Game mechanicsNewbie guideIn developmentDDO StoreIRC Chat


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavor

FeatsGlossaryItemsMapsMonstersPlacesQuestsRacesSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat if you need any help!

Dragontouched Armor

From DDO wiki
Jump to: navigation, search
Turbine point icon.png Requires access to adventure pack: Reaver's Refuge

Contents

[edit] Overview

Dragontouched Armor, originally introduced in Module 8 is a form of Crafting based on Runes found in the Reaver's Refuge quests and adventure areas. The Armor is very customizable by applying different types of runes to it giving 19,800 possible armor combinations!

A complete Dragontouched Armor is crafted from:

  • The blank Armor (which can also be a Docent, a Robe, or an Outfit), plus
  • An Eldritch Rune and/or
  • A Tempest Rune and/or
  • A Sovereign Rune

Each rune gives the armor a different power, and the armor can have one of each rune. Armor blanks are purchased with Draconic runes. All four types of rune drop as rewards in the Reaver's Refuge quests. Eldritch runes can also be bought with Draconic runes, and can be upgraded to Tempest and Sovereign runes.

[edit] Crafting Steps

Step 1: You need 50 Draconic Runes to buy Dragontouched Armor. They can also be used for other purchases as shown below. You must have completed Stealer of Souls to spend Draconic Runes.

Where to get Draconic Runes:

TIP: When you're ready to run Stealer of Souls for the second or subsequent times, Vorace sells the essences needed to flag for the quest. For the following number of Draconic Runes, he'll provide:

  • 50 → 1 Eberron Dragonshard Essence.
  • 25 → 1 Siberys Dragonshard Essence.
  • 25 → 1 Khyber Dragonshard Essence.

Remember, he'll only talk to you once you've completed Stealer of Souls once.

Step 2: Talk to Vorace, he's across from the Stormreaver in Reaver's Refuge (across the bridge, in the room with the mailbox and crafting devices). Vorace will give you your choice of Dragontouched Armor (as listed below) in exchange for 50 Draconic Runes.

Step 3: You'll want to obtain "upgrade" runes to apply to your new armor.

Where to Get Upgrade Runes:

Note 1: As of Unlimited/Module 9, you can no longer trade for Tempest or Sovereign Runes. However, using the altars, you can grind 3 Eldritch into 1 Tempest and 3 Tempest into 1 Sovereign. Note: You can not use a stack of two or three identical runes. However, you can place two or three separate identical runes.

Dragontouched Eldritch Altar success with Tempest Rune Empowered! Consumed: Eldritch Rune of Electricity Resistance, Eldritch Rune of Electricity Resistance, Eldritch Rune of Electricity Resistance. Created: Tempest Rune of Exceptional Intelligence.
Dragontouched Eldritch Altar success with Tempest Rune Empowered! Consumed: Eldritch Rune of Striding, Eldritch Rune of Striding, Eldritch Rune of Lesser Healing Amplification. Created: Tempest Rune of Exceptional Constitution.

Note 2: As of Update 7, you can shatter your undesired Sovereign Rune back to 1-9 Eldritch Runes. Place one Sovereign Rune and one Draconic Rune in the Dragontouched Sovereign Altar; both runes will be consumed, and you will receive the new rune(s). All runes you receive back will convert up: i.e. if you receive 5 you will get 1 tempest and 2 eldritch runes. If you receive 9 you will actually get a sovereign rune back. There may be exceptions, see below**

Dragontouched Sovereign Altar success with Sovereign Rune Shattered! Consumed: Draconic Rune, Sovereign Rune of Crippling. Created: Sovereign Rune of Destruction.
Dragontouched Sovereign Altar success with Sovereign Rune Shattered! Consumed: Sovereign Rune of Magic, Draconic Rune. Created: Tempest Rune of Healing Amplification.
Consumed: Sovereign Rune of Arcane Sigil, Draconic Rune. Created: Eldritch Rune of Acid Resistance, Eldritch Rune of Fortification, Eldritch Rune of Greater False Life.
** Consumed: Sovereign Rune of Ash, Draconic Rune. Created: Eldritch Rune of Fortification, Eldritch Rune of Sonic Resistance, Eldritch Rune of Electricity Resistance.

Step 4: Once you get these runes, go the the place where Vorace is and there will be 3 altars: Eldritch, Tempest and Sovereign. Place your Dragontouched armor and a Rune in the proper altar and select "Forge".

[edit] Armor Types

Various kinds of Dragontouched Armor

[edit] Rune Properties

You can upgrade your suit of dragontouched armor with up to three properties, one from each of the three types of runes. As of Update 7 all types of runes are now identified in the chest, allowing you to swap with other people in the group for the rune you want. Formerly they were not identified and thus you could only find out a rune's property once applied to your armor. There are no tiers with dragontouched armor, you can use the runes in any order.

