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The Druid's Curse

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The Druid's Deep adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Druid's Deep

Druid's Deep has been a location kept secret by Druids of King's Forest for centuries. Now you must find it, guided only by the dying words, 'be a wolf, then a fish, then a bear.

The Druid's Curse
Heroic level: 17
Epic level: 23
Duration: long
Heroic XP:  ♣2,700Solo/Casual ♦4,866Normal ♥5,050Hard ♠5,233Elite
Epic XP:  ♣12,331Solo/Casual ♦21,206Normal ♥21,859Hard ♠22,513Elite
Takes place in: Druid's Deep
Bestowed by: Tarim Inavule
NPC contact: Tarim Inavule
Quest acquired in: Eveningstar
Patron: The Harpers
Base favor: 7
Free to Play: No
Extreme Challenge: No
The Druid's Curse map (legend )
Loading screen

Overview

You have learned the whereabouts of the druid Halsaime. Take Garstrom Toom's ox-cart to Thorngap and search for an entrance to the hidden place known as Druid's Deep.

  • Fourth and final part of the Druid's Deep quest chain, must have other 3 quests finished to bestow this quest.

Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Find the way into the Druids Deep
  • Defeat the druid Juhni (possible bug! make sure that you get close to her to get this objective before killing her, or the quest will not be complete after defeating Halsaime!)
  • Find Halsaime
  • Defeat Ranger Kuldail Ukien (possible bug! make sure, that you get close to him to get this objective before killing him, or the quest will not be complete after defeating Halsaime!)
  • Defeat Halsaime
  • (Optional) Defeat the Drow Expatriates - 6 total Heroic: +8% Bonus.( ♣216 ♦389 ♥404 ♠419 ) / Epic: +8% Bonus.( ♣986 ♦1,696 ♥1,749 ♠1,801 )
  • (Optional) Slay Aghilde the Bog Hag Heroic: +8% Bonus.( ♣216 ♦389 ♥404 ♠419 ) / Epic: +8% Bonus.( ♣986 ♦1,696 ♥1,749 ♠1,801 )

Known Traps

Trap DC

  • 11 bear traps

Tips and Misc

  • Bring an underwater action item if you can. You can swim to pockets of air, but it tends to make you fall behind.
    • Most of the pockets of air are marked on your map when you find them
  • Like other quest chains in the Forgotten Realms, this final quest features most of the enemies you have faced before on the same map.
    • The Wood Woads are orange named, but still love to spam Earthquake.
    • There are fewer Vine Stalkers, but many more Will-o-Wisps.
    • The Corrupted Dryads and Druids are plain yellow named mobs. The Dryads have no trees this time.
  • The only breakables are on top of the cliff near the Ranger Kuldail Ukien; go up the stone stairs to the right of the corridor beyond him.
  • The final fight is with the Druid Halsaime.
    • He is a very powerful druid, and is human in the first part of the fight.
    • Like any druid, he can cast healing spells on himself.
    • He will rapidly cast spells like Earthquake, Call Lightning, and Firestorm many times in a row in human form.
    • At 50% health he transforms into a black wolf form, and at 25% he transforms into a Black Bear. Both times he summons mobs.
    • He is quickly regenerating at wild form. To make him human again, kill all spawned mobs. If you run around, sometimes mobs will get stuck behind trees/rocks. Halsaime will NOT take further damage until the mobs are dead!
    • The mobs on were all the previous yellow named mobs you had faced. Dryad, Druid, Bears, and Wisps.

Bonus XP

  • Aggression bonus: 74 or more monsters killed +10% Bonus. No experience numbers available.
  • Onslaught bonus: 95 or more monsters killed +15% Bonus. No experience numbers available.
  • Conquest bonus: 117 or more monsters killed +25% Bonus. No experience numbers available.
  • Tamper bonus: 6 or more traps disarmed +10% Bonus. No experience numbers available.
  • Neutralization bonus: 8 or more traps disarmed +20% Bonus. No experience numbers available.
  • Ingenious Debilitation bonus: 9 or more traps disarmed +30% Bonus. No experience numbers available.
  • Mischief bonus: 19 or more breakables smashed +8% Bonus. No experience numbers available.
  • Vandal bonus: 25 or more breakables smashed +10% Bonus. No experience numbers available.
  • Ransack bonus: 31 or more breakables smashed +15% Bonus. No experience numbers available.

Loot

  • Chests: 5
    • One for defeating the red named Bog Hag Aghilde
    • One for defeating the Drow Expatriates
    • One at the end of the underwater tunnel near the Drow
    • One for slaying Kuldail Ukien
    • One end chest for slaying Halsaime
  • Collectables: 6
    • Adventurer's Pack behind a tree to the south after the second root wall (with the corrupted dryads, before Juhni)
    • Adventurer's Pack in the water, at the curve just south of the split
    • Adventurer's Pack in the roots of the tree near the hag
    • Bones at the end of the earth elemental section
    • Adventurer's Pack in the first corner of the tunnel to Halsaime
    • Bones in the pool at the western end of Halsaime's Grove
  • NPC rewards:

Named Chest Drop

Firebreak - Heavy Armor - Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip - Drow chest

Ivy Wraps - Handwraps - Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip - Aghilde the Bog Hag chest

Swailing Blade - Scimitar - Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip - End chest

Monsters

Monster Information

Named Monsters: