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Named item sets
[edit] Overview
There are some items in the game that have an item set bonus in their item description, when wearing two or more items with the same item set bonus you will gain extra abilities. Most item sets just comprise of two items, however the Subterrane/Dragontouch sets will give an extra bonus when wearing the third item in the set.
[edit] Korthos Island Item Sets
The first item in the set is an End Quest Reward Item from the Sacrifices Quest, the second item in the set is an End Quest Reward item from the The Salvation of Korthos (Misery's Peak) Quest. (Both pieces also show up in The Maleficent Cabal reward list)
- Gem of Many Facets - Trinket: This item is found in the Level 6 Raid called The Chronoscope and can replace the Necklace items in the Korthos Island Item Sets, allowing you to have multiple item set bonuses enabled at once. This item can also be upgraded to an Epic version; in that case it is used with Epic Red Fens Items.
| Set name | Items | Set bonus effect |
|---|---|---|
| Anger's Wrath |
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To-Hit Bonus +2 (untyped, fully stacks) |
| Arcane Mind |
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Potency +24Potency +24: Provides a +24 Equipment bonus to wearer's Universal Spell Power. |
| Archivist |
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Spell Points +20 (typed as Power II, non-stacking) |
| Devoted Heart |
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Devotion +36Devotion +36: Provides a +36 Equipment bonus to wearer's Positive (Healing) Spell Power. |
| Nimble Hand |
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To-Hit Bonus +1, +2 Damage to Sneak Attacks (non-stacking) |
| Pathfinder's |
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To-Hit Bonus +2 (untyped, fully stacks) |
| Protector's Heart |
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Set Bonus - Light Fortification, Insight AC Bonus +1 (non-stacking) |
| Troubleshooter |
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+1 all saves, Open Lock +3, Disable Device +3 (saves typed insight, stacks with resistance, skills typed competence, thus non-stacking) |
[edit] The Chronoscope Item Sets
These items can be found in the Level 6 Raid called The Chronoscope, there are also Epic versions of the items available along with the appropiate epic item set bonuses.
| Set name | Items | Set bonus effect |
|---|---|---|
| Might of the Abishai |
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| Greater Might of the Abishai |
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[edit] Three Barrel Cove Set
| Set name | Items | Set bonus effect |
|---|---|---|
| Corsair's Cunning |
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[edit] Red Fens Item Sets
These are sets that can be found in Update 6's Red Fens adventure area. All Items require the wearer to be at least level 7.
- Epic Gem of Many Facets - Trinket: This item, found in The Chronoscope raid, can be used to replace one of the items in an Epic Red Fens Item Sets allowing you to gain multiple item set bonuses from several Item Sets at once as long as you have the other item in the set equipped.
| Set name | Items | Set bonus effect |
|---|---|---|
| Divine Blessing |
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Devotion +48Devotion +48: Provides a +48 Equipment bonus to wearer's Positive (Healing) Spell Power. |
| Greater Divine Blessing |
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Devotion +90Devotion +90: Provides a +90 Equipment bonus to wearer's Positive (Healing) Spell Power. |
| Elder's Knowledge |
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+3% Critical Chance, and +0.25 Critical Multiplier to elemental spells. (non-stacking) |
| Greater Elder's Knowledge |
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+6% Critical Chance, and +0.50 Critical Multiplier to elemental spells. (non-stacking) |
| Marshwalker |
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+15% Striding, Jump +7. (non-stacking, jump typed as competence) |
| Greater Marshwalker |
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+30% Striding, Jump +15. (non-stacking, jump typed as competence) |
| Raven's Eye |
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+2 To-Hit, +7 Spot, +7 Search. (To hit bonus stacks, skills are competence - non-stacking) |
| Greater Raven's Eye |
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+4 To-Hit, Spot +3, Search +3 (Untyped bonuses: To hit bonuses and skills fully stack) |
| Shaman's Fury |
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Corrosion +48Corrosion +48: Provides a +48 Equipment bonus to wearer's Acid Spell Power., Glaciation +48Glaciation +48: Provides a +48 Equipment bonus to wearer's Cold Spell Power., Magnetism +48Magnetism +48: Provides a +48 Equipment bonus to wearer's Electricity Spell Power., Combustion +48Combustion +48: Provides a +48 Equipment bonus to wearer's Fire Spell Power. |
| Greater Shaman's Fury |
