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Shiradi Champion
Shiradi Champion[edit]
Description[edit]
Overview: Shiradi Champions are uniquely attuned to the magic and chaotic power of the Feywild. They can be uncanny hunters with ranged weaponry, mages who use spells to lure foes to their doom, or some of both. With Ranged weapons, they can command high damage and slow down foes; with Spells, they can take control of powerful enemies and turn them on their allies. Shiradi Champions are especially good at keeping large crowds of enemies at bay, while adding a touch of chaos to any fight.
Core Abilities[edit]
Fey Favor: You gain the Magical Training Feat. Each core ability in this tree, including this one, grants +1 Epic bonus to Spell DCs, +15 Maximum Hit Points, +25 Maximum Spell Points, +5 Ranged Power, +5 Force, Chaos and Universal Spell Power.
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EDP Cost: 1 | Ranks: 1 | Progression: 0 | Requires: None | |
Vision: Your attacks have Ghost Touch and you bypass 5% Dodge and Fortification. If you have the Holy Strike feat, double the Dodge and Fortification bypass.
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EDP Cost: 1 | Ranks: | Progression: 5 | Requires: Fey Favor, Character Level 23 | |
Audience with the Queen: Get some tea! When you rest at a shrine, you pop off for some tea, and randomly get a beneficial effect based on the type of tea you receive. These effects last for 10 minutes. Possible effects:
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EDP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: Vision, Character Level 26 | |
Fey Countenance: You gain +1 to Saving Throws vs. Spells, with an additional +1 for every Favored Enemy feat you've acquired. +1 maximum Manyshot charges.
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EDP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: Audience with the Queen, Level 32 |
Tier 1 (Requires Character Level 20)[edit]
Prism: Shiradi Champion Destiny Mantle: Your ranged and thrown attacks have a 15% chance to deal 7d77 extra damage of a random type. This damage scales with 200% Ranged Power. Your offensive spells have a 7% chance to deal 7d77 extra damage of a random type. This damage scales with that type's Spell Power.
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EDP Cost: 1 | Ranks: 1 | Progression: 0 | Requires: None | |
Wild Magics: +30/60/100 Spell Points. Rank 3: +5 Force and Universal Spell Power.
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EDP Cost: 1 | Ranks: 3 | Progression: 0 | Requires: None | |
Good Luck: +1/2/3 Luck bonus to all Saving Throws and Skills. If you have the Luck of Heroes feat, double this bonus.
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EDP Cost: 1 | Ranks: 3 | Progression: 0 | Requires: None | |
Shiradi Strike: Multiselector:
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EDP Cost: 1 | Ranks: 1 | Progression: 0 | Requires: None | |
Fey Sight: +2/4/6 Listen, Search, and Spot. Rank 3: You are immune to Blindness. Bug: This ability does not actually make you immune to Blindness.
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EDP Cost: 1 | Ranks: 3 | Progression: 0 | Requires: None |
Tier 2 (Requires Character Level 20, 5 points spent in tree)[edit]
Stay: Multiselector:
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EDP Cost: 1 | Ranks: 3 | Progression: 5 | Requires: Prism | |
EDP Cost: 1 | Ranks: 3 | Progression: 5 | Requires: None | |
Friend or Foe: Embrace your Fey nature or reject it. Multiselector:
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EDP Cost: 1 | Ranks: 1 | Progression: 5 | Requires: None | |
Healing Spring: Cost: 1 Wild Empathy Charge. Casts Greater Vigor on multiple targets. A positive energy conjuration that heals 1d8, +1 per 3 caster levels (max +13 at caster level 39), every 2 seconds for 8 seconds. When the initial effect expires, a smaller healing effect that heals 1 HP every 5 seconds for 30 seconds is applied. Only one Vigor spell can be active at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target, then the duration is extended. (Cooldown: 30 seconds.) Passive: +1 Wild Empathy charge.
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EDP Cost: 1 | Ranks: 1 | Progression: 5 | Requires: None | |
Empathetic Link: +1/2/3 charges of Wild Empathy.
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EDP Cost: 1 | Ranks: 3 | Progression: 5 | Requires: None |
Tier 3 (Requires Character Level 23, 10 points spent in tree)[edit]
Double Rainbow: While in your Shiradi Champion Destiny Mantle, your ranged and thrown attacks and offensive spells have a 7% chance to inflict a random effect on your target. These effects scale with various different things depending on their origins, including Melee, Ranged, and Spell Power.
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EDP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: Stay | |
Pierce Deception: You gain the Watchful Eye feat: If you pass within 5 feet of a trap, you make a Search check to notice it as if actively Searching (You still need the Trapfinding feat to successfully Search for difficult traps). If you have the Watchful Eye feat, +5% Doubleshot.
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EDP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: None | |
Beguile or Hunt's End: Multiselector:
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EDP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: None | |
Strike Upgrade I: Multiselector:
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EDP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: Shiradi Strike | |
EDP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: None |
Tier 4 (Requires Character Level 26, 20 points spent in the tree)[edit]
Cruelty of the Hunt: While in your Shiradi Champion Destiny Mantle, you deal +10% damage against Helpless opponents.
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EDP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: Double Rainbow | |
Track: Dealing damage to enemies with spells or ranged attacks reduces their Saving Throws and Armor Class by 1 and Fortification by 2%. Stacks up to 10 times.
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EDP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: None | |
Queen's Diplomacy: You generate -15% less Threat from all sources.
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EDP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: None | |
EDP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: Strike Upgrade I | |
Crooked Touch: Multiselector:
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EDP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: None |
Tier 5 (Requires Character Level 30, 30 points spent in the tree):[edit]
Nerve Venom: While in your Shiradi Champion Destiny Mantle, your ranged and thrown attacks and offensive spells have a 7% chance to paralyze living creatures for 6 seconds.
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EDP Cost: 2 | Ranks: 1 | Progression: 30 | Requires: Cruelty of the Hunt | |
Control: +1/2/3 to all Spell DCs.
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EDP Cost: 1 | Ranks: 3 | Progression: 30 | Requires: None | |
Lore of the Hunt: Ranged Weapons gain +1 Critical Damage Multiplier on rolls of 19-20.
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EDP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: None | |
Feywild Attunement: Feywild Attunement: Every 4 Wilderness Lore feats grant you +1% Dodge. You are always considered to be in Point Blank Shot range. You have Base Attack Bonus equal to your Character Level. +10 Force, Chaos, and Universal Spell Power.
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EDP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: None | |
Epic Moment: Multiselector:
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EDP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: None |