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Named item sets

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[edit] Overview

There are some items in the game that have an item set bonus in their item description, when wearing two or more items with the same item set bonus you will gain extra abilities. Most item sets just comprise of two items, however some sets (for example the Subterrane/Dragontouch sets) will give an extra bonus when wearing the third item in the set.

[edit] Korthos Island sets

The first item in the set is an End Quest Reward Item from the Sacrifices Quest, the second item in the set is an End Quest Reward item from the The Salvation of Korthos (Misery's Peak) Quest. Both pieces can also show up in The Maleficent Cabal reward list.

Set name Items Set bonus effect
Anger's Wrath To-Hit Bonus +2 (untyped, fully stacks)
Arcane Mind Potency +24Potency +24: Provides a +24 Equipment bonus to the wearer's Universal Spell Power.
Archivist Spell Points +20 (typed as Power II, non-stacking)
Devoted Heart Devotion +36Devotion +36: Provides a +36 Equipment bonus to the wearer's Positive (Healing) Spell Power.
Nimble Hand To-Hit Bonus +1, +2 Damage to Sneak Attacks (non-stacking)
Pathfinders To-Hit Bonus +2 (untyped, fully stacks)
Protector's Heart Set Bonus - Light Fortification, Insight AC Bonus +1 (non-stacking)
Troubleshooter +1 all saves, Open Lock +3, Disable Device +3 (saves typed insight, stacks with resistance, skills typed competence, thus non-stacking)

[edit] The Chronoscope sets

These items can be found in the Level 6 Raid called The Chronoscope, there are also Epic versions of the items available along with the appropriate epic item set bonuses.

Set name Items Set bonus effect
Might of the Abishai
  • 3 Item version: Profane Natural Armor Bonus +1, Profane Strength +1, Evocation Caster Level Bonus +1
  • 5 Item version: Profane Natural Armor Bonus +1, Profane Strength +1, Profane Constitution +1, Evocation Caster Level Bonus +1, Conjuration Caster Level Bonus +1 (none of this stacks with other profane typed bonuses except the caster level bonus)
Greater Might of the Abishai
  • 3 Item version: Profane Natural Armor Bonus +3, Profane Strength +3, Evocation Caster Level Bonus +3
  • 5 Item version: Profane Natural Armor Bonus +3, Profane Strength +3, Profane Constitution +3, Evocation Caster Level Bonus +3, Epic Conjuration Focus (none of this stacks with other profane typed bonuses except the caster level bonus)

[edit] Three Barrel Cove set

Set name Items Set bonus effect
Corsair's Cunning
  • 2 Item version: Underwater Action
  • 3 Item version: Feather Falling

[edit] The Red Fens sets

These are sets that can be found in Update 6's Red Fens adventure area. All Items require the wearer to be at least level 7.

  • Epic Gem of Many Facets - Trinket: This item, found in The Chronoscope raid, can be used to replace the second (as listed here) of the items in an Epic Red Fens Item Sets allowing you to gain multiple item set bonuses from several Item Sets at once as long as you have the first item in the set equipped.
Set name Items Set bonus effect
Divine Blessing Devotion +48Devotion +48: Provides a +48 Equipment bonus to the wearer's Positive (Healing) Spell Power.
ItemSetGreaterDivineBlessing.jpg
Greater Divine Blessing
Devotion +90Devotion +90: Provides a +90 Equipment bonus to the wearer's Positive (Healing) Spell Power.
Elder's Knowledge +3% Critical Chance, and +0.25 Critical Multiplier to elemental spells. (non-stacking)
Greater Elder's Knowledge +6% Critical Chance, and +0.50 Critical Multiplier to elemental spells. (non-stacking)
Marshwalker +15% Striding, Jump +7. (non-stacking, jump typed as competence)
Greater Marshwalker +30% Striding, Jump +15. (non-stacking, jump typed as competence)
Raven's Eye +2 To-Hit, +7 Spot, +7 Search. (To hit bonus stacks, skills are competence - non-stacking)
Greater Raven's Eye +4 To-Hit, Spot +3, Search +3 (Untyped bonuses: To hit bonuses and skills fully stack)
Shaman's Fury Corrosion +48Corrosion +48: Provides a +48 Equipment bonus to the wearer's Acid Spell Power., Glaciation +48Glaciation +48: Provides a +48 Equipment bonus to the wearer's Cold Spell Power., Magnetism +48Magnetism +48: Provides a +48 Equipment bonus to the wearer's Electricity Spell Power., Combustion +48Combustion +48: Provides a +48 Equipment bonus to the wearer's Fire Spell Power.
Greater Shaman's Fury Corrosion +84Corrosion +84: Provides a +84 Equipment bonus to the wearer's Acid Spell Power., Glaciation +84Glaciation +84: Provides a +84 Equipment bonus to the wearer's Cold Spell Power., Magnetism +84Magnetism +84: Provides a +84 Equipment bonus to the wearer's Electricity Spell Power., Combustion +84Combustion +84: Provides a +84 Equipment bonus to the wearer's Fire Spell Power.
Siren's Ward +1 Insight Bonus to Saves, +2 Insight Bonus to AC. (non-stacking)
Greater Siren's Ward +2 Insight Bonus to Saves, +4 Insight Bonus to AC. (non-stacking)
Vulkoor's Cunning 10% Threat Reduction, Poison on vorpal strikes. (threat reduction may stack, unverified)
Greater Vulkoor's Cunning 20% Threat Reduction, Powerful Vulkoorim Poison on Vorpal Strikes (2~10 Constitution damage with save). (threat reduction may stack, unverified)
Vulkoor's Might +2 Damage (artifact bonus), 10% Extra Threat (stacks with non-like amounts)
Greater Vulkoor's Might +4 Damage (artifact bonus), 20% Extra Threat (stacks with non-like amounts)

