Alignment: Lawful Evil
Organization: Solitary or Gang (2-4)
- Caged Trolls
- Dead Predators
- Delera's Tomb
- The Mystery of Delera's Tomb
- The Missing Party
- Free Delera
- Thrall of the Necromancer
- Valak's Mausoleum
- Mirra's Sleepless Nights
- Rest for the Restless — Six around the quest. Awards an optional.
- Ruined Halls
- Sacrifices — Alcove after crossing the catwalks. Awards an optional.
- Spies in the House — Bug: Arcane Skeletons in Spies in the House don't have a death aura.
- The Catacombs
- Endgame: Marguerite — On the last skeleton wave
- Endgame: The Archbishop's Fate — Two spawn by entrance
- The Chamber of Insanity
- The Depths of Despair
- The Depths of Doom
- The Seal of Shan-To-Kor
- The Cloven-jaw Scourge: Blockade — Guarding the gate that can be opened with the Iron Key
- Delera's Graveyard — during The Night Revels as the Champion of Mabar for levels 10 - 20 (?). CR= entry level +3.
Description: Arcane Skeletons are usually regarded as the most dangerous type of skeletons you will encounter due to their fast and powerful spellcasting. Luckily, they go down quickly as they have few hit points.