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Lifedrinker

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Lifedrinker

Effect: This weapon uses the power of water to draw out the life essence of its targets. On an attack roll of 20 which is confirmed as a critical hit, this power comes to the surface, granting 25 temporary hitpoints to the wielder and dealing 25-45 damage to the target. Creatures with the Fire trait take double this damage instead.

Temporary hit points granted by Lifedrinker last for 1 minute.

Avg 1.75 dmg per hit

Lifedrinker stacks with other forms of temporary hit points, but not itself. A 2nd vorpal strike while Lifedrinker granted temporary hit points are still active will not grant an additional 25 hitpoints, but will instead refresh the original 25 hitpoints and restart the 1 minute timer.

As of Update 23.1.1, Lifedrinker is currently granting temporary hitpoints to Pale Masters while in undead form.

Found on: (15) Lifedrinker items: