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From DDO wiki
[edit] Green Steel: A quick How To guide
[edit] How to create Green Steel Blanks
First off, you need access to the Vale of Twilight adventure pack (meaning you have directly purchased it within the DDO Store, or are actively a VIP)
To make the base (a Green Steel blank) you need to do the 5 prerequisite quests to enter the Shroud.
They are:
From each of the above mentioned quests the player receives both Shavarath Stone of _______ and often a random Raw Ingredient for greensteel crafting. Some of these Raw Ingredients can also be found by looting chests from rare encounters in the Vale of Twilight.
All five prereq quests must be run in order to access the first altar (the Altar of Fecundity) where the Green Steel blank is created. The player will receive an in-game Mail from the Twelve to lead to the next part of the chain. Once the player has completed their first tutorial on how to use the Altar, they will then be able to craft the manufactured ingredients they will need to craft a Green Steel blank.
To create a Shavarath Signet Stone (which is required by all Green Steel blanks) combine the five differently colored Shavarath Stones within the Altar of Fecundity.
Signet stone, in hand, the player can now decide which Green Steel item they would first like to make: an accessory item, or a Weapon. they can then figure out how many of each Raw Ingredient, that come from the Vale questing and rare killing, they will need.
It is common that a player will not initially have enough Raw Ingredients to create their first Green Steel blank the first time they have access to the Altar.
[edit] Upgrading Green Steel Blanks
To upgrade a Green Steel blank to something more useful than a time consuming paper-weight, the player must run the following raid:
Upgrading a Green Steel item functions in the same way as creating the blank. Raw ingredients are gathered from the chests within the Shroud and are combined at the appropriate Altars within the Shroud. The Green Steel item is upgraded by imbued shards of power that are created by manufacturing raw ingredients from the proper tier. The general formula for Green Steel is as follows:
At the appropriate Altar:
[edit] Common Knowledge about Green Steel
- Only one Green Steel accessory may be equipped at a time without penalty prior to being cleansed by a Essence of Cleansing acquired on the 20th completion of the Shroud. Weapons are not not bound by this rule and can be wielded freely.
- Green Steel Accessories have a minimum level of 11 to be equipped; Green Steel Weapons have a minimum level of 12. As such, they are quite useful to those who undergo a True Reincarnation on their character.
- The most common Green Steel weapon most people craft first is usually a Mineral II weapon for its Metalline + Good properties for getting through most bosses Damage reduction.
- Some of the Manufactured Ingredients to create a Green Steel Blank have multiple recipes: Use whichever you have enough raw ingredients for.
- Green Steel can only be upgraded while the player is not on timer for the Shroud (aside from creating Green Steel blanks (and, if the player has access to the The Devils of Shavarath adventure pack, the Altar of Subjugation)) since all the upgrading altars are within the raid instance.
[edit] Green Steel Item Recipes
[edit] Green Steel Weapons
[edit] Green Steel Accessories
[edit] Green Steel Weapons
The following Green Steel Weapons can be created at the Altar of Fecundity.
Following has been added with Module 7.
See also - Altar of Fecundity - Manufactured Ingredient Recipes
[edit] Base damage comparison
| Shuriken | 1d2 | 1.5 | 1d3 | 2 | 133.3% | 20/x2
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| Dagger | 1d4 | 2.5 | 1d6 | 3.5 | 140.0% | 19-20/x2
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| Dart | 1d4 | 2.5 | Doesn't exist | - | 20/x2
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| Throwing Dagger | 1d4 | 2.5 | 1d6 | 3.5 | 140.0% | 20/x2
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| Throwing Hammer | 1d4 | 2.5 | 1d6 | 3.5 | 140.0% | 20/x2
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| Light Hammer | 1d4 | 2.5 | Doesn't exist | - | 20/x2
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| Kukri | 1d4 | 2.5 | 1d6 | 3.5 | 140.0% | 18-20/x2
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| Light Pick | 1d4 | 2.5 | 1d6 | 3.5 | 140.0% | 20/x4
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| Scepter (Club) | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x2
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| Light Mace | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x2
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| Quarterstaff | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x2
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| Sickle | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x2
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| Handaxe | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x3
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| Scimitar | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 18-20/x2
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| Short Sword | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 19-20/x2
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| Rapier | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 18-20/x2
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| Heavy Pick | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x4
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| Shortbow | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x3
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| Throwing Axe | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x2
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| Kama | 1d6 | 3.5 | 1d8 | 4.5 | 128.6% | 20/x2
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| Heavy Mace | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 20/x2
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| Morningstar | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 20/x2
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| Light Crossbow | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 19-20/x2
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| Warhammer | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 20/x3
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| Battleaxe | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 20/x3
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| Longsword | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 19-20/x2
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| Longbow | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 20/x3
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| Khopesh | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 19-20/x3
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| Light Repeating Crossbow | 1d8 | 4.5 | 1d10 | 5.5 | 122.2% | 19-20/x2
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| Falchion | 2d4 | 5 | 2d6 | 7 | 140.0% | 18-20/x2
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| Heavy Crossbow | 1d10 | 5.5 | 2d8 | 9 | 163.6% | 19-20/x2
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| Greatclub* | 1d10 | 5.5 | 2d8 | 9 | 163.6% | 20/x2
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| Maul | 1d10 | 5.5 | 2d8 | 9 | 163.6% | 20/x3
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| Dwarven Axe | 1d10 | 5.5 | 2d8 | 9 | 163.6% | 20/x3
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| Bastard Sword | 1d10 | 5.5 | 2d8 | 9 | 163.6% | 19-20/x2
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| Heavy Repeating Crossbow | 1d10 | 5.5 | 2d8 | 9 | 163.6% | 19-20/x2
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| Greataxe | 1d12 | 6.5 | 3d6 | 10.5 | 161.5% | 20/x3
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| Greatsword | 2d6 | 7 | 3d6 | 10.5 | 150% | 19-20/x2
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| Great Crossbow | 2d8 | 9 | 3d8 | 13.5 | 150.0% | 18-20/x2
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* Greensteel Greatclub - recipe unknown, only available as Festivult prize (?)
[edit] Green Steel Equipment
The following Green Steel Equipment can be manufactured at the Altar of Fecundity:
Bear in mind that EVERY green steel item (weapon, cloak, belt, etc...) that you craft requires a Sharavath Signet Stone, which in turn requires all 5 of the Shavarath Stones to create: Might (Ritual Sacrifice), Battle (Running with Devils), Strategy (Let Sleeping Dust Lie), Victory (The Coalescence Chamber), & Foresight (Rainbow in the Dark).
Additionally, these items will bind to your character once equipped or "upgraded" with the tiered bonuses - only the unequipped, "raw" items may be traded to other characters/players or sold through the auction house.
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