[edit] DM's Vision set

The DM's Vision Set is a set that pays homage to the two creators of Dungeons & Dragons. The Voice is a dedication to Gary Gygax and the Mantle to Dave Arneson. The description on both items does not mention the item set bonus when wearing both items. However, upon donning both items, you will receive a visible buff, that uses the same icon for True Seeing.

TrueSeeing.png DM's Vision: With the two original Dungeon Masters guiding you, you can see through most illusions and trickery. You are under the effects of the True Seeing spell.

[edit] Wrath of Sora Kell set

Icon Wrath of Sora Kell.png Wrath of Sora Kell: This set item bonus will grant Potency +40Potency +40: Provides a +40 Equipment bonus to the wearer's Universal Spell Power.. You will also gain +2 to-hit and +2 damage. (to-hit and damage stacks, potency effect does not)

The initial items can be obtained through the Lordsmarch Plaza quest chain, and can be upgraded using the Cauldron of Sora Katra and ingredients obtained from the Attack on Stormreach quest chain.

Both the basic set, and their upgraded versions, provide the same set bonus, and are interchangeable. You do not need to upgrade the whole set at once to maintain the bonus. The spell power increase is an Equipment bonus and does not stack with other Equipment bonuses to spell power.

The basic set is ML:11 and Bound to Account, whereas the upgraded items become ML:13 and Bound to Character.

Original Item Stats Upgraded item Location
Katra's Wit
Ring: Charisma +5, Diplomacy +10, Battle-Scarred Katra's Razor Wit
Diplomatic Impunity any of end 3 chests (1N/2H/3E)
Teraza's Sight
Helmet: Wisdom +5, Detect Secret DoorsIcon tooltip.pngDetect Secret Doors
Caster level: 1
Charges: 5 (5/day)
, Battle-Scarred
Teraza's Perfect Sight
Frame Work end chest or boss chest
Maenya's Fists
Gloves: Strength +5, Intimidate +10, Battle-Scarred Maenya's Iron Fists
Eyes of Stone end chest

[edit] Subterrane raid and Dragontouched sets

Dragontouched Armor is gained by completing the Stealer of Souls quest in Reaver's Refuge, you will be given 50 Draconic Runes so that you can purchase the Armor from the Vendor near the Crafting Altars.

Set name Items Set bonus effect
Glacial Assault
Levik's Defender ItemSetLeviksDefenderIcon.png
  • 2 Item version - +3 insight AC, 20% Additional Melee Threat, Unlisted Insight Bonus to Fortitude and Will Save +1 (Stacks with most but not Parrying/Greater Parrying)
  • 3 Item version - +5 insight AC, 30% Additional Melee Threat (Threat stacks, but only with non-like amounts)
Lorikk's Champion ItemSetLorriksChampionIcon.png
Tharne's Wrath
  • 2 Item version - Ghost Touch and -20% Melee Threat Reduction
  • 3 Item version - Feather FallingFeather Falling: This item is engraved with feathers and bestows a powerful magical effect. Whenever the wearer begins to fall from any height, this effect slows the decent dramatically, causing the wearer to fall like a feather.

