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Reign of Madness
|Requires access to adventure pack: Reign of Madness|
When a mad lord of Xoriat roams free, no one can remain sane. Visit an asylum where sanity is the disease, explore the depths of madness in a visit to Xoriat, turn the great Xorian lords against each other, and free the Tower of the Twelve from the grip of insanity.
|Quest Name||Quest Level||Total Favor||Patron||♣Casual||♦Normal||♥Hard||♠Elite|
|Acute Delirium||17||21||The Twelve||♣2,400||♦4,156||♥4,312||♠4,468|
|The Sane Asylum||17||21||The Twelve||♣2,810||♦4,866||♥5,050||♠5,233|
|The Lord of Stone||17||18||The Twelve||♣2,040||♦3,531||♥3,664||♠3,796|
|The Lord of Eyes||17||21||The Twelve||♣3,464||♦6,000||♥6,227||♠6,454|
 Reward List
Following is the list of items that can only be acquired by completing the quest chain, which can be initiated by talking to Basmore Trask in the Tower of the Twelve. The list consists of a selection of 10 semi-random items which can either be the below named items, similar level random BTA loot, potions, or stacks of 20 ingredients to be used on the Altar of Insanity.
- Fang of Siberys - +5 Scimitar: Cloudburst, Pure Good, Peals of Thunder [ML:16,BtA]
- Fleshshaper's Brigandine - +5 Brigandine: Negative Energy Absorption - 20%, Fleshmaker, Disintegration Guard, Trace of Madness, Power Drain [ML:14,BtA]
- Fleshshaper's Docent - +5 Docent: Negative Energy Absorption - 20%, Fleshmaker, Disintegration Guard, Trace of Madness, Power Drain [ML:14,BtA]
- Infused Chaos Docent - +5 Docent: Spell Turmoil, Lesser Evocation Augmentation IX, Trace of Madness, Power Drain [ML:14,BtA]
- Nature's Vengeance - +5 Densewood Quarterstaff: Greater Aberration Bane, Sun Burst, Greater Stability [ML:16,BtA]
- Unstable Handwraps - +5 Handwraps: Anarchic Burst, Axiomatic Burst, Lawful Outsider Bane, Chaotic Outsider Bane, Mind Turbulence [ML:16,BtA]
- Glorious Obscenity - Rune Arm: Acid Shot: Enhanced Spot +5, Seeker +6, Mind Turbulence, Taint of Chaos, Rune Arm Imbue: Acid IV, Craftable Rune Arm (+5) [ML: 17]
NOTE: Named items that can appear on this quest arc's end reward list will have a 100% chance of appearing on every third completion of the story arc.