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Corrosion +84Corrosion +84: Provides a +84 Equipment bonus to wearer's Acid Spell Power., Glaciation +84Glaciation +84: Provides a +84 Equipment bonus to wearer's Cold Spell Power., Magnetism +84Magnetism +84: Provides a +84 Equipment bonus to wearer's Electricity Spell Power., Combustion +84Combustion +84: Provides a +84 Equipment bonus to wearer's Fire Spell Power. |
| Siren's Ward |
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+1 Insight Bonus to Saves, +2 Insight Bonus to AC. (non-stacking) |
| Greater Siren's Ward |
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+2 Insight Bonus to Saves, +4 Insight Bonus to AC. (non-stacking) |
| Vulkoor's Cunning |
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10% Threat Reduction, Poison on vorpal strikes. (threat reduction may stack, unverified) |
| Greater Vulkoor's Cunning |
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20% Threat Reduction, Powerful Vulkoorim Poison on Vorpal Strikes (2~10 Constitution damage with save). (threat reduction may stack, unverified) |
| Vulkoor's Might |
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+2 Damage (artifact bonus), 10% Extra Threat (stacks with non-like amounts) |
| Greater Vulkoor's Might |
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+4 Damage (artifact bonus), 20% Extra Threat (stacks with non-like amounts) |
[edit] DM's Vision Set
The DM's Vision Set is a set that pays homage to the two creators of Dungeons & Dragons. The Voice is a dedication to Gary Gygax and the Mantle to Dave Arneson. The description on both items does not mention the item set bonus when wearing both items. However, upon donning both items, you will receive a visible buff, that uses the same icon for True Seeing.
- Mantle of the Worldshaper - Cloak: Heroic InspirationHeroic Inspiration: This item inspires you to acts of great heroism, granting a +5% bonus to experience points from all sources while it is equipped. This stacks with all other experience boosting effects except another source of Heroic Inspiration (i.e. the bonus from the Mantle and the Voice do not stack)., RegenerationRegeneration: Causes the wearer to regenerate 1 hit point a minute using positive energy., Spell Absorption (5/Day, Recharged/Day:1) ML:5 (Ruins of Threnal end reward)
- Voice of the Master - Trinket: Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks., Heroic InspirationHeroic Inspiration: This item inspires you to acts of great heroism, granting a +5% bonus to experience points from all sources while it is equipped. This stacks with all other experience boosting effects except another source of Heroic Inspiration (i.e. the bonus from the Mantle and the Voice do not stack). ML:5 (Delera's Tomb end reward)
| DM's Vision: | With the two original Dungeon Masters guiding you, you can see through most illusions and trickery. You are under the effects of the True Seeing spell. |
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[edit] Wrath of Sora Kell
| Wrath of Sora Kell: | This set item bonus will grant Potency +40Potency +40: Provides a +40 Equipment bonus to wearer's Universal Spell Power.. You will also gain +2 to-hit and +2 damage. (to-hit and damage stacks, potency effect does not) |
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The initial items can be obtained through the Lordsmarch Plaza quest chain, and can be upgraded using the Cauldron of Sora Katra and ingredients obtained from the Attack on Stormreach quest chain.
Both the basic set, and their upgraded versions, provide the same set bonus, and are interchangeable. You do not need to upgrade the whole set at once to maintain the bonus. The spell power increase is an Equipment bonus and does not stack with other Equipment bonuses to spell power.
The basic set is ML:11 and Bound to Account, whereas the upgraded items become ML:13 and Bound to Character.
| Original Item | Stats | Upgraded item | Location |
|---|---|---|---|
| Katra's Wit | Ring: Charisma +5, Diplomacy +10, Battle-Scarred | Katra's Razor Wit | Diplomatic Impunity any of end 3 chests (1N/2H/3E) |
| Teraza's Sight | Helmet: Wisdom +5, Detect Secret Doors, Battle-Scarred | Teraza's Perfect Sight | Frame Work end chest or boss chest |
| Maenya's Fists | Gloves: Strength +5, Intimidate +10, Battle-Scarred | Maenya's Iron Fists | Eyes of Stone end chest |
[edit] Subterrane raid and Dragontouched Item Sets
Dragontouched Armor is gained by completing the Stealer of Souls quest in Reaver's Refuge, you will be given 50 Draconic Runes so that you can purchase the Armor from the Vendor near the Crafting Altars.
| Set name | Items | Set bonus effect |
|---|---|---|
| Glacial Assault |
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| Levik's Defender |
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| Lorikk's Champion |
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| Tharne's Wrath |
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[edit] Prestige Enhancements Item Sets
These item sets appeared as from Module 9, you must be at least 18th level in one class to have the Prestige Enhancement requirements. Some items may not have requirements but are still based on being a Prestige Class.
