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Barkskin
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Name: | Barkskin |
School: | Transmutation |
Level: | Drd 2, Rgr 2 |
Spell Point Cost: | 15 |
Components: | Verbal![]() ![]() ![]() |
Metamagic: | Enlarge, Extend, Quicken |
Range: | Standard |
Target: | Friend, Self |
Duration: | 1 minute per caster level |
Saving Throw: | None |
Spell Resistance: | No |
Cooldown: | 3 seconds |
Description:
Barkskin toughens a creature’s skin. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th. The enhancement bonus provided by barkskin stacks with the target’s natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0. Scrolls
Potions
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Spells > Spells by class > Druid spells
Spells > Spells by class > Ranger spells
Spells > Spells by component > Spells with a Divine Focus component
Spells > Spells by component > Spells with a Somatic component
Spells > Spells by component > Spells with a Verbal component
Spells > Spells by effect > Buff spells
Spells > Spells by school > Transmutation spells