[edit] Prestige Enhancements sets

These item sets appeared as from Module 9, you must be at least 18th level in one class to have the Prestige Enhancement requirements. Some items may not have requirements but are still based on being a Prestige Class.

They may be found as chest loot in the Devil Battlefield - belts and necklaces are from flagging quests and Tower of Despair Shadowmaster chest, rings are from Tower of Despair Horoth end chest.

Note that you only need to be a particular class to be able to take advantage of the enhancement-based (Tier 1) set bonuses: any character can get the other bonuses.

See also:

Category:Tower of Despair loot
Alternate view (table by their stats)
Matching class Set name Items Set bonus effect
Any Dragonmark Heir 2 additional uses of Greater Dragonmark per rest
Artificer Battle Engineer There is currently no item set available for this Prestige Enhancement line.
Barbarian Frenzied Berserker
  • Set Bonus: An additional rage after resting, addition 2 points of damage per swing (stacking)
  • If Frenzied Berserker III enhancement: +2 Strength and Constitution (stacking)
Occult Slayer
  • Set Bonus: +2 Exceptional Bonus to Will saves, +2 Exceptional Bonus to Reflex saves, Spell Resistance (22)
Ravager
  • Set Bonus: chance to inflict damage over time effect (Ravager's Cut: 2d6 slashing damage vs creatures that can bleed on melee hit or glancing blow plus four rounds of additional damage. Does not work with handwraps. This is Working As Intended.)
Bard Spell Singer
  • Set Bonus: 2 additional Bard songs per rest
Virtuoso
  • Set Bonus: Additional Bard Song per rest, Extend Spell costs 2 Spell Points less (meta cost reduction does not stack with like effects)
Warchanter
  • Set Bonus: Additional Bard Song after resting, Maximize Spell costs 4 Spell Points less, Extend Spell costs 1 Spell Point less (meta cost deduction does not stack with like effects)
Cleric Exorcist of the Silver Flame
  • Set Bonus: 3 additional Turn Undead attempts after resting (Additional turns do not stack with other items that grant additional turns)
Radiant Servant
  • Set Bonus: An additional Turn Undead attempt, Exceptional Bonus to Turn Undead Cleric Level (Additional turns do not stack with other items that grant additional turns)
Warpriest
  • Set Bonus: 2 additional Turn Undead per rest, +2 Exceptional Melee Bonus To-Hit (Additional turns do not stack with other items that grant additional turns)
Favored Soul Angel of Vengeance There is currently no item set available for this Prestige Enhancement line.
Beacon of Hope There is currently no item set available for this Prestige Enhancement line.
Divine Avenger There is currently no item set available for this Prestige Enhancement line.
Fighter Kensai
  • Set Bonus: +2 Exceptional Melee To-Hit, +3 Confirm Criticals
  • If have Kensei III Enhancement: +3 Exceptional Bonus To-Hit
Purple Dragon Knight
  • Set Bonus: 10% additional threat, +1 Exceptional Bonus To-Hit
Stalwart Defender
  • Set Bonus:
    Icon ItemSet Prestige StalwartDefenderI.png
    15% additional threat from melee attacks
  • Set Bonus:
    Icon ItemSet Prestige StalwartDefenderII.png
    If have Stalwart Defender III Enhancement: +2 AC Bonus (Stacks)
Monk Henshin Mystic
  • Set Bonus: 1d6 Fire Damage per Attack, extra damage is also applied to glancing blows
Ninja Spy
  • Set Bonus: bonus to hit (+2 exceptional bonus to hit) and damage with sneak attacks (+5 damage from attacks typed backstabbing - [nonstacking]), 20% less threat
Shintao Monk
  • Set Bonus: +2 Exceptional Bonus to To-Hit and Damage.
  • If you have the Shintao Monk 3 Enhancement, then additionally:
    • Your unarmed attacks bypass Good and Evil damage reduction.
    • 15% additional melee threat generation (not in item description but shows in the buff bar when equipped).
Paladin Defender of Siberys
  • Set Bonus: 15% additional threat from melee attacks
  • If have Defender of Siberys III Enhancement: +2 AC (stacking)
Hunter of the Dead
  • Set Bonus: 3 extra uses of Remove Disease per rest
  • If have Hunter of the Dead III Enhancement: additional weapon damage versus Undead
Knight of the Chalice
  • Set Bonus: Spell Resistance (22)
  • If have Knight of the Chalice III Enhancement: additional 3d6 damage with weapons versus Evil Outsiders
Ranger Arcane Archer
  • Set Bonus: Ranged alacrity 10% (competence, stacks to enhancement bonuses such as Haste spell)
Deepwood Sniper
  • Set Bonus: 5% Ranged Alacrity, +2 To-Hit
Tempest
  • Set Bonus: 1d4 Additional Slash Damage (does not work with handwraps (WAI?))
  • Seems to actually be some kind of bleed damage, despite description (undead and constructs are immune)
  • If have Tempest III Enhancement: +3 To-Hit Bonus
Rogue Assassin
  • Set Bonus: Bonus to hit and damage with sneak attacks (+2 to hit and +5 damage from attacks considered sneak attacks [both nonstacking even though it says exceptional]), 20% less threat
  • If have Assassin III Enhancement: chance with weapons to apply a Level Drain effect.
Mechanic
  • Set Bonus: Open Locks +15 competence bonus, Disable Device +15 competence bonus, +2 Exceptional Bonus to all Dexterity based Skills
Thief Acrobat
  • Set Bonus: +15 competence bonus to Jump; ? % chance weapons will unbalance an opponent, causing -2 to AC
Sorcerer Note: The set bonuses of % chance to Spell Critical and Critical Damage Multiplier for the Sorcerer prestige sets do not stack with Lore bonuses, but that they are two separate bonuses (eg. One could use an item with Greater Fire Lore for +9% Chance to Critical, and the set bonus effect for +0.50 Critical Damage Multiplier, effectively having Major Fire Lore.)
Air Savant
  • Set Bonus: This item is one of two pieces of the Air Savant Set. When both items are equipped, you gain a +2 Artifact bonus to your Electric Spell Critical Chance.
Earth Savant
  • Set Bonus: This item is one of two pieces of the Earth Savant Set. When both items are equipped, you gain a +2 Artifact bonus to your Acid Spell Critical Chance.
Fire Savant
  • Set Bonus: This item is one of two pieces of the Fire Savant Set. When both items are equipped, you gain a +2 Artifact bonus to your Fire Spell Critical Chance.
Water Savant
  • Set Bonus: This item is one of two pieces of the Water Savant Set. When both items are equipped, you gain a +2 Artifact bonus to your Cold Spell Critical Chance.
Wizard Archmage Note: The set bonuses of % chance to Spell Critical and Critical Damage Multiplier for the Archmage prestige set does not stack with Lore bonuses, but that they are two separate bonuses (eg. One could use an item with Greater Arcane Lore for +9% Chance to Critical, and the set bonus effect for +0.50 Critical Damage Multiplier, effectively having Major Arcane Lore.)
  • Set Bonus: Spell Critical Hit Chance +5%, Spell Critical Damage multiplier increased by 0.50.
  • If have Archmage V enhancement chance to increase Arcane Caster Level by 2 for a short duration every time you cast a spell.
Pale Master
  • Set Bonus: 30% bonus to all Negative Energy damage
  • If have Pale Master 3 Enhancement 60% bonus to all Negative Energy damage.
Wild Mage
  • Set Bonus: Your 8th level spells and spells lower than 8th level gain a +2 bonus to the die roll to penetrate the target's Spell resistance. (Non-stacking)