Eldritch Rune Tempest Rune Sovereign Rune
23 Types 24 Types 33 Types
  • Eldritch Rune of Striding
    Striding +20%Striding +20%: Makes the wearer more fleet of foot, giving a 20% bonus to run speed.
  • Eldritch Rune of Greater Striding
    Striding +25%Striding +25%: Makes the wearer more fleet of foot, giving a 25% bonus to run speed.
  • Eldritch Rune of Acid Resistance
    Greater Acid ResistanceGreater Acid Resistance: This property absorbs the first 30 points of acid damage per attack that the wearer would normally take.
  • Eldritch Rune of Cold Resistance
    Greater Cold ResistanceGreater Cold Resistance: This property absorbs the first 30 points of cold damage per attack that the wearer would normally take.
  • Eldritch Rune of Electricity Resistance
    Greater Electricity ResistanceGreater Electricity Resistance: This property absorbs the first 30 points of electricity damage per attack that the wearer would normally take.
  • Eldritch Rune of Fire Resistance
    Greater Fire ResistanceGreater Fire Resistance: This property absorbs the first 30 points of fire damage per attack that the wearer would normally take.
  • Eldritch Rune of Sonic Resistance
    Greater Sonic ResistanceGreater Sonic Resistance: This property absorbs the first 30 points of sonic damage per attack that the wearer would normally take.
  • Eldritch Rune of Skill:Strength
    Exceptional Strength Skills +6
  • Eldritch Rune of Skill:Dexterity
    Exceptional Dexterity Skills +6
  • Eldritch Rune of Skill:Constitution
    Exceptional Constitution Skills +6
  • Eldritch Rune of Skill:Intelligence
    Exceptional Intelligence Skills +6
  • Eldritch Rune of Skill:Wisdom
    Exceptional Wisdom Skills +6
  • Eldritch Rune of Skill:Charisma
    Exceptional Charisma Skills +6
  • Eldritch Rune of Fortification
    Fortification 100%Fortification 100%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 100% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
  • Eldritch Rune of Resistance
    Resistance +5Resistance +5: Passive: +5 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
  • Eldritch Rune of Improved False Life
    Improved False LifeImproved False Life: Grants the wearer +20 maximum hit points.
  • Eldritch Rune of Greater False Life
    Greater False LifeGreater False Life: Grants the wearer +30 maximum hit points.
  • Eldritch Rune of Fear
    Fearsome
  • Eldritch Rune of Featherfalling
    Feather FallingFeather Falling: This item is engraved with feathers and bestows a powerful magical effect. Whenever the wearer begins to fall from any height, this effect slows the decent dramatically, causing the wearer to fall like a feather.
  • Eldritch Rune of Deathward
    Deathblock
  • Eldritch Rune of Lionheart
    Lionheart (procs Remove Fear)
  • Eldritch Rune of Lesser Healing Amplification
    Healing Amplification - 10%Healing Amplification - 10%: This effect amplifies all incoming positive energy healing by 10% (includes spells, potions, and other effects).
  • Eldritch Rune of Threat
    Incite +10%This weapon increases the threat generated by melee damage by 10%
  • Tempest Rune of Strength
    Strength +6 Strength +6: This item gives the wearer the power of Ogre Strength, granting a +6 enhancement bonus to Strength.
  • Tempest Rune of Dexterity
    Dexterity +6 Dexterity +6: This item makes the wearer more nimble and dexterous, granting a +6 enhancement bonus to Dexterity.
  • Tempest Rune of Constitution
    Constitution +6 Constitution +6: This item gives the wearer improved health, granting a +6 enhancement bonus to Constitution.
  • Tempest Rune of Intelligence
    Intelligence +6 Intelligence +6: This item focuses the power of the wearer's mind, granting a +6 enhancement bonus to Intelligence.
  • Tempest Rune of Wisdom
    Wisdom +6 Wisdom +6: This item makes the wearer more in tune with her surroundings, granting a +6 enhancement bonus to Wisdom.
  • Tempest Rune of Charisma
    Charisma +6 Charisma +6: This item makes the wearer have more flair, granting a +6 enhancement bonus to Charisma.
  • Tempest Rune of Exceptional Strength
    Exceptional Strength +1Exceptional Strength +1: This item increases the physical power of the wearer, granting a bonus to Strength that stacks with all other bonuses except Exceptional Strength +1.
  • Tempest Rune of Exceptional Dexterity
    Exceptional Dexterity +1Exceptional Dexterity +1: This item makes the wearer more nimble and dexterous, granting a bonus to Dexterity that stacks with all other bonuses except Exceptional Dexterity +1.