They may be found as chest loot in the Devil Battlefield - belts and necklaces are from flagging quests and Tower of Despair Shadowmaster chest, rings are from Tower of Despair Horoth end chest.
Note that you only need to be a particular class to be able to take advantage of the enhancement-based (Tier 1) set bonuses: any character can get the other bonuses.
See also:
| Matching class | Set name | Items | Set bonus effect |
|---|---|---|---|
| Any | Dragonmark Heir |
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2 additional uses of Greater Dragonmark per rest |
| Artificer | Battle Engineer | There is currently no item set available for this Prestige Enhancement line. | |
| Barbarian | Frenzied Berserker |
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| Occult Slayer |
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| Ravager |
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| Bard | Spell Singer |
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| Virtuoso |
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| Warchanter |
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| Cleric | Exorcist of the Silver Flame |
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| Radiant Servant |
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| Warpriest |
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| Favored Soul | Angel of Vengeance | There is currently no item set available for this Prestige Enhancement line. | |
| Beacon of Hope | There is currently no item set available for this Prestige Enhancement line. | ||
| Divine Avenger | There is currently no item set available for this Prestige Enhancement line. | ||
| Fighter | Kensai |
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| Purple Dragon Knight |
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| Stalwart Defender |
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| Monk | Henshin Mystic |
This set reflects a Monk Prestige Enhancement line that does not yet exist as of Update 9. However, the items can be used by any Monk that meets the prerequisites.
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| Ninja Spy |
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| Shintao Monk |
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| Paladin | Defender of Siberys |
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| Hunter of the Dead |
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| Knight of the Chalice |
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| Ranger | Arcane Archer |
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| Deepwood Sniper |
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| Tempest |
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| Rogue | Assassin |
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| Mechanic |
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| Thief Acrobat |
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| Sorcerer | Note: The set bonuses of % chance to Spell Critical and Critical Damage Multiplier for the Sorcerer prestige sets do not stack with Lore bonuses, but that they are two separate bonuses (eg. One could use an item with Greater Fire Lore for +9% Chance to Critical, and the set bonus effect for +0.50 Critical Damage Multiplier, effectively having Major Fire Lore.) | ||
| Air Savant |
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| Earth Savant |
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| Fire Savant |
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| Water Savant |
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| Wizard | Archmage | Note: The set bonuses of % chance to Spell Critical and Critical Damage Multiplier for the Archmage prestige set does not stack with Lore bonuses, but that they are two separate bonuses (eg. One could use an item with Greater Arcane Lore for +9% Chance to Critical, and the set bonus effect for +0.50 Critical Damage Multiplier, effectively having Major Arcane Lore.) | |
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| Pale Master |
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| Wild Mage |
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[edit] Secrets of the Artificers sets
To trigger these set bonuses, items must first be upgraded and their Nearly Finished effects replaced at the Cannith Reforging Station.
| Set name | Items | Set bonus effect |
|---|---|---|
| Tinker's Finesse |
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True Seeing, +5 to hit and +8 to damage to any attack that would qualify as a sneak attack. (non-stacking) |
| Magewright's Expertise |
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Spell Focus Mastery +1, Magewright's Quick Wits: Guard proc on physical hit: Chance to gain a 10 second buff of +12 Alchemical bonus to Universal Spell Power. |
| Fabricator's Ingenuity |
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+25% stacking fortification, +2 Artifact bonus to attack bonus and damage. Note: the fortification bonus used not to stack with Exceptional Fortification (10%)Exceptional Fortification (10%): This magical effect produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 10% chance that the critical hit or sneak attack is negated and the damage is instead rolled normally. This effect stacks with other fortification bonuses except itself., this seems to be fixed with U14. |
| Alchemist's Lore |
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Reduces the cost of Empower, Empower Heal, and Maximize by 2 SP. Spells costs 10%/20%/30% less when you're below 50%/25%/10% hp. |
[edit] Commendation Item Sets
Note: Warforged characters can substitute the armor item in each set with an upgraded Docent. The Set Bonus property of one of these item sets can be added to the Ancient Gemstone (from Impossible Demands or The Lost Thread). This requires 5 Commendations of the appropriate type.
| Set name (Commendation type) |
Items | Set bonus effect |
|---|---|---|
| Amaunator's Blessing (Clerics of Amaunator) |
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-10% Enhancement discount to Spell Point Cost |
| Woodsman's Guile (Druids of the King's Forest) |
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+4 Enhancement bonus to Hit on Sneak Attack, +6 Enhancement bonus to Damage on Sneak Attack |
| Knight's Loyalty (Purple Dragon Knights) |
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+3 Artifact bonus to Hit and Damage, +3 Insight Natural Armor Bonus |
| Way of the Sun Soul (Villagers of Eveningstar) |
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+2 Artifact bonus to Hit and Damage, and based on your monk stance:
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| Battle Arcanist (War Wizards) |
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-10% Enhancement discount to Spell Point Cost |
[edit] Planar Focus Item Sets
The trinkets for these sets drop from quests in The Demonweb Adventure Pack. The relic weapons drop from the Caught in the Web raid.