[edit] Secrets of the Artificers sets

To trigger these set bonuses, items must first be upgraded and their Nearly Finished effects replaced at the Cannith Reforging Station.

Set name Items Set bonus effect
Tinker's Finesse True Seeing, +5 to hit and +8 to damage to any attack that would qualify as a sneak attack. (non-stacking)
Magewright's Expertise Spell Focus Mastery +1, Magewright's Quick Wits: Guard proc on physical hit: Chance to gain a 10 second buff of +12 Alchemical bonus to Universal Spell Power.
Fabricator's Ingenuity +25% stacking fortification, +2 Artifact bonus to attack bonus and damage.
Notes: The fortification bonus did not stack with Exceptional Fortification (10%)Exceptional Fortification (10%): This item produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 10% chance that the critical hit or sneak attack is negated and the damage is instead rolled normally. This ability is considered an Insight bonus when determining stacking with other sources of fortification. until U14; The +2 Artifact bonus to attack stacks with the airship buff "Hours of Practice" (artifact +2 to attack).
Alchemist's Lore Reduces the cost of Empower, Empower Heal, and Maximize by 2 SP. Spells costs 10%/20%/30% less when you're below 50%/25%/10% hp.

[edit] Commendation sets

Set name
(Commendation type)
Items Set bonus effect
Amaunator's Blessing
(Clerics of Amaunator)
-10% Enhancement discount to Spell Point Cost
Woodsman's Guile
(Druids of the King's Forest)
+4 Enhancement bonus to Hit on Sneak Attack, +6 Enhancement bonus to Damage on Sneak Attack
Knight's Loyalty
(Purple Dragon Knights)
+3 Artifact bonus to Hit and Damage, +3 Insight Natural Armor Bonus
Way of the Sun Soul
(Villagers of Eveningstar)

+2 Artifact bonus to Hit and Damage, and based on your monk stance:

  • Fire ~ Form of the Rising Sun - The Form of the Rising Sun practices renewal of body and spirit. When you roll a natural 20 on an attack roll and confirm it as a critical hit, you will gain the benefits of the Cure Moderate Wounds and Restoration spells.
  • Earth ~ Form of the Mid-Day Sun - The form of the Mid-day Sun practices resilience in times of hardship. When you roll a natural 20 on an attack roll and confirm it as a critical hit, you will be protected by a field of ki energy that will reduce all incoming damage by 25% for the next ten seconds. This ability cannot trigger more than once every twenty seconds.
  • Wind ~ Form of the Evening Sun - The Form of the Evening Sun practices adaption to changing circumstances. When you roll a natural 20 on an attack roll and confirm it at a critical hit, you will benefit from the effects of Freedom of Movement. and a 6% Morale bonus to Doublestrike chance for the next ten seconds. This ability cannot trigger more than once every twenty seconds
  • Ocean ~ Form of the Setting Sun - The Form of the Setting Sun prepares for battle, when all other options have been exhausted. When you roll a natural 20 on an attack roll and confirm it as a critical hit, you will gain the benefits of a Fire Shield (Cold) spell for the next ten seconds. This ability cannot trigger more than once every twenty seconds.
Battle Arcanist
(War Wizards)
-10% Enhancement discount to Spell Point Cost

[edit] Planar Focus sets

The trinkets for these sets drop from quests in The Demonweb Adventure Pack. The relic weapons drop from the Caught in the Web raid.

Relic weapons must first be upgraded to Planar Conflux weapons by acquiring 3 Commendation of Heroism and 375 Purple Dragon Knights favor and speaking to Mikrom Sum, the Purple Dragon Knights favor vendor in Eveningstar. More information on PDK favor upgrades here

Set name Items Set bonus effect
Planar Focus: Erudition Spell Penetration IISpell Penetration II: Passive: +2 Equipment Bonus to Spell Penetration checks., Wizardry XWizardry X: This item grants the wearer +250 maximum spell points. Sorcerers and Favored Souls gain up to double spell points from items., +15 psionic bonus to Universal Spell Power
Planar Focus: Prowess +4 artifact bonus to attack and damage, +15 artifact bonus to Physical Resistance Rating
Planar Focus: Subterfuge Insightful Sneak Attack Bonus +5Insightful Sneak Attack Bonus +5: Provides a +5 Insight modifier to your attack bonus and a +8 Insight bonus to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue., True Seeing, Dodge +3%Dodge +3%: Passive: +3% Enhancement bonus to Dodge.

The relic weapons are:

[edit] Festivult Cookie set

  • Abishai Destroyer - Eat all 5 Abishai cookies and you receive +2 attack and damage, a +2 profane bonus to Natural Armor, and a +4 profane bonus to Intelligence, Charisma and Wisdom for 10 minutes.

[edit] Dragonscale Armor sets

Flawless Dragonscale armors and helms provide a set bonus when the helm and armor of the same color are equipped.

Set name Items Set bonus effect
Draconic Ferocity +3% artifact bonus to Doublestrike, and a +2 artifact bonus to Hit and Damage with Ranged and Thrown weapons
Draconic Mind +15 artifact bonus to Universal Spell Power
Draconic Resilience +50 artifact bonus to Hit Points

[edit] Iconic Level 15 Reward sets

Set name Items Set bonus effect
Risk and Reward
  • Risk - Dagger: +3 Enhancement Bonus, Vicious, Heartseeker III, Risk.
  • Reward - Dagger: +3 Enhancement Bonus, Vampirism, Bloodletter III, Reward.

While both items from this set are equipped, your melee attacks deal an additional +0.5[W] damage dice. Your attacks also gain a 5% Chance on Hit to Bluff your target for four seconds. (Bluffed enemies can be affected by Sneak Attacks even while targeting you.)

[edit] Unbreakable Adamancy set

Set name Items Set bonus effect
Unbreakable Adamancy

This item is part of the Unbreakable Adamancy set.
When two items from this set are equipped, you gain a +5 Luck bonus to PRR and MRR.

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