  • Tempest Rune of Exceptional Constitution
    Exceptional Constitution +1Exceptional Constitution +1: This item gives the wearer improved health, granting a bonus to Constitution that stacks with all other bonuses except Exceptional Constitution +1.
  • Tempest Rune of Exceptional Intelligence
    Exceptional Intelligence +1Exceptional Intelligence +1: This item focuses the power of the wearer's mind granting a bonus to Intelligence that stacks with all other bonuses except Exceptional Intelligence +1.
  • Tempest Rune of Exceptional Wisdom
    Exceptional Wisdom +1Exceptional Wisdom +1: This item makes the wearer more in tune with her surroundings granting a bonus to Wisdom that stacks with all other bonuses except Exceptional Wisdom +1.
  • Tempest Rune of Exceptional Charisma
    Exceptional Charisma +1Exceptional Charisma +1: This item makes the wearer have more flair, granting a bonus to Charisma that stacks with all other bonuses except Exceptional Charisma +1.
  • Tempest Rune of Protection
    Protection +5Protection +5: This item protects its wearer by granting a +5 deflection bonus to AC.
  • Tempest Rune of Salt
    Corrosive Salt GuardCorrosive Salt Guard: This item stores a caustic, insatiable power deep within. When the wearer of this item is successfully attacked in melee, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
  • Tempest Rune of Water
    Crushing Wave GuardCrushing Wave Guard: This item stores the unstoppable force of the ocean's fury deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
  • Tempest Rune of Magma
    Magma Surge GuardMagma Surge Guard: This item stores the immeasurable heart of the planet's molten mantle. When the wearer of this item is successfully attacked in melee, superheated magma occasionally surges to the surface, slowing an enemy down and inflicting massive fire damage over time.
  • Tempest Rune of Sight
    True Seeing
  • Tempest Rune of Spell Resistance
    Spell Resistance (22)Spell Resistance (22): This item grants its wearer 22 spell resistance.
  • Tempest Rune of Healing Amplification
    Healing Amplification - 20%Healing Amplification - 20%: This effect amplifies all incoming positive energy healing by 20% (includes spells, potions, and other effects).
  • Tempest Rune of Threat
    Incite +15%This weapon increases the threat generated by melee damage by 15%
  • Tempest Rune of Wizardry
    Wizardry VIWizardry VI: This item grants the wearer +150 maximum spell points. Sorcerers and Favored Souls gain up to double spell points from items.
  • Tempest Rune of Empowered Healing
    Efficient Metamagic - Empower Healing IIEfficient Metamagic - Empower Healing II: Additional SP cost for Empower Healing Metamagic is reduced by 2 SP.
  • Tempest Rune of Spell Penetration
    Spell Penetration IISpell Penetration II: Passive: +2 Equipment Bonus to Spell Penetration checks.
  • Tempest Rune of Arcane Sigil
    Lesser Arcane Sigil (-5% Arcane Spell Failure)
  • Sovereign Rune of Glacial Assault
    Glacial AssaultGlacial Assault: With 2 items equipped - Glaciation +72. With 3 items equipped - Glaciation +78 (see note 1, below)
  • Sovereign Rune of Levik
    Levik's DefenderLevik's Defender: With 2 items equipped - +3 Insight Bonus to AC, 20% Additional Melee Threat, Unlisted Fortitude and Will Save +1 (Stacks with most but not Parrying/Greater Parrying). With 3 items equipped - +5 insight AC, 30% Additional Melee Threat (Threat stacks, but only with non-like amounts)
  • Sovereign Rune of Lorikk
    Lorikk's ChampionLorikk's Champion: With 2 items equipped - Provides a +72 Equipment bonus to healing spell power. With 3 items equipped - Provides a +78 Equipment bonus to healing spell power.
  • Sovereign Rune of Tharne
    Tharne's WrathTharne's Wrath: With 2 items equipped - Ghost Touch and -20% Melee Threat. With 3 items equipped - Feather Falling.
  • Sovereign Rune of Dodging
    Dodge +3%Dodge +3%: Passive: +3% Enhancement Bonus to Dodge.
  • Sovereign Rune of Natural Armor
    Natural Armor +4Natural Armor +4: Passive: +4 Natural Armor Bonus to Armor Class
  • Sovereign Rune of Insight
    Heightened Awareness (4)Heightened Awareness (4): This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +4 insight bonus to AC.
  • Sovereign Rune of Air
    Air GuardAir Guard: This Weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked on melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds.
  • Sovereign Rune of Dust