Relic weapons must first be upgraded to Planar Conflux weapons by acquiring 3 Commendation of Heroism and 375 Purple Dragon Knights favor and speaking to Mikrom Sum, the Purple Dragon Knights favor vendor in Eveningstar. More information on PDK favor upgrades here Currently, the upgrades are bugged and only Antipode, Fist of the Horizon requires 3 Commendation of Heroism, while the other weapons only require 375 PDK favor. Feather_of_Sun's post stating that this is not WAI and will be fixed in Update 16 is here.
| Set name | Items | Set bonus effect |
|---|---|---|
| Planar Focus: Erudition |
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Spell Penetration IX Spell Penetration IX: Your Level 9 and lower spells gain a +2 to the die roll to penetrate the target's Spell Resistance., Wizardry XWizardry X: This item grants the wearer +250 maximum spell points. Sorcerers and Favored Souls gain up to double spell points from items., +15 psionic bonus to Universal Spell Power |
| Planar Focus: Prowess |
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+4 artifact bonus to attack and damage, +15 artifact bonus to Physical Resistance Rating |
| Planar Focus: Subterfuge |
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Exceptional Sneak Attack Bonus +5Exceptional Sneak Attack Bonus +5: Provides a +5 Insight modifier to your attack bonus and a +8 Insight bonus to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue., True Seeing, Dodge Bonus 3%Dodge Bonus 3%: This item protects its wearer by granting a 3% Insight bonus to your chance to dodge enemy attacks. |
The relic weapons are:
- Agony, the Knife in the Dark - +7 Dagger+7 Dagger: (2.50[2d4] 17-20/x2): A short, simple weapon with a pointed blade used for stabbing.: 2.5[2d4]. 17-20/x2 (Including KeenKeen: Doubles the critical range for piercing & slashing weapons), Entropic, Hemorrhage, Disintegration, Improved Deception
- Antipode, Fist of the Horizon - +7 Handwraps+7 Handwraps: (1d3(1d2 for Halflings)+7 20/x2): Handwraps enhance unarmed attacks. : Antipodal, Doublestrike 6%, Reinforced Fists, Stunning +10Stunning +10: Gives +10 to the DC of any Stunning Blow attempts made with that weapon. This weapon also has a 3% chance on-hit to make DC 33 fortitude check to stun the monster.
- Balizarde, Protector of the King - +7 Rapier+7 Rapier: (2.50[1d8] 15-20/x3): A long, thin sword with a fine point. Unlike other swords, this weapon lacks an edged blade, and can only be used for thrusting attacks.: 2.5[1d8], Increased Multiplier: 15-20x3 (Including KeenKeen: Doubles the critical range for piercing & slashing weapons), Hemorrhage, Superior ParryingSuperior Parrying: +4 insight bonus to AC and saves, Dodge Bonus 4%, Good Luck +2Good Luck +2: This item gives a +2 Luck bonus to all saves and skill checks.
- Breach, The Dividing Blade - +7 Falchion+7 Falchion: (2.50[2d6] 18-20/x2): This large, curved sword is essentially a scimitar designed to be used with two hands.: 2.5[2d6], 18-20/x2, Shrieking, Disintegration, Shatter +10Shatter +10: This effect gives a +10 enhancement bonus to the DC to resist the character's Sunder and Improved sunder attempts., Doublestrike 6%Doublestrike 6%: This item grants a 6% chance to activate a doublestrike on your melee attacks.
- Celestia, Brightest Star of Day - +7 Shortsword+7 Shortsword: (2.50[1d10] 19-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger.: 2.50[1d10] 19-20/x2, Light damage - Not Piercing, Supreme Good, Radiance, Greater Sunburst, Fiery Detonation
- Cleaver, Hewer of Suffering - +7 Greataxe+7 Greataxe: (2.50[2d8] 20/x3): A big, heavy, double-bladed Axe wieldable only with two hands.: 2.50[2d8] 20/x3, Hemorrhage, Limb Chopper, Improved Cursespewing, Doublestrike 6%Doublestrike 6%: This item grants a 6% chance to activate a doublestrike on your melee attacks.
