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Magus of the Eclipse
Magus of the Eclipse[edit]
Description[edit]
Magus of the Eclipse is an Epic Destiny tree with a focus on Cold Damage, Negative Damage, and some DC and Spell Penetration aspects. It was introduced in Update 51, replacing Magister.
Core Abilities[edit]
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Touched by the Moon: You gain the Magical Training feat. Each core of this tree, including this one, grants the following:
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EDP Cost: 1 | Ranks: 1 | Progression: 0 | Requires: None | |
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Deepening Arcana: You gain a +10% Destiny bonus to Maximum Spell Points, and your Echoes of Power now restores up to 30 Spell Points. This ability does not stack with other Epic Destiny abilities (such as Deepening Faith from Exalted Angel) that modify your Echoes of Power.
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EDP Cost: 1 | Ranks: | Progression: 5 | Requires: Touched by the Moon, Character Level 23 | |
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Nullmagic Aura: Your comprehension of the arcane allows you to unravel spells at the base level, before they do any harm. When activated, for 20 seconds, you and allies near you are immune to harmful spells. Cooldown: 2 minutes
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EDP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: Deepening Arcana, Character Level 26 | |
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Nightwind: +3 spell penetration. Enemies who enter your Cold or Dark Light zone have a 5% chance to be Frozen for 10 seconds with no saving throw.
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EDP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: Third core, Level 32 |
Tier 1 (Requires Character Level 20)[edit]
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Imperceptible Casting: -10/20/30% spell threat. Rank 3: if you have the Discipline feat, double these bonuses. Does not stack with Subtle Flame in Exalted Angel.
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EDP Cost: 1 | Ranks: 3 | Progression: 0 | Requires: None | |
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Moon Lance: Multiselector:
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EDP Cost: 2 | Ranks: 1 | Progression: 0 | Requires: None | |
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Cloak of Silver: +2/4/6 Magical Resistance Rating. Rank 3: +5 Cold, Negative, Force and Universal Spell Power.
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EDP Cost: 1 | Ranks: 3 | Progression: 0 | Requires: None | |
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Frostlight: Magus of the Eclipse Destiny Mantle: You take half damage from Cold and, if you are not Undead, take half from Negative. If you are Undead, you take half damage from Light instead. This does not stack with Fire Shield: Cold or Cold Energy Sheathe.
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EDP Cost: 2 | Ranks: 1 | Progression: 0 | Requires: None | |
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Self or Summons: Multiselector:
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EDP Cost: 1 | Ranks: 3 | Progression: 0 | Requires: None |
Tier 2 (Requires Character Level 20, 5 points spent in tree)[edit]
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Moontouched: +1/2/3 to the DCs of Fear-based spells.
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EDP Cost: 1 | Ranks: 3 | Progression: 5 | Requires: None | |
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Call Upon: Active Ability: (Cooldown 60 seconds) Summon an epic (CR20) creature to aid you. Multiselector:
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EDP Cost: 2 | Ranks: 1 | Progression: 5 | Requires: None | |
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Moonlight: Multiselector:
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EDP Cost: 2 | Ranks: 1 | Progression: 5 | Requires: None | |
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Frostlight Improvement I: Multiselector:
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EDP Cost: 2 | Ranks: 1 | Progression: 5 | Requires: Frostlight | |
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Lunar Insight: Multiselector:
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EDP Cost: 1 | Ranks: 1 | Progression: 5 | Requires: None |
Tier 3 (Requires Character Level 23, 10 points spent in tree)[edit]
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EDP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: None | |
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Lunar Imbuement: When you hit an enemy with Moon Lance or Gloomspear, you gain +5 Cold, Negative, Force and Universal Spell Power for 12 seconds. These spells also now apply 5 stacks of Vulnerable.
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EDP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: None | |
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Starlight: Your Cold or Dark Light zone now has the following attributes:
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EDP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: Moonlight | |
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Frostlight Improvement II: Multiselector:
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EDP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: Frostlight Improvement I | |
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Piercing Spellcraft: +1/2/3 spell penetration.
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EDP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: None |
Tier 4 (Requires Character Level 26, 20 points spent in the tree)[edit]
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Nullmagic Protection: When you are hit or missed by an enemy, there is a 6% chance that a burst of antimagic energy expands from your body. Nearby enemies are subject to a Dispel Magic effect, which may strip them of their magical protections, and will be rendered unable to cast spells and lose 4 Spell Resistance for 30 seconds.
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EDP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: None | |
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Greater Beams: When you use Moon Lance, the target must make a Will save (DC 20 + highest of INT, WIS, CHA modifier + the highest of your Evocation and Conjuration bonuses) or be Frozen for 12 seconds. When you use Gloomspear, the target must make a Will save (DC 20 + highest of INT, WIS, CHA modifier + Necromancy bonuses) or be Paralyzed for 12 seconds.
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EDP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: None | |
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Unholy Pulse: The effect of the Arcane Pulse feat now stacks up to 7 times. +15 Negative Healing Amplification.
(Note that although this ability can be taken at level 26, Arcane Pulse itself does not become available until level 28). | |||
EDP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: None | |
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Lunar Studies: While in your Magus of the Eclipse Destiny Mantle, you gain Spell Resistance, Magic Resistance Rating, and Magic Resistance Rating Cap equal to 3 times the number of Metamagic feats you've acquired. This includes Metamagic Feats that are permanently enabled without costing additional Spell Points.
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EDP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: Frostlight Improvement II | |
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Enhanced Metamagics: Multiselector:
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EDP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: None |
Tier 5 (Requires Character Level 30, 30 points spent in the tree):[edit]
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Total Eclipse: +1/2/3 spell DCs.
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EDP Cost: 1 | Ranks: 3 | Progression: 30 | Requires: None | |
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Lunar Power: Lunar Power: +10 Negative, Cold, Force and Universal Spell Power. Your Moon Lance and Gloom Spear Epic Strike spells now deal 1d12+16 damage to enemies with 0 or less Spell Resistance.
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EDP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: Greater Beams | |
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Time Stop (Epic Moment): Enemies in a small area are Paralyzed and Helpless with no save for 10 seconds. They cannot die in this state, but if they are below 0 HP when they leave this state, they die quickly affect the effect expires. Bosses and Raid Bosses are instead made vulnerable, taking +100% more damage from all sources except bane for 10 seconds. 5 minute cooldown.
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EDP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: None | |
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Full Moon's Magic: Multiselector:
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EDP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: None | |
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Epic Metamagic Feats: Intensify: Using the Intensify metamagic no longer costs spell points.
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EDP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: None |