    Disintegration GuardDisintegration Guard: This item has a store of dark, insidious power deep within. When the wearer of this item is successfully attacked in melee, this power occasionally lashes out violently at enemies and attempts to disintegrate them.
  • Sovereign Rune of Stoneskin
    Earthen GuardEarthen Guard: When you are successfully attacked, there is a chance that a Stone Skin will be cast on you.
  • Sovereign Rune of Earth
    Earthgrab GuardEarthgrab Guard: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place.
  • Sovereign Rune of Ash
    Enervation GuardEnervation Guard: This item stores a menacing, ravenous power deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, draining the life force of the enemy and giving negative levels.
  • Sovereign Rune of Ice
    Freezing Ice GuardFreezing Ice Guard: This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
  • Sovereign Rune of Dancing
    Melodic GuardMelodic Guard: When being hit there is a chance for the opponent to dance.
  • Sovereign Rune of Ooze
    Sundering Ooze GuardSundering Ooze Guard: This item stores the corrosive, voracious power of the ooze deep within. When the wearer of this item is successfully attacked in melee, this power can come to the surface, decreasing an opponents AC, and occasionally summoning a wild ooze that will fight against your enemies.
  • Sovereign Rune of Radiance
    Radiance GuardRadiance Guard: This item is imbued with a brilliant, radiant power. When the wearer of this item is successfully attacked in melee, the attacker has a chance of being hit by 4d6 points of light damage and has a chance of being blinded.
  • Sovereign Rune of Crippling
    Crippling (Melee weapon attack only)
  • Sovereign Rune of Destruction
    Destruction (Melee weapon attack only)
  • Sovereign Rune of Smiting
    Smiting (Melee or ranged attack post U-11)
  • Sovereign Rune of Threat
    Incite +20%This weapon increases the threat generated by melee damage by 20%
  • Sovereign Rune of Health
    Greater Elemental Energy (+20 HP)
  • Sovereign Rune of Spell Power
    Greater Elemental Spell Power (+100 SP)
  • Sovereign Rune of Arcane Sigil
    Arcane Sigil (-10% Arcane Spell Failure)
  • Sovereign Rune of Flame
    Combustion +84Combustion +84: Provides a +84 Equipment bonus to wearer's Fire Spell Power.
  • Sovereign Rune of the Inferno
    Combustion +84Combustion +84: Provides a +84 Equipment bonus to wearer's Fire Spell Power.
  • Sovereign Rune of Life
    Devotion +84Devotion +84: Provides a +84 Equipment bonus to wearer's Positive (Healing) Spell Power.
  • Sovereign Rune of Chill
    Glaciation +84Glaciation +84: Provides a +84 Equipment bonus to wearer's Cold Spell Power.
  • Sovereign Rune of Frost
    Glaciation +84Glaciation +84: Provides a +84 Equipment bonus to wearer's Cold Spell Power.
  • Sovereign Rune of Sound
    Resonance +84Resonance +84: Provides a +84 Equipment bonus to wearer's Sonic Spell Power.
  • Sovereign Rune of Cacophony
    Resonance +84Resonance +84: Provides a +84 Equipment bonus to wearer's Sonic Spell Power.
  • Sovereign Rune of Magic
    Potency +56Potency +56: Provides a +56 Equipment bonus to wearer's Universal Spell Power.
  • Sovereign Rune of Power
    Potency +56Potency +56: Provides a +56 Equipment bonus to wearer's Universal Spell Power.
  • Sovereign Rune of Spell Penetration
    Spell Penetration IIISpell Penetration III: Passive: +3 Equipment Bonus to Spell Penetration checks.

[edit] Notes

  • Note 1: The attributes from sets are actually part of a 3 part set that includes the 2 pieces from Mod 7 raids and the 3rd part from the Sovereign tier of dragontouched armor.
    • Glacial Assault gives:
    • Levik's Defender gives:
      • 2 Item Set Bonus - +3 insight AC, 20% Additional Melee Threat, Unlisted Insight Bonus to Fortitude and Will Save +1 (Stacks with most but not Parrying/Greater Parrying)
      • 3 Item Set Bonus - +5 insight AC, 30% Additional Melee Threat (Threat stacks, but only with non-like amounts)
    • Lorriks Champion gives:
    • Tharnes Wrath gives:
      • 2 Item Set Bonus - Ghost Touch and -20% Melee Threat Reduction
      • 3 Item Set Bonus - Feather FallingFeather Falling: This item is engraved with feathers and bestows a powerful magical effect. Whenever the wearer begins to fall from any height, this effect slows the decent dramatically, causing the wearer to fall like a feather.
Personal tools
Namespaces

Variants
Actions
Site navigation
Forums
Page Toolbox