- Mornh, Hammer of the Mountains - +7 Warhammer+7 Warhammer: (2.50[1d10] 19-20/x3): A large sledge with a heavy, square head. Popular among dwarves as an alternative to the axe.: 2.5[1d10], Expanded Threat: 19-20/x3, Fracturing, Magma Surge, Stunning +10Stunning +10: Gives +10 to the DC of any Stunning Blow attempts made with that weapon. This weapon also has a 3% chance on-hit to make DC 33 fortitude check to stun the monster., Seeker +10Seeker +10: A +10 Seeker item will add +10 to your confirm critical roll and +10 to your critical damage.(Before multipliers are applied), Adamantine
- Needle, Quill-slinger - +7 Repeating light crossbow+7 Repeating light crossbow: (2.50[1d12] 19-20/x3): A complex weapon consisting of a light crossbow and a clip for bolts that is loaded by pulling a lever., 2.5[1d12], Increased Multiplier: 19-20/x3, Ranged Alacrity 20%, Hemorrhage, Attack Bonus +4Attack Bonus +4: Provides a +4 competence bonus to your attack rolls.
- Nightmare, the Fallen Moon - +7 Bastard sword+7 Bastard sword: 2.50[1d12] 17-20/x2: Also known as a hand-and-a-half sword, and the largest of the single-handed swords, this weapon requires special training to use.: 2.50[1d12] 17-20/x2 (Including KeenKeen: Doubles the critical range for piercing & slashing weapons), Entropic, Life Stealing, Vampirism, Nightmares
- Pinion, Cloud-piercer - +7 Longbow+7 Longbow: (2.50[2d6] 19-20/x3): A large, curved, wooden bow, often nearly as tall as a human. This weapon is popular among elves and rangers.: 2.5[2d6], Expanded Threat: 19-20x3, Ranged Alacrity 20%, Shrieking, Seeker +10Seeker +10: A +10 Seeker item will add +10 to your confirm critical roll and +10 to your critical damage.(Before multipliers are applied)
- Sireth, Spear of the Sky - +7 Quarterstaff+7 Quarterstaff: (2.50[1d10] 18-20/x2): A long, stout staff used as a simple weapon. Often favored by wizards or common folk.: 2.5[1d10], Double Expanded Threat: 18-20/x2 and Slashing/Piercing damage - not bludgeoning, Supreme Good, Lightning Strike, Cloudburst, Freedom of Movement, Feather FallingFeather Falling: This item is engraved with feathers and bestows a powerful magical effect. Whenever the wearer begins to fall from any height, this effect slows the decent dramatically, causing the wearer to fall like a feather.
- Tinah, Sword of the Sea - +7 Longsword+7 Longsword: (2.50[1d10] 19-20/x2): A classic straight-bladed sword usable in one hand. This weapon is commonly associated with knighthood and valor.: 2.50[1d10] 19-20/x2, Supreme Good, Crushing Wave, Freezing Ice, Greater Dragon BaneGreater Dragon Bane: A bane weapon excels at attacking one type or subtype of creature. Against Dragons, this weapon's effective enhancement bonus is +4 better than it's normal enhancement bonus. It deals an extra 3d6 points of damage against the foe., Underwater Action
- Twilight, Element of Magic - +7 Quarterstaff+7 Quarterstaff: (2.50[1d8] 20/x2): A long, stout staff used as a simple weapon. Often favored by wizards or common folk.: 2.50[1d8] 20/x2, Spellcasting Implement +21Spellcasting Implement +21:Provides a +21 Implement bonus to wearer's universal Spell Power., Potency +80Potency +80: Provides a +80 Equipment bonus to wearer's Universal Spell Power., Impulse +120Impulse +120: Provides a +120 Equipment bonus to wearer's Force, Untyped, Slashing, Piercing, and Bludgeoning Spell Power., Major Evocation FocusMajor Evocation Focus: Your Evocation spells have the DC to resist them increased by +3., Major Enchantment FocusMajor Enchantment Focus: Your Enchantment spells have the DC to resist them increased by +3., Arcane Augmentation IX Arcane Augmentation IX: Increases the wearer's caster level when casting ninth level or lower sorcerer or wizard spells by two., Greater Arcane LoreGreater Arcane Lore: Your Universal spells gain additional 9% chance to make critical hits and their critical multiplier increase by 0.25x
[edit] Festivult
- Abishai Destroyer - Eat all 5 Abishai cookies and you receive +2 attack and damage, a +2 profane bonus to Natural Armor, and a +4 profane bonus to Intelligence, Charisma and Wisdom for 10 minutes.

