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Guild Renown

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Overview[edit]

Guild Renown (GR) is the method that a Guild uses to gain Guild Levels, as a Guild goes up in levels they unlock various Guild rewards. See Guild Level article for the list of rewards.

How to get Guild Renown[edit]

There are 3 sources for Guild Renown - killing monsters, looting chests, and completing and turning in Sagas. The first two methods may not, depending (see below), but the third, Sagas, is always guaranteed to offer a large, fixed amount of Renown.

The simplest way to gain renown is to kill NPCs (i.e. monsters). Once an NPC has been killed (whether by you or another party member, as long as you are inside the quest instance), you will have a percentage chance of gaining a (very) small amount of renown from that kill. If you are higher level than the NPC, that % chance drops. Quest, raid, and mini-bosses, as well as wilderness rares, all generate renown 100% of the time.

Chests may contain Guild Trophies (see below), but not all do. If the Character is higher level than the level of the quest/chest, the % chance for a trophy drops.

  • Note that once Guild has gained 3 levels in one day, the % chance for the above two methods drops to ZERO until the next day. This is sometimes referred to as "Renown Ransack" or "Guild Ransack", and usually is only encountered by Guilds of very low level, or after Saga turn-in.

Guild Trophies (Renown tokens) can also be found in chests and reward lists:

  • 50 Guild Renown (Heroic Deeds) - randomly found in chests and reward lists
  • 150 Guild Renown (Tales of Valor) - randomly found in chests and reward lists
  • 500 Guild Renown (Impressive Trophy) - randomly found in chests and reward lists
  • 1000 Guild Renown (Legendary Victory) - randomly found in chests and reward lists
  • 5000 Guild Renown - Finishing a Saga on Normal
  • 7500 Guild Renown - Finishing a Saga on Hard
  • 10,000 Guild Renown - Finishing a Saga on Elite
  • 15,000 Guild Renown - Finishing a Saga on True Elite

Sagas offer significantly more Renown than the above methods, and are not affected by the level of the character completing them. This is not affected by "Renown Ransack". See Saga for full discussion.

Guild Renown boost[edit]

Guilds are counted by number of unique active accounts, not characters. This is the Modified Guild Size, and is viewable in the Guild tab of the Social window.

Modified Guild Size = Total Active Accounts - Inactive1 Accounts + Recent2 Departures.
1) More than 30 days since any character has logged in on that account. These accounts are not counted for any purpose in the guild.
2) Less than 14 days since the last character in that account left the guild, willingly or not.

Inactive accounts do not hurt your guild renown production or decay unless they become active again. However recent departures do. Thus booting inactive accounts may hurt your guilds overall renown production, as your modified account size will go up for 14 days after the last character from that account is removed from the guild. You'll also lose 25% of the total renown that booted characters gained while in the guild.

A guild may get a "guild bonus," depending on the Modified Guild Size, to all renown gained. This renown bonus applies to all the members receiving renown, and is earned when the Modified Guild Size is smaller than 50 accounts. Generally, the fewer the number of active accounts in your guild, the higher the bonus (guilds of 50 active accounts or more get no bonus, 25-account guilds get a small bonus, 24-account guilds get a slightly larger bonus, etc.), down to Modified Guild Size 6 guilds; below that, the bonus decreases once more.

Guilds of size 50+ have no modifier on earning or keeping guild renown.

Very Small Guild Renown Bonus
Modified Guild Size Multiplier
1 150%
2 180%
3 210%
4 240%
5 270%
6 300%
7 285%
8 270%
9 255%
10 240%
Small Guild Renown Bonus
Modified Guild Size Multiplier
11 225%
12 210%
13 195%
14 180%
15 165%
16 150%
17 137.02%
18 125.49%
19 115.17%
20 105.88%
21 97.48%
22 89.84%
23 82.86%
24 76.47%
25 70.59%
Medium Guild Renown Bonus
Modified Guild Size Multiplier
26 65.16%
27 60.13%
28 55.46%
29 51.12%
30 47.06%
31 43.26%
32 39.71%
33 36.36%
34 33.22%
35 30.25%
36 27.45%
37 24.80%
38 22.29%
39 19.91%
40 17.65%
Medium Guild Renown Bonus
Modified Guild Size Multiplier
41 15.49%
42 13.45%
43 11.49%
44 9.63%
45 7.84%
46 6.14%
47 4.51%
48 2.94%
49 1.44%
50 0%

Example:

If you had characters from 6 different active accounts in your guild (with no inactive accounts or recently departed accounts), your small guild bonus would be 300% of the base renown gained, the maximum bonus possible. A Heroic Deeds (50 renown) would enjoy a +150 renown bonus (50 x 300%) for a total 200 renown.
The same Heroic Deeds reward in a Guild including 12 active accounts would only be worth a total 155 renown (50 + {50 x 210% = +105}) - but (at least in theory) you'd have twice as many accounts actively earning favor, so better overall.

