unless using hirelings/summons.)

Known Traps

  • Random, appear in clusters. Pressure plates with random elemental damage in an AoE (370ish on EE) or bear traps. Disable DC in high 90s on EE, but avoidable and takes many many traps to gain the XP bonus.

Tips and Misc

Walkthrough

  • Explore the side rooms until you find a Door Seal Key. (In the northeast corner of the eastern wing. You can pass through two secret doors to reach it faster).
  • Slot the crest to open the central room.
  • Kill two priests. DM will tell you to explore a particular elemental node, east or west. The entrances are in the following order, from north to south: water, fire, air, earth.
  • Go to the designated node and enter it.
  • Find the portal gem in the node (5 possible locations).
  • Use the gem to proceed into the Elemental's room. Kill the Elemental and minions.
  • Portal into Zuggtmoy's Chambers. Kill Zuggtmoy.

Tips

  • The southeast corner of the entrance area contains many breakables, usually enough for Ransack bonus.
  • Important note for stealth players: Nodebound Fire Bats DO NOT have Tremor Sense on Heroic difficulties. This is unconfirmed for Epic. The elemental oozes, however, DO have Tremor Sense.

End fight

Zuggtmoy's Chambers
Sheltering Mushroom
Cleansing Mushroom
  • The entire room is covered by a damage-over-time effect dealing acid damage and stacking up to ten times. Occasionally a Toxic Mushroom spawns which probably increases the damage, kill it. Occasionally a purple Cleansing Mushroom spawns, interact with it to remove the stacks.
  • Zuggtmoy spawns trash multiple times per fight (at 75/50/25% hp?). She usually has a shield up until trash dies. First wave is dretches, second adds some hezrous, third includes a red named Goristro.
  • She has an AoE special attack, high damage and stun. There's a tell (MoD style waves on the ground). You can avoid the attack by getting behind the blue Sheltering Mushrooms. PLIS and similar effects block the damage, but not the stun.
  • Zuggtmoy's Earthquake spell can get you completely out of the equation. Bring high reflex save or knockdown immunity (e.g., from Unyielding Sentinel stance). Also note, arcane casters can dispel the effect by casting Gust of Wind onto the area.

Audio commentaries

  • 201-216 See maps.


Bonus XP

  • Discreet bonus: 126 or less monsters killed +5% Bonus. No experience numbers available.
  • Aggression bonus: 122 or more monsters killed +10% Bonus. No experience numbers available.
  • Observance bonus: 1 or more secret door discovered +8% Bonus. No experience numbers available.
  • Perception bonus: 3 or more secret doors discovered +10% Bonus. No experience numbers available.
  • Mischief bonus: 29 or more breakables smashed +8% Bonus. No experience numbers available.
  • Vandal bonus: 38 or more breakables smashed +10% Bonus. No experience numbers available.
  • Ransack bonus: 47 or more breakables smashed +15% Bonus. No experience numbers available.

Loot

  • Chests: Many
  • Entrance Area
    • One locked in the SW corner of the east wing (no named/crafted items)
    • One guaranteed, multiple possible for defeating random Ogre Leaders (no named/crafted items)
    • Red named Hedrack and Senshock can spawn (can drop named/crafted)
    • Randomly spawning locked chest (can drop named/crafted)
    • Small chests appear around the buffing altars (Yellow Mushrooms guaranteed)
    • One guaranteed for defeating the two commanders of the Greater Temple (Yellow Mushrooms guaranteed)
  • Elemental Nodes
    • Each area can spawn several red named, including the dragons (guaranteed drop of Colored Mushrooms)
    • Each NPC rescue optional spawns a small chest (always contain Yellow Mushrooms)
    • Each node has its end-of-the-part chest (guaranteed drop of Colored Mushrooms, can contain respective elemental Robes/Docents also)
  • End Chest
    • One for defeating Zuggtmoy (can drop named/crafted items; drops +6 to +7 Upgrade Tomes on EE; always/often contains (Epic) Mushroom Cap)
    • One optional chest for doing all elemental nodes (always/often contains (Epic) Elemental Victory)
  • NPC rewards: no regular quest reward list granted, story arc reward list can be taken when you have Part One finished together

Named Chest Drop

Standard named items

The following items are found in the rare encounter and end chests in both Temple of Elemental Evil Part One and Temple of Elemental Evil Part Two, as well as in the pyramid chest of part 2. The drop rate is higher in the rare encounter chests than the end chests.

The items may include none, one or both of the following enchantments:

Heroic

Epic

Upgradeable items (used in ToEE Crafting)

Standard named items (which drop from Part 2 only)

Heroic

Epic

Monsters

Monster Information Heroic, Epic

Yellow Named Enemies

Orange Named Enemies

Red Named Enemies