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Half-Elves are a cross between humans and elves, so Half-Elves have a good blend of human versatility and elven sensibility and have access to both race's enhancements and racial-specific equipment. Half-Elves don't have a favored class, they can do well in any class and are also naturals at social interaction and can use social skills more often than the other races, an advantage in managing the battle and assisting their party. They may also dabble with an additional class ability using the Dilettante feat, making them even more diverse and self sufficient.
 Racial Traits
- Dilettante feat at level 1.
- +1 racial bonus to Listen, Search, and Spot checks.
- Naturally immune to magical sleep effects.
- +2 racial bonus to Diplomacy, and also gain an additional check for each use of Bluff, Diplomacy, and Intimidate on a separate cooldown timer.
Further information: Dilettante feats
Half-Elves are able to select one Dilettante feat at level one, granting some perks of a specific class. It is not recommended to take a Dilettante feat of a class the player intends to have normally. Requires 13 points in the Primary stat of a class.
 Dragonmark feats
Further information: Dragonmarks
There are two dragonmarks carried by Half-Elves - The Mark of Storm, carried by House Lyrandar and the Mark of Detection, carried by House Medani. The Mark of Detection is not available in DDO.
 Racial feats
 Half-Elf Feats
|Half-Elf Keen Senses||Passive||+1 racial bonus to Listen, Search, and Spot checks.||Race: Half-Elf|
|Half-Elf Mixed Heritage||Passive||Half-elves are treated as both an Elf and a Human by magical items and effects if one would be beneficial. Negative effects treat Half-Elves as if they were Elves.||Race: Half-Elf|
|Half-Elf Social Graces||Passive||Half-Elves get an additional roll for each use of the skills Intimidate, Diplomacy, and Bluff.||Race: Half-Elf|
|Immunity to Sleep||Passive||Half Elves are naturally immune to magical sleep effects.||Race: Drow Elf, Elf, Half-Elf|