Guild renown gain can also be boosted with Guild Renown elixirs:

Strength Minor Lesser Medium Greater Major Superior Sovereign
Bonus +10% +20% +50% +75% +100% +200% +200%
Duration 3 hours 3 hours 3 hours 3 hours 3 hours 3 hours 6 hours
  • All elixirs except Minor are available as random chest drops or from the DDOstore
  • Lesser Guild Renown elixirs are available from Cannith Challenge reward items
  • Bug: Elixirs actually grant an additional +100% Renown from what is indicated on the potion, so even a "Minor" (+10%) elixir will increase Guild Renown by +110%, or 2.1x the base value.

Guild Renown required per Guild Level[edit]

Guild Level is different and unrelated to Guild Size. Guild level is, in one sense, a measure of how active a guild is, of how successfully they quest. Guilds of any size can be any level, and vice versa (although smaller guilds can have a hard time earning the high amounts of renown to become and then maintain higher levels).

Level Renown
1 0
2 400
3 1,350
4 3,200
5 6,250
6 10,800
7 17,150
8 25,600
9 36,450
10 50,000
11 66,550
12 86,400
13 109,850
14 137,200
15 168,750
16 204,800
17 245,650
18 291,600
19 342,950
20 400,000
21 463,050
22 532,400
23 608,350
24 691,200
25 781,250
Level Renown
26 878,800
27 984,150
28 1,097,600
29 1,219,450
30 1,350,000
31 1,489,550
32 1,638,400
33 1,796,850
34 1,965,200
35 2,143,750
36 2,332,800
37 2,532,650
38 2,743,600
39 2,965,950
40 3,200,000
41 3,446,050
42 3,704,400
43 3,975,350
44 4,259,200
45 4,556,250
46 4,866,800
47 5,191,150
48 5,529,600
49 5,882,450
50 6,250,000
Level Renown
51 6,632,550
52 7,030,400
53 7,443,850
54 7,873,200
55 8,318,750
56 8,780,800
57 9,259,650
58 9,755,600
59 10,268,950
60 10,800,000
61 11,349,050
62 11,916,400
63 12,502,350
64 13,107,200
65 13,731,250
66 14,374,800
67 15,038,150
68 15,721,600
69 16,425,450
70 17,150,000
71 17,895,550
72 18,662,400
73 19,450,850
74 20,261,200
75 21,093,750
Level Renown
76 21,849,850
77 22,650,000
78 23,500,000
79 24,350,000
80 25,200,000
81 26,100,000
82 27,000,000
83 28,000,000
84 29,000,000
85 30,000,000
86 31,000,000
87 32,000,000
88 33,000,000
89 34,000,000
90 35,000,000
91 36,000,000
92 37,000,000
93 38,000,000
94 39,000,000
95 40,000,000
96 41,000,000
97 42,000,000
98 43,000,000
99 44,000,000
100 45,000,000
Level Renown
101 46,000,000
102 47,000,000
103 48,000,000
104 49,000,000
105 50,000,000
106 51,000,000
107 52,000,000
108 53,000,000
109 54,000,000
110 55,000,000
111 56,000,000
112 57,000,000
113 58,000,000
114 59,000,000
115 60,000,000
116 61,000,000
117 62,000,000
118 63,000,000
119 64,000,000
120 65,000,000
121 66,000,000
122 67,000,000
123 68,000,000
124 69,000,000
125 70,000,000
Level Renown
126 71,000,000
127 72,000,000
128 73,000,000
129 74,000,000
130 75,000,000
131 76,000,000
132 77,000,000
133 78,000,000
134 79,000,000
135 80,000,000
136 81,000,000
137 82,000,000
138 83,000,000
139 84,000,000
140 85,000,000
141 86,000,000
142 87,000,000
143 88,000,000
144 89,000,000
145 90,000,000
146 91,000,000
147 92,000,000
148 93,000,000
149 94,000,000
150 95,000,000
Level Renown
151 95,100,000
152 95,300,000
153 95,600,000
154 96,000,000
155 96,500,000
156 97,100,000
157 97,800,000
158 98,600,000
159 99,500,000
160 100,500,000
161 101,600,000
162 102,800,000
163 104,100,000
164 105,500,000
165 107,000,000
166 108,600,000
167 110,300,000
168 112,100,000
169 114,000,000
170 116,000,000
171 118,100,000
172 120,300,000
173 122,600,000
174 125,000,000
175 127,500,000
Level Renown
176 130,100,000
177 132,800,000
178 135,600,000
179 138,500,000
180 141,500,000
181 144,600,000
182 147,800,000
183 151,100,000
184 154,500,000
185 158,000,000
186 161,600,000
187 165,300,000
188 169,100,000
189 173,000,000
190 177,000,000
191 181,100,000
192 185,300,000
193 189,600,000
194 194,000,000
195 198,500,000
196 203,100,000
197 207,800,000
198 212,600,000
199 217,500,000
200 222,500,000

