Year of the Dragon: Through June 26th, claim free Ground Bound Green Dragon Mount! Speak to Xatheral in the Hall of Heroes. edit

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats


Please create an account or log in to remove ads, build a reputation, and unlock more editing privileges and then visit DDO wiki's IRC Chat/Discord if you need any help!

Lesser Death Aura

From DDO wiki
Jump to navigation Jump to search
Arcane Spell Lesser Death A.png
Name: Lesser Death Aura
School: Necromancy (Negative Energy)
Spell Level: Sor/Wiz 2, Wild 2
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Spell Point Cost: 15
Metamagic: Extend, Heighten, Quicken
Target: Self
Range: Standard AOE
Duration: 24 seconds + 3 seconds per caster level (Max 20)
Saving Throw: None
Spell Resistance: Yes (Enemies only)
Cooldown: 2.5 seconds (Wiz), 1.75 seconds (Sor)


Envelops the caster in a sickly aura of negative energy. Living enemies stepping inside the aura take 1d4 negative damage every 3 seconds as long as they remain within it.


  • Undead are instead healed by the aura, and friendly Undead don't trigger Spell Resistance.
  • The aura can affect up to one target per caster level.
  • Duration caps at caster level 20, maximum of 1 minute and 24 seconds normally, or 2 minutes and 48 seconds extended.
  • This spell's effects can be fully negated by the Deathward spell.
  • Bug: The Fortitude saving throw is never rolled for this spell.