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Panacea

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Panacea.png
Name: Panacea
School: Conjuration (Healing)
Level: Clr 4, Drd 5, FvS 4
Spell Point Cost: 25
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Metamagic: Empower Healing, Enlarge, Heighten, Quicken
Range: Standard
Target: Friend, Self, Undead Foe
Duration: Instantaneous
Saving Throw: Will save takes half damage
Spell Resistance: Yes
Cooldown: 3.5 seconds
Description:

Channels powerful positive energy into a target to wipe away afflictions and restores 1d6+2 Hit Points plus 1 per caster level (Maximum caster level 20.).

Panacea eliminates the following conditions or penalties:

Note: Against Undead this spell will damage 1d6+2 Hit Points plus 1 per caster level (Maximum caster level 20). Undead may attemp a Will save to reduce the damage by half.

Potions[edit]

Clicky item sources[edit]

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  • Update 48.2
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  • BugTime
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Emerald of the Twelve.png
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Jade of the Twelve.png
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