How Guilds Lose Renown[edit]

Guild renown decay[edit]

The below section is based on a combination of outdated and inaccurate information. At one point renown decay started at 26. This is no longer the case but some of the formula and charts still rely on it because accurate information has not been gathered to correctly display the new state. Now, renown starts to decay at level 151. Decay is applied once every 24 hours. The exact time this decay is applied can vary. The current theory is that the decay happens around 24 hours after your guild hit 151, but this time may change when servers go down for maintenance. It is no longer necessary to try and track when the decay is applied in order to determine amount of decay. You can simply use the formula provided below.

The formula for renown decay is a level-based multiplier. The level-based multiplier can be looked up in the list below.

Level Multiplier
151 2.197000
152 2.460375
153 2.744000
154 3.048625
155 3.375000
156 7.447750
157 8.192000
158 8.984250
159 9.826000
160 10.718750
Level Multiplier
161 17.496000
162 18.994875
163 20.577000
164 22.244625
165 24.000000
166 41.352600
167 44.452800
168 47.704200
169 51.110400
170 54.675000
Level Multiplier
171 73.002000
172 77.867250
173 82.944000
174 88.236750
175 93.750000
176 119.385900
177 126.547200
178 133.989300
179 141.717600
180 149.737500
Level Multiplier
181 184.396800
182 194.452650
183 204.867600
184 215.647950
185 226.800000
186 317.773400
187 333.659200
188 350.065800
189 367.001600
190 384.475000
Level Multiplier
191 452.806200
192 473.701725
193 495.230400
194 517.401675
195 540.225000
196 626.344250
197 653.184000
198 680.779750
199 709.142000
200 738.281250

The level-based multiplier, shown in the table above, is determined by the minimum renown needed to be at that level, not your current renown, which is 50 * Level^3. Take every 5 levels starting at the onset of renown decay to be a tier (so level 151-155 = tier 1, level 156-160 = tier 2, etc.). Multiply the renown by the tier that the level is in. Then, multiply the product by the following:

Level Multiplier
Level 26-40 2.5
Level 41-60 3.0
Level 61-80 3.5
Level 81-99 4.0
Level 100 4.5

Now divide by 1,000,000. The result will be the level-based multiplier for renown decay.

Example[edit]

Guild level: 151
minimum renown = 50*(Glevel)^3
minimum renown = 878,800

Level-based mult = [(Minimum renown) * (Tier multiplier)]/1,000,000
Level-based mult = [878,800 * (1 * 2.5)]/1,000,000
Level-based mult = [2,197,000]/1,000,000
Level-based mult = 2.197

Guild renown loss from leaving characters[edit]

Guilds may also lose renown when a character leaves the guild. Note that this renown is just gone, they cannot add it onto another guild.

  • If a character leaves on amicable terms (by selecting that option when they voluntarily drop from the guild), 10% of the renown that character gained while a member of the guild is lost.
  • If a character leaves on bad terms (by selecting that option when they voluntarily drop from the guild), 25% of the renown that character gained while a member of the guild is lost.
  • If a character is expelled by an officer of the guild (regardless of if the account is inactive or not), 25% of the renown that character gained while a member of the guild is lost.
  • If a character is expelled by the leader of the guild, 25% of the renown that character gained while a member of the guild is lost. This penalty may be reduced or even removed entirely if the character has been inactive for a protracted period of time; see below.
  • If a character is deleted from the Character Select screen while a member of a guild, no renown is lost.
  • If all characters from an account leave the guild, the Modified Guild Size is increased by 1 for the next 2 weeks. This is the "Recent Departures" portion of the Modified Guild Size. This increases the guild's daily renown decay for 14 days.

