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Suggestion (spell)

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Suggestion (spell) effects
Suggestion.png
Name: Suggestion
School: Enchantment (Compulsion) (Language-Dependent) (Mind-affecting) (Charm)
Level: Brd 2, Sor/Wiz 3, Wlk 2
Spell Point Cost: 20 (Wizard/Sorcerer), 15 (Bard)
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.
Metamagic: Enlarge, Eschew, Heighten, Quicken
Range: Standard
Target: One living enemy
Duration: 30+2 seconds per caster level (No maximum)
Saving Throw: Will save negates
Spell Resistance: Yes
Cooldown: 3 seconds (Wizard), 2 seconds (Sorcerer, Bard)
Description:

Influences the actions of an enemy, allowing you to suggest it to fight as your ally for 30+2 seconds per caster level. A successful will save negates this effect.

The creature will be unable to be attacked by Player Characters for the duration of the spell. Only creatures that know at least one language can be affected by Suggestion. Examples of creatures that know no languages are all Oozes, all Animals, and all non-living Constructs.

Creatures affected in this way will attack other hostile creatures in the immediate vicinity. The charmed creature will remain stationary if there are no enemies nearby, and will not follow the caster around. Unlike the Charm Monster spell, Suggestion does not allow periodic additional saves. Because of this, the creature will remain charmed until the duration expires or the caster leaves the instance.

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