So, if a player needs to re-roll a character, they should:

  1. Have at least one other character in the guild, so they won't add to the Recent Departures. If they have no other character in guild currently, bring one in as a placeholder.
  2. Delete the character from the Character Select screen without removing it from the guild.
  3. Recreate the character and get it re-invited to the guild.
  4. Remove the placeholder character from the guild if desired. If the placeholder didn't earn any renown while in the guild, none will be lost when it leaves. If it did earn some renown, leave on amicable terms to minimize the loss.

When kicking out an inactive member, you receive:

  • Full Penalty: Member was inactive for less than 1 month.
  • Reduced Penalty: Member was inactive for 1 month or more, but less than 6 months.
  • No Penalty: Member was inactive for 6 months or more.
  • Note: These kicked members will still count as recent departures for decay purposes.

It is accordingly common practice in many active guilds for the leader to remove members who have been inactive for either 1 month or 6 months, depending on the leader's preference. Not removing characters at all may seriously hamper guild growth in the long run, as guild size impacts renown loss rate heavily past level 150.

Dev Quotes[edit]

Quote:
Originally Posted by (former developer) MadFloyd Source

Odds of renown dropping should be similar to the mechanic used to give XP vs the level of a quest. The higher the player is vs the content the lower the odds, and vice versa.

Quote:
Originally Posted by (former developer) MadFloyd Source

it's based on the player with the highest level in the party.

Quote:
Originally Posted by (former developer) MadFloyd Source

When you run quests at level, you have a 20% chance of finding renown in chests. For every level you're above the quest level, that chance is reduced by 4%. So if you're 3 levels over, you're looking at an 8% chance to find renown.

Quote:
Originally Posted by (former developer) MadFloyd Source

the level of the quest [plays] a role in the average value of the renown.

Quote:
Originally Posted by (former developer) MadFloyd Source

the length of the quest affects your chances for renown in the end reward. Unless you're 5 levels over the quest, you should have a minimum of 50% chance to see renown and it goes up from there to 100% for a very long quest.

Quote:
Originally Posted by (former developer) MadFloyd Source

On Epic you have a 7% additional chance for drops from chests and monsters compared to Normal.

Quote:
Originally Posted by (former developer) Eladrin Source

We've increased the base chance of finding trophies in chests, and also increased the "epic difficulty" bonus. End rewards should have trophies available very often. (Nearly 100% for Long or Very Long dungeons, in fact.)

Quote:
Originally Posted by Update 5.1 Hotfix release notes

Guild renown drops from chests and end rewards have been increased. End rewards now have a 50% chance to drop.

Post Update 15.2 changes to Guild Renown[edit]

The formula for renown decay has been temporarily changed to: (LevelMultiplier * 20)

Quote:
Originally Posted by Tolero Source

String exceeds 1,000 character limit for automatic parsing of {{BB code}}, passing quote through:
Greetings! We are putting forth modifications currently trying out some temporary adjustments to the Guild Renown system and monitoring the outcome and feedback this week. The intent is to address concerns from guilds and guild leaders regarding the impact of optimizing guild size in order to gain or maintain guild levels. We’ll be making additional balance changes that we think you and your guildmates will appreciate, but for now we have applied the changes without downtime. As of today, you will notice two changes to your renown rates:

  1. Renown decay no longer takes guild size into account. This should ease the pressure for guild leaders to “kick” members from the guild to offset daily renown decay rates. Renown decay now only takes a guild’s level into consideration rather than its size.
  2. Renown ransack has been increased. Previously when a guild earned levels in a day, it would gradually reduce the renown drop rates. We’ve increased the rate so that a guild can only earn roughly 3 levels in a single day. This should prevent large guilds from completely dominating the field in terms of levels per-day.

There are some balance Pros and Cons to this method, but we’d like guilds to give us feedback about their experiences using the new settings this week. If players like the settings, or feel it is workable with minor tweaks, then we are ready to keep them! If players find the changes make matters worse, then we are scheduled to revert them. So this week, we encourage guild leaders/members to use this thread to give us feedback about how the changes are impacting your guild leveling dynamics. Important feedback for us is points where frustration has eased (or increased). Thanks for your participation as we work to improve our guild leveling